skia2/include
Brian Osman 8a9de3d828 Add path renderer options to viewer GUI
BUG=skia:

Change-Id: I248ba081f0229d7fcf2071009076acc88b80b076
Reviewed-on: https://skia-review.googlesource.com/9088
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-03-01 20:43:38 +00:00
..
android SkEncodeImage: no more link-time registration 2016-11-30 22:48:56 +00:00
c Make C API compatible with -Wstrict-prototypes 2017-01-03 17:38:35 +00:00
codec Suggest P3 for wide gamut images in SkAndroidCodec 2017-02-15 14:35:48 +00:00
config Revert "Revert "SkUserConfig.h: remove out-of-date comment on SK_SFNTLY_SUBSETTER"" 2017-01-27 14:40:01 +00:00
core add isolate (init-with-previous) savelayer flag 2017-03-01 02:11:08 +00:00
effects Remove asTextureRef from SkSpecialImage & update effects accordingly (take 2) 2017-02-20 19:21:53 +00:00
gpu Add path renderer options to viewer GUI 2017-03-01 20:43:38 +00:00
pathops use reversePathTo in place of addPathReverse 2016-11-07 05:09:28 -08:00
ports Add SkTypeface::getVariationDesignPosition. 2017-02-24 16:59:05 +00:00
private Remove stencil related flags from GrInstancedPipelineInfo. 2017-03-01 20:16:45 +00:00
svg no need for SK_SUPPORT_LEGACY_CANVAS_IS_REFCNT anymore 2016-12-07 22:28:04 +00:00
utils Make shadow_utils GM use its own SkResourceCache 2017-02-23 16:22:56 +00:00
views headers: forward declare SkDOM, and include SkClipOp 2017-02-24 16:03:27 +00:00