skia2/docs/examples/Region_intersects_2.cpp
Mike Klein c0bd9f9fe5 rewrite includes to not need so much -Ifoo
Current strategy: everything from the top

Things to look at first are the manual changes:

   - added tools/rewrite_includes.py
   - removed -Idirectives from BUILD.gn
   - various compile.sh simplifications
   - tweak tools/embed_resources.py
   - update gn/find_headers.py to write paths from the top
   - update gn/gn_to_bp.py SkUserConfig.h layout
     so that #include "include/config/SkUserConfig.h" always
     gets the header we want.

No-Presubmit: true
Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Hal Canary <halcanary@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2019-04-24 16:27:11 +00:00

22 lines
908 B
C++

#if 0 // Disabled until updated to use current API.
// Copyright 2019 Google LLC.
// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
#include "tools/fiddle/examples.h"
// HASH=4263d79ac0e7df02e90948fdde9fa965
REG_FIDDLE(Region_intersects_2, 256, 128, false, 0) {
void draw(SkCanvas* canvas) {
SkPaint paint;
paint.setTextSize(128);
SkPath hPath, dotPath;
paint.getTextPath("H", 1, 40, 110, &hPath);
paint.getTextPath(",", 1, frame * 180, 95, &dotPath);
SkRegion hRegion, dotRegion;
hRegion.setPath(hPath, SkRegion({0, 0, 256, 256}));
dotRegion.setPath(dotPath, SkRegion({0, 0, 256, 256}));
canvas->drawRegion(hRegion, paint);
paint.setColor(hRegion.intersects(dotRegion) ? SK_ColorBLUE : SK_ColorRED);
canvas->drawRegion(dotRegion, paint);
}
} // END FIDDLE
#endif // Disabled until updated to use current API.