skia2/include
Brian Salomon f1dd677c3a Rename SkSL::GLSLCapsFactory to SkSL::ShaderCapsFactory
Change-Id: Ibc478f1a24d9d96e4d67a907c756389d184857de
Reviewed-on: https://skia-review.googlesource.com/5316
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2016-11-29 21:12:45 +00:00
..
android change SkStreams to work with sk_sp<SkData> instead of SkData* 2016-09-12 12:01:44 -07:00
animator Change SkTime::GetMSecs to double; ensure values stored in SkMSec do not overflow. 2016-03-25 12:59:53 -07:00
c spin off easy stuff from Herb's windows GN CL 2016-08-04 06:19:33 -07:00
codec SkImageEncoder: simplify API 2016-11-23 16:40:32 +00:00
config gyp/sfntly: set SK_SFNTLY_SUBSETTER uniformly 2016-08-24 12:28:38 -07:00
core Make SkNWayCanvas use conservative clipping. 2016-11-29 20:59:38 +00:00
effects Revert "Revert "make it illegal to include SkXfermode.h"" 2016-11-23 22:17:17 +00:00
gpu Rename SkSL::GLSLCapsFactory to SkSL::ShaderCapsFactory 2016-11-29 21:12:45 +00:00
images Remove SkMovie and giflib 2016-10-27 12:24:43 -07:00
pathops use reversePathTo in place of addPathReverse 2016-11-07 05:09:28 -08:00
ports Remove SkAutoTUnref and SkAutoTDelete from public includes. 2016-10-27 09:30:08 -07:00
private Merge GrGLSLCaps into GrShaderCaps 2016-11-29 19:32:31 +00:00
svg Revert[2] "Change SkCanvas to *not* inherit from SkRefCnt" 2016-11-13 18:31:13 +00:00
utils Revert[2] "Change SkCanvas to *not* inherit from SkRefCnt" 2016-11-13 18:31:13 +00:00
views GN: iOS basics 2016-11-03 19:31:50 +00:00
xml Move SkChunkAlloc.h to include/private. 2016-11-07 20:16:56 +00:00