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agl@chromium.org 8b17ac3a43 S32A_Blend_BlitRow32: for ARM without NEON
The S32A_Blend_BlitRow32 function was written and unrolled in ARM
assembly to improve the rendering performance on ARM cores lacking
NEON.

Added in SkBlitRow_opts_arm.cpp.

Performance improvement about ~18% on micro benchmarking.

Patch-by: Vassillis

git-svn-id: http://skia.googlecode.com/svn/trunk@598 2bbb7eff-a529-9590-31e7-b0007b416f81
2010-09-10 15:09:42 +00:00
animations first cut at a checkbox 2009-10-21 19:41:10 +00:00
bench Revert "Revert "Use hairline when line width <= 1.0, instead of < 1.0."" 2010-04-27 15:47:34 +00:00
experimental convert matrix <--> matrix44 2010-03-01 14:54:05 +00:00
forth more unittests (already found/fixed some bugs) 2009-09-02 02:07:32 +00:00
gm use genericRGB space to ensure that we decode exactly the pixels we encode 2009-07-08 02:54:47 +00:00
include add abstract wrapper for platform-specific bitmap backends 2010-09-09 16:01:26 +00:00
samplecode fix matrix use in coretext fonthost 2010-07-22 18:27:53 +00:00
src S32A_Blend_BlitRow32: for ARM without NEON 2010-09-10 15:09:42 +00:00
tests add SkRegion::setRects(), and its unit tests 2010-07-13 18:35:14 +00:00
third_party/harfbuzz add 2010-04-08 18:48:12 +00:00
tools add png to makefile for linux 2010-04-15 14:28:24 +00:00
vs add new file 2009-12-21 18:34:13 +00:00
xcode move SkMallocPixelRef into its own .cpp file, rather than embedding it 2010-09-09 16:07:53 +00:00
configure.ac Initial automake and autoconf files to build core into libskia.a. 2009-01-06 17:03:16 +00:00
Makefile force 10.4 SDK for macs, as the font porter there needs those APIs 2010-05-12 17:25:30 +00:00
Makefile.am Initial automake and autoconf files to build core into libskia.a. 2009-01-06 17:03:16 +00:00
README Add a basic README file. 2009-01-13 22:01:54 +00:00

Skia is a complete 2D graphic library for drawing Text, Geometries, and Images.

- 3x3 matrices w/ perspective
- antialiasing, transparency, filters
- shaders, xfermodes, maskfilters, patheffects