c0bd9f9fe5
Current strategy: everything from the top Things to look at first are the manual changes: - added tools/rewrite_includes.py - removed -Idirectives from BUILD.gn - various compile.sh simplifications - tweak tools/embed_resources.py - update gn/find_headers.py to write paths from the top - update gn/gn_to_bp.py SkUserConfig.h layout so that #include "include/config/SkUserConfig.h" always gets the header we want. No-Presubmit: true Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706 Commit-Queue: Mike Klein <mtklein@google.com> Reviewed-by: Hal Canary <halcanary@google.com> Reviewed-by: Brian Osman <brianosman@google.com> Reviewed-by: Florin Malita <fmalita@chromium.org>
36 lines
1.4 KiB
C++
36 lines
1.4 KiB
C++
#if 0 // Disabled until updated to use current API.
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// Copyright 2019 Google LLC.
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// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
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#include "tools/fiddle/examples.h"
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// HASH=e9d4eb8ece521b1329e7433d4b243fdf
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REG_FIDDLE(TextBlob_getIntercepts, 256, 143, false, 0) {
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void draw(SkCanvas* canvas) {
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SkFont font;
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font.setSize(120);
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SkPoint textPos = { 20, 110 };
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int len = 3;
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SkTextBlobBuilder textBlobBuilder;
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const SkTextBlobBuilder::RunBuffer& run =
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textBlobBuilder.allocRun(font, len, textPos.fX, textPos.fY);
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run.glyphs[0] = 10;
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run.glyphs[1] = 20;
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run.glyphs[2] = 30;
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sk_sp<const SkTextBlob> blob = textBlobBuilder.make();
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SkPaint paint;
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SkScalar bounds[] = { 116, 134 };
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int count = blob->getIntercepts(bounds, nullptr);
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std::vector<SkScalar> intervals;
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intervals.resize(count);
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(void) paint.getTextBlobIntercepts(blob.get(), bounds, &intervals.front());
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canvas->drawTextBlob(blob.get(), 0, 0, paint);
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paint.setColor(0xFFFF7777);
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SkScalar x = textPos.fX;
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for (int i = 0; i < count; i+= 2) {
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canvas->drawRect({x, bounds[0], intervals[i], bounds[1]}, paint);
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x = intervals[i + 1];
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}
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canvas->drawRect({intervals[count - 1], bounds[0], 180, bounds[1]}, paint);
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}
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} // END FIDDLE
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#endif // Disabled until updated to use current API.
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