50d0d097c3
Previously, when converting a program, the pipeline stage could assume that an input to main() of type half4/float4 was always the input color. This was a good assumption since the only possible inputs were coordinates, or the input color. This CL now recognizes that when a second float4 is passed to the main() function, it should be a SK_DEST_COLOR_BUILTIN. This will let blend functions pass in two colors. ProgramToSkVM now takes a dest-color argument as well, but existing call sites won't reference it (since they aren't for blend functions). I've just passed the input-color a second time, since the value will never actually be accessed. Change-Id: I4214586bda605c6d287aa25b1b099e6ef5ba15a4 Bug: skia:12080 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/417261 Commit-Queue: John Stiles <johnstiles@google.com> Auto-Submit: John Stiles <johnstiles@google.com> Reviewed-by: Brian Osman <brianosman@google.com> |
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ArrayIndexing.skvm | ||
ArrayIndexing.stage | ||
Blend.skvm | ||
Blend.stage | ||
ConstPreservation.skvm | ||
ConstPreservation.stage | ||
ConversionConstructors.skvm | ||
ConversionConstructors.stage | ||
GlobalVariables.skvm | ||
GlobalVariables.stage | ||
GLSLTypeNames.skvm | ||
GLSLTypeNames.stage | ||
LoopFloat.skvm | ||
LoopFloat.stage | ||
LoopInt.skvm | ||
LoopInt.stage | ||
SampleWithExplicitCoord.skvm | ||
SampleWithExplicitCoord.stage | ||
VectorIndexing.skvm | ||
VectorIndexing.stage |