fdf6148102
There's no functional change here; it's just using a slightly higher- level abstraction to pass the same payload. Change-Id: Ife7efa038db5d6dbde5decae2be79ad9db877aba Reviewed-on: https://skia-review.googlesource.com/c/skia/+/329782 Commit-Queue: John Stiles <johnstiles@google.com> Auto-Submit: John Stiles <johnstiles@google.com> Reviewed-by: Brian Osman <brianosman@google.com>
73 lines
3.0 KiB
C++
73 lines
3.0 KiB
C++
/*#pragma settings NoInline*/
|
|
|
|
/**************************************************************************************************
|
|
*** This file was autogenerated from GrNestedCall.fp; do not modify.
|
|
**************************************************************************************************/
|
|
#include "GrNestedCall.h"
|
|
|
|
#include "src/core/SkUtils.h"
|
|
#include "src/gpu/GrTexture.h"
|
|
#include "src/gpu/glsl/GrGLSLFragmentProcessor.h"
|
|
#include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h"
|
|
#include "src/gpu/glsl/GrGLSLProgramBuilder.h"
|
|
#include "src/sksl/SkSLCPP.h"
|
|
#include "src/sksl/SkSLUtil.h"
|
|
class GrGLSLNestedCall : public GrGLSLFragmentProcessor {
|
|
public:
|
|
GrGLSLNestedCall() {}
|
|
void emitCode(EmitArgs& args) override {
|
|
GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
|
|
const GrNestedCall& _outer = args.fFp.cast<GrNestedCall>();
|
|
(void) _outer;
|
|
SkString func1_name = fragBuilder->getMangledFunctionName("func1");
|
|
const GrShaderVar func1_args[] = { };
|
|
fragBuilder->emitFunctionPrototype(kHalf4_GrSLType, func1_name.c_str(), {func1_args, 0});
|
|
SkString func2_name = fragBuilder->getMangledFunctionName("func2");
|
|
const GrShaderVar func2_args[] = { };
|
|
fragBuilder->emitFunctionPrototype(kHalf4_GrSLType, func2_name.c_str(), {func2_args, 0});
|
|
SkString func3_name = fragBuilder->getMangledFunctionName("func3");
|
|
const GrShaderVar func3_args[] = { };
|
|
fragBuilder->emitFunctionPrototype(kHalf4_GrSLType, func3_name.c_str(), {func3_args, 0});
|
|
const String func1_impl = String::printf(R"SkSL(return %s();
|
|
)SkSL"
|
|
, func2_name.c_str());
|
|
fragBuilder->emitFunction(kHalf4_GrSLType, func1_name.c_str(), {func1_args, 0}, func1_impl.c_str());
|
|
const String func2_impl = String::printf(R"SkSL(return %s();
|
|
)SkSL"
|
|
, func3_name.c_str());
|
|
fragBuilder->emitFunction(kHalf4_GrSLType, func2_name.c_str(), {func2_args, 0}, func2_impl.c_str());
|
|
fragBuilder->codeAppendf(
|
|
R"SkSL(%s = %s();
|
|
)SkSL"
|
|
, args.fOutputColor, func1_name.c_str());
|
|
}
|
|
private:
|
|
void onSetData(const GrGLSLProgramDataManager& pdman, const GrFragmentProcessor& _proc) override {
|
|
}
|
|
};
|
|
GrGLSLFragmentProcessor* GrNestedCall::onCreateGLSLInstance() const {
|
|
return new GrGLSLNestedCall();
|
|
}
|
|
void GrNestedCall::onGetGLSLProcessorKey(const GrShaderCaps& caps, GrProcessorKeyBuilder* b) const {
|
|
}
|
|
bool GrNestedCall::onIsEqual(const GrFragmentProcessor& other) const {
|
|
const GrNestedCall& that = other.cast<GrNestedCall>();
|
|
(void) that;
|
|
return true;
|
|
}
|
|
bool GrNestedCall::usesExplicitReturn() const {
|
|
return false;
|
|
}
|
|
GrNestedCall::GrNestedCall(const GrNestedCall& src)
|
|
: INHERITED(kGrNestedCall_ClassID, src.optimizationFlags()) {
|
|
this->cloneAndRegisterAllChildProcessors(src);
|
|
}
|
|
std::unique_ptr<GrFragmentProcessor> GrNestedCall::clone() const {
|
|
return std::make_unique<GrNestedCall>(*this);
|
|
}
|
|
#if GR_TEST_UTILS
|
|
SkString GrNestedCall::onDumpInfo() const {
|
|
return SkString();
|
|
}
|
|
#endif
|