a0b63b8631
git-svn-id: http://skia.googlecode.com/svn/trunk@3550 2bbb7eff-a529-9590-31e7-b0007b416f81
653 lines
20 KiB
C++
653 lines
20 KiB
C++
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/*
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* Copyright 2011 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "BenchTimer.h"
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#include "GrContext.h"
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#include "GrRenderTarget.h"
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#include "SkBenchmark.h"
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#include "SkCanvas.h"
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#include "SkColorPriv.h"
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#include "SkGpuDevice.h"
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#include "SkGraphics.h"
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#include "SkImageEncoder.h"
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#if SK_ANGLE
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#include "gl/SkANGLEGLContext.h"
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#endif
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#include "gl/SkNativeGLContext.h"
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#include "gl/SkNullGLContext.h"
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#include "gl/SkDebugGLContext.h"
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#include "SkNWayCanvas.h"
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#include "SkPicture.h"
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#include "SkString.h"
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#ifdef SK_BUILD_FOR_ANDROID
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static void log_error(const char msg[]) { SkDebugf("%s", msg); }
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static void log_progress(const char msg[]) { SkDebugf("%s", msg); }
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#else
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static void log_error(const char msg[]) { fprintf(stderr, "%s", msg); }
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static void log_progress(const char msg[]) { printf("%s", msg); }
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#endif
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static void log_error(const SkString& str) { log_error(str.c_str()); }
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static void log_progress(const SkString& str) { log_progress(str.c_str()); }
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///////////////////////////////////////////////////////////////////////////////
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static void erase(SkBitmap& bm) {
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if (bm.config() == SkBitmap::kA8_Config) {
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bm.eraseColor(0);
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} else {
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bm.eraseColor(SK_ColorWHITE);
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}
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}
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#if 0
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static bool equal(const SkBitmap& bm1, const SkBitmap& bm2) {
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if (bm1.width() != bm2.width() ||
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bm1.height() != bm2.height() ||
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bm1.config() != bm2.config()) {
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return false;
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}
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size_t pixelBytes = bm1.width() * bm1.bytesPerPixel();
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for (int y = 0; y < bm1.height(); y++) {
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if (memcmp(bm1.getAddr(0, y), bm2.getAddr(0, y), pixelBytes)) {
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return false;
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}
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}
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return true;
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}
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#endif
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class Iter {
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public:
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Iter(void* param) {
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fBench = BenchRegistry::Head();
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fParam = param;
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}
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SkBenchmark* next() {
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if (fBench) {
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BenchRegistry::Factory f = fBench->factory();
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fBench = fBench->next();
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return f(fParam);
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}
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return NULL;
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}
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private:
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const BenchRegistry* fBench;
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void* fParam;
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};
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static void make_filename(const char name[], SkString* path) {
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path->set(name);
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for (int i = 0; name[i]; i++) {
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switch (name[i]) {
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case '/':
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case '\\':
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case ' ':
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case ':':
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path->writable_str()[i] = '-';
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break;
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default:
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break;
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}
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}
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}
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static void saveFile(const char name[], const char config[], const char dir[],
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const SkBitmap& bm) {
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SkBitmap copy;
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if (!bm.copyTo(©, SkBitmap::kARGB_8888_Config)) {
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return;
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}
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if (bm.config() == SkBitmap::kA8_Config) {
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// turn alpha into gray-scale
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size_t size = copy.getSize() >> 2;
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SkPMColor* p = copy.getAddr32(0, 0);
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for (size_t i = 0; i < size; i++) {
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int c = (*p >> SK_A32_SHIFT) & 0xFF;
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c = 255 - c;
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c |= (c << 24) | (c << 16) | (c << 8);
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*p++ = c | (SK_A32_MASK << SK_A32_SHIFT);
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}
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}
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SkString str;
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make_filename(name, &str);
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str.appendf("_%s.png", config);
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str.prepend(dir);
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::remove(str.c_str());
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SkImageEncoder::EncodeFile(str.c_str(), copy, SkImageEncoder::kPNG_Type,
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100);
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}
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static void performClip(SkCanvas* canvas, int w, int h) {
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SkRect r;
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r.set(SkIntToScalar(10), SkIntToScalar(10),
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SkIntToScalar(w*2/3), SkIntToScalar(h*2/3));
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canvas->clipRect(r, SkRegion::kIntersect_Op);
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r.set(SkIntToScalar(w/3), SkIntToScalar(h/3),
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SkIntToScalar(w-10), SkIntToScalar(h-10));
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canvas->clipRect(r, SkRegion::kXOR_Op);
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}
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static void performRotate(SkCanvas* canvas, int w, int h) {
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const SkScalar x = SkIntToScalar(w) / 2;
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const SkScalar y = SkIntToScalar(h) / 2;
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canvas->translate(x, y);
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canvas->rotate(SkIntToScalar(35));
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canvas->translate(-x, -y);
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}
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static void performScale(SkCanvas* canvas, int w, int h) {
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const SkScalar x = SkIntToScalar(w) / 2;
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const SkScalar y = SkIntToScalar(h) / 2;
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canvas->translate(x, y);
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// just enough so we can't take the sprite case
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canvas->scale(SK_Scalar1 * 99/100, SK_Scalar1 * 99/100);
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canvas->translate(-x, -y);
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}
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static bool parse_bool_arg(char * const* argv, char* const* stop, bool* var) {
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if (argv < stop) {
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*var = atoi(*argv) != 0;
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return true;
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}
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return false;
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}
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enum Backend {
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kRaster_Backend,
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kGPU_Backend,
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kPDF_Backend,
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};
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class GLHelper {
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public:
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GLHelper() {
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}
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bool init(SkGLContext* glCtx, int width, int height) {
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GrContext* grCtx;
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GrRenderTarget* rt;
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if (glCtx->init(width, height)) {
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GrPlatform3DContext ctx =
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reinterpret_cast<GrPlatform3DContext>(glCtx->gl());
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grCtx = GrContext::Create(kOpenGL_Shaders_GrEngine, ctx);
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if (NULL != grCtx) {
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GrPlatformRenderTargetDesc desc;
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desc.fConfig = kSkia8888_PM_GrPixelConfig;
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desc.fWidth = width;
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desc.fHeight = height;
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desc.fStencilBits = 8;
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desc.fRenderTargetHandle = glCtx->getFBOID();
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rt = grCtx->createPlatformRenderTarget(desc);
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if (NULL == rt) {
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grCtx->unref();
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return false;
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}
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}
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} else {
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return false;
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}
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glCtx->ref();
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fGLContext.reset(glCtx);
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fGrContext.reset(grCtx);
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fRenderTarget.reset(rt);
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return true;
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}
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void cleanup() {
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fGLContext.reset(NULL);
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fGrContext.reset(NULL);
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fRenderTarget.reset(NULL);
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}
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bool isValid() {
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return NULL != fGLContext.get();
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}
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SkGLContext* glContext() {
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return fGLContext.get();
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}
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GrRenderTarget* renderTarget() {
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return fRenderTarget.get();
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}
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GrContext* grContext() {
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return fGrContext.get();
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}
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private:
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SkAutoTUnref<SkGLContext> fGLContext;
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SkAutoTUnref<GrContext> fGrContext;
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SkAutoTUnref<GrRenderTarget> fRenderTarget;
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};
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static GLHelper gRealGLHelper;
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static GLHelper gNullGLHelper;
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static GLHelper gDebugGLHelper;
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#if SK_ANGLE
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static GLHelper gANGLEGLHelper;
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#endif
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static SkDevice* make_device(SkBitmap::Config config, const SkIPoint& size,
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Backend backend, GLHelper* glHelper) {
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SkDevice* device = NULL;
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SkBitmap bitmap;
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bitmap.setConfig(config, size.fX, size.fY);
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switch (backend) {
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case kRaster_Backend:
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bitmap.allocPixels();
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erase(bitmap);
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device = new SkDevice(bitmap);
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break;
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case kGPU_Backend:
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device = new SkGpuDevice(glHelper->grContext(),
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glHelper->renderTarget());
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break;
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case kPDF_Backend:
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default:
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SkASSERT(!"unsupported");
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}
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return device;
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}
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static const struct {
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SkBitmap::Config fConfig;
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const char* fName;
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Backend fBackend;
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GLHelper* fGLHelper;
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} gConfigs[] = {
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{ SkBitmap::kARGB_8888_Config, "8888", kRaster_Backend, NULL },
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{ SkBitmap::kRGB_565_Config, "565", kRaster_Backend, NULL },
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{ SkBitmap::kARGB_8888_Config, "GPU", kGPU_Backend, &gRealGLHelper },
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#if SK_ANGLE
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{ SkBitmap::kARGB_8888_Config, "ANGLE", kGPU_Backend, &gANGLEGLHelper },
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#endif
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#ifdef SK_DEBUG
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{ SkBitmap::kARGB_8888_Config, "Debug", kGPU_Backend, &gDebugGLHelper },
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#endif
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{ SkBitmap::kARGB_8888_Config, "NULLGPU", kGPU_Backend, &gNullGLHelper },
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};
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static int findConfig(const char config[]) {
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for (size_t i = 0; i < SK_ARRAY_COUNT(gConfigs); i++) {
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if (!strcmp(config, gConfigs[i].fName)) {
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return i;
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}
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}
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return -1;
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}
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static void determine_gpu_context_size(SkTDict<const char*>& defineDict,
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int* contextWidth,
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int* contextHeight) {
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Iter iter(&defineDict);
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SkBenchmark* bench;
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while ((bench = iter.next()) != NULL) {
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SkIPoint dim = bench->getSize();
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if (*contextWidth < dim.fX) {
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*contextWidth = dim.fX;
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}
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if (*contextHeight < dim.fY) {
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*contextHeight = dim.fY;
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}
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}
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}
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static bool skip_name(const SkTDArray<const char*> array, const char name[]) {
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if (0 == array.count()) {
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// no names, so don't skip anything
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return false;
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}
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for (int i = 0; i < array.count(); ++i) {
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if (strstr(name, array[i])) {
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// found the name, so don't skip
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return false;
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}
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}
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return true;
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}
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int main (int argc, char * const argv[]) {
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SkAutoGraphics ag;
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SkTDict<const char*> defineDict(1024);
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int repeatDraw = 1;
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int forceAlpha = 0xFF;
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bool forceAA = true;
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bool forceFilter = false;
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SkTriState::State forceDither = SkTriState::kDefault;
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bool timerWall = false;
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bool timerCpu = true;
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bool timerGpu = true;
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bool doScale = false;
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bool doRotate = false;
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bool doClip = false;
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bool hasStrokeWidth = false;
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float strokeWidth;
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SkTDArray<const char*> fMatches;
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SkString outDir;
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SkBitmap::Config outConfig = SkBitmap::kNo_Config;
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GLHelper* glHelper = NULL;
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const char* configName = "";
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Backend backend = kRaster_Backend; // for warning
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int configCount = SK_ARRAY_COUNT(gConfigs);
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char* const* stop = argv + argc;
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for (++argv; argv < stop; ++argv) {
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if (strcmp(*argv, "-o") == 0) {
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argv++;
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if (argv < stop && **argv) {
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outDir.set(*argv);
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if (outDir.c_str()[outDir.size() - 1] != '/') {
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outDir.append("/");
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}
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}
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} else if (strcmp(*argv, "-repeat") == 0) {
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argv++;
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if (argv < stop) {
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repeatDraw = atoi(*argv);
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if (repeatDraw < 1) {
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repeatDraw = 1;
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}
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} else {
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log_error("missing arg for -repeat\n");
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return -1;
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}
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} else if (strcmp(*argv, "-timers") == 0) {
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argv++;
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if (argv < stop) {
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timerWall = false;
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timerCpu = false;
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timerGpu = false;
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for (char* t = *argv; *t; ++t) {
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switch (*t) {
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case 'w': timerWall = true; break;
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case 'c': timerCpu = true; break;
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case 'g': timerGpu = true; break;
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}
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}
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} else {
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log_error("missing arg for -timers\n");
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return -1;
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}
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} else if (!strcmp(*argv, "-rotate")) {
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doRotate = true;
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} else if (!strcmp(*argv, "-scale")) {
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doScale = true;
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} else if (!strcmp(*argv, "-clip")) {
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doClip = true;
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} else if (strcmp(*argv, "-forceAA") == 0) {
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if (!parse_bool_arg(++argv, stop, &forceAA)) {
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log_error("missing arg for -forceAA\n");
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return -1;
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}
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} else if (strcmp(*argv, "-forceFilter") == 0) {
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if (!parse_bool_arg(++argv, stop, &forceFilter)) {
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log_error("missing arg for -forceFilter\n");
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return -1;
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}
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} else if (strcmp(*argv, "-forceDither") == 0) {
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bool tmp;
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if (!parse_bool_arg(++argv, stop, &tmp)) {
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log_error("missing arg for -forceDither\n");
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return -1;
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}
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forceDither = tmp ? SkTriState::kTrue : SkTriState::kFalse;
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} else if (strcmp(*argv, "-forceBlend") == 0) {
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bool wantAlpha = false;
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if (!parse_bool_arg(++argv, stop, &wantAlpha)) {
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log_error("missing arg for -forceBlend\n");
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return -1;
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}
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forceAlpha = wantAlpha ? 0x80 : 0xFF;
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} else if (strcmp(*argv, "-strokeWidth") == 0) {
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argv++;
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if (argv < stop) {
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const char *strokeWidthStr = *argv;
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if (sscanf(strokeWidthStr, "%f", &strokeWidth) != 1) {
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log_error("bad arg for -strokeWidth\n");
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return -1;
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}
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hasStrokeWidth = true;
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} else {
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log_error("missing arg for -strokeWidth\n");
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return -1;
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}
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} else if (strcmp(*argv, "-match") == 0) {
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argv++;
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if (argv < stop) {
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*fMatches.append() = *argv;
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} else {
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log_error("missing arg for -match\n");
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return -1;
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}
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} else if (strcmp(*argv, "-config") == 0) {
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argv++;
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if (argv < stop) {
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int index = findConfig(*argv);
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if (index >= 0) {
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outConfig = gConfigs[index].fConfig;
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configName = gConfigs[index].fName;
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backend = gConfigs[index].fBackend;
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glHelper = gConfigs[index].fGLHelper;
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configCount = 1;
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} else {
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SkString str;
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str.printf("unrecognized config %s\n", *argv);
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log_error(str);
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return -1;
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}
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} else {
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log_error("missing arg for -config\n");
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return -1;
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}
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} else if (strlen(*argv) > 2 && strncmp(*argv, "-D", 2) == 0) {
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argv++;
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if (argv < stop) {
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defineDict.set(argv[-1] + 2, *argv);
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} else {
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log_error("incomplete '-Dfoo bar' definition\n");
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return -1;
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}
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} else {
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SkString str;
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str.printf("unrecognized arg %s\n", *argv);
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log_error(str);
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return -1;
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}
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}
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// report our current settings
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{
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SkString str;
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str.printf("skia bench: alpha=0x%02X antialias=%d filter=%d",
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forceAlpha, forceAA, forceFilter);
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str.appendf(" rotate=%d scale=%d clip=%d",
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doRotate, doScale, doClip);
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const char * ditherName;
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switch (forceDither) {
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case SkTriState::kDefault: ditherName = "default"; break;
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case SkTriState::kTrue: ditherName = "true"; break;
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case SkTriState::kFalse: ditherName = "false"; break;
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default: ditherName = "<invalid>"; break;
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}
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str.appendf(" dither=%s", ditherName);
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if (hasStrokeWidth) {
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str.appendf(" strokeWidth=%f", strokeWidth);
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} else {
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str.append(" strokeWidth=none");
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}
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#if defined(SK_SCALAR_IS_FLOAT)
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str.append(" scalar=float");
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#elif defined(SK_SCALAR_IS_FIXED)
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str.append(" scalar=fixed");
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#endif
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#if defined(SK_BUILD_FOR_WIN32)
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str.append(" system=WIN32");
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#elif defined(SK_BUILD_FOR_MAC)
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str.append(" system=MAC");
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#elif defined(SK_BUILD_FOR_ANDROID)
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str.append(" system=ANDROID");
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#elif defined(SK_BUILD_FOR_UNIX)
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str.append(" system=UNIX");
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#else
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str.append(" system=other");
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#endif
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#if defined(SK_DEBUG)
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str.append(" DEBUG");
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#endif
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str.append("\n");
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log_progress(str);
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}
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//Don't do GL when fixed.
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#if !defined(SK_SCALAR_IS_FIXED)
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int contextWidth = 1024;
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int contextHeight = 1024;
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determine_gpu_context_size(defineDict, &contextWidth, &contextHeight);
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SkAutoTUnref<SkGLContext> realGLCtx(new SkNativeGLContext);
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SkAutoTUnref<SkGLContext> nullGLCtx(new SkNullGLContext);
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SkAutoTUnref<SkGLContext> debugGLCtx(new SkDebugGLContext);
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#if SK_ANGLE
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SkAutoTUnref<SkGLContext> angleGLCtx(new SkANGLEGLContext);
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#endif
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gRealGLHelper.init(realGLCtx.get(), contextWidth, contextHeight);
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gNullGLHelper.init(nullGLCtx.get(), contextWidth, contextHeight);
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gDebugGLHelper.init(debugGLCtx.get(), contextWidth, contextHeight);
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#if SK_ANGLE
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gANGLEGLHelper.init(angleGLCtx.get(), contextWidth, contextHeight);
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#endif
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#endif
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BenchTimer timer = BenchTimer(gRealGLHelper.glContext());
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Iter iter(&defineDict);
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SkBenchmark* bench;
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while ((bench = iter.next()) != NULL) {
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SkIPoint dim = bench->getSize();
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if (dim.fX <= 0 || dim.fY <= 0) {
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continue;
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}
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|
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bench->setForceAlpha(forceAlpha);
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|
bench->setForceAA(forceAA);
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bench->setForceFilter(forceFilter);
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bench->setDither(forceDither);
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if (hasStrokeWidth) {
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bench->setStrokeWidth(strokeWidth);
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}
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// only run benchmarks if their name contains matchStr
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if (skip_name(fMatches, bench->getName())) {
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continue;
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}
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|
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|
{
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|
SkString str;
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str.printf("running bench [%d %d] %28s", dim.fX, dim.fY,
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bench->getName());
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|
log_progress(str);
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|
}
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|
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|
for (int configIndex = 0; configIndex < configCount; configIndex++) {
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|
if (configCount > 1) {
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|
outConfig = gConfigs[configIndex].fConfig;
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|
configName = gConfigs[configIndex].fName;
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backend = gConfigs[configIndex].fBackend;
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glHelper = gConfigs[configIndex].fGLHelper;
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|
}
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|
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|
if (kGPU_Backend == backend &&
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(NULL == glHelper || !glHelper->isValid())) {
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|
continue;
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|
}
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|
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|
SkDevice* device = make_device(outConfig, dim, backend, glHelper);
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|
SkCanvas canvas(device);
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|
device->unref();
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|
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|
if (doClip) {
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|
performClip(&canvas, dim.fX, dim.fY);
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|
}
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|
if (doScale) {
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|
performScale(&canvas, dim.fX, dim.fY);
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|
}
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|
if (doRotate) {
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|
performRotate(&canvas, dim.fX, dim.fY);
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|
}
|
|
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|
//warm up caches if needed
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|
if (repeatDraw > 1) {
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|
SkAutoCanvasRestore acr(&canvas, true);
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|
bench->draw(&canvas);
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|
if (glHelper) {
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|
glHelper->grContext()->flush();
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|
SK_GL(*glHelper->glContext(), Finish());
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|
}
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|
}
|
|
|
|
timer.start();
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|
for (int i = 0; i < repeatDraw; i++) {
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|
SkAutoCanvasRestore acr(&canvas, true);
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|
bench->draw(&canvas);
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|
if (glHelper) {
|
|
glHelper->grContext()->flush();
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|
}
|
|
}
|
|
if (glHelper) {
|
|
SK_GL(*glHelper->glContext(), Finish());
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|
}
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|
timer.end();
|
|
|
|
if (repeatDraw > 1) {
|
|
SkString str;
|
|
str.printf(" %4s:", configName);
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|
if (timerWall) {
|
|
str.appendf(" msecs = %6.2f", timer.fWall / repeatDraw);
|
|
}
|
|
if (timerCpu) {
|
|
str.appendf(" cmsecs = %6.2f", timer.fCpu / repeatDraw);
|
|
}
|
|
if (timerGpu && glHelper && timer.fGpu > 0) {
|
|
str.appendf(" gmsecs = %6.2f", timer.fGpu / repeatDraw);
|
|
}
|
|
log_progress(str);
|
|
}
|
|
if (outDir.size() > 0) {
|
|
saveFile(bench->getName(), configName, outDir.c_str(),
|
|
device->accessBitmap(false));
|
|
}
|
|
}
|
|
log_progress("\n");
|
|
}
|
|
|
|
// need to clean up here rather than post-main to allow leak detection to work
|
|
gDebugGLHelper.cleanup();
|
|
|
|
return 0;
|
|
}
|