6d2533ebd2
The reference adoption checks are to help detect memory leaks and bad usage when using SkRefCnt subclasses with Blink's RefPtr. BUG=crbug.com/304265 R=reed@google.com, bungeman@google.com Author: junov@chromium.org Review URL: https://codereview.chromium.org/25432003 git-svn-id: http://skia.googlecode.com/svn/trunk@11811 2bbb7eff-a529-9590-31e7-b0007b416f81
307 lines
8.6 KiB
C++
307 lines
8.6 KiB
C++
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/*
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* Copyright 2006 The Android Open Source Project
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef SkRefCnt_DEFINED
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#define SkRefCnt_DEFINED
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#include "SkThread.h"
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#include "SkInstCnt.h"
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#include "SkTemplates.h"
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#ifdef SK_REF_CNT_BASE_INCLUDE
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#include SK_REF_CNT_BASE_INCLUDE
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#else
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/** \class SkRefCntBase
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Default implementation of SkRefCntBase. The base class' contract is to
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provide an implementation of aboutToRef. Embedders of skia can specify
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an alternate implementation by setting SK_REF_CNT_BASE_INCLUDE. This is
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useful for adding debug run-time checks to enforce certain usage patterns.
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*/
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class SK_API SkRefCntBase {
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public:
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void aboutToRef() const {}
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};
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#endif
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/** \class SkRefCnt
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SkRefCnt is the base class for objects that may be shared by multiple
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objects. When an existing owner wants to share a reference, it calls ref().
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When an owner wants to release its reference, it calls unref(). When the
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shared object's reference count goes to zero as the result of an unref()
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call, its (virtual) destructor is called. It is an error for the
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destructor to be called explicitly (or via the object going out of scope on
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the stack or calling delete) if getRefCnt() > 1.
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*/
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class SK_API SkRefCnt : public SkRefCntBase {
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public:
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SK_DECLARE_INST_COUNT_ROOT(SkRefCnt)
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/** Default construct, initializing the reference count to 1.
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*/
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SkRefCnt() : fRefCnt(1) {}
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/** Destruct, asserting that the reference count is 1.
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*/
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virtual ~SkRefCnt() {
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#ifdef SK_DEBUG
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SkASSERT(fRefCnt == 1);
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fRefCnt = 0; // illegal value, to catch us if we reuse after delete
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#endif
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}
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/** Return the reference count. Use only for debugging. */
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int32_t getRefCnt() const { return fRefCnt; }
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/** Returns true if the caller is the only owner.
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* Ensures that all previous owner's actions are complete.
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*/
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bool unique() const {
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bool const unique = (1 == fRefCnt);
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if (unique) {
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// Aquire barrier (L/SL), if not provided by load of fRefCnt.
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// Prevents user's 'unique' code from happening before decrements.
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//TODO: issue the barrier.
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}
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return unique;
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}
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/** Increment the reference count. Must be balanced by a call to unref().
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*/
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void ref() const {
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SkASSERT(fRefCnt > 0);
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this->INHERITED::aboutToRef();
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sk_atomic_inc(&fRefCnt); // No barrier required.
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}
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/** Decrement the reference count. If the reference count is 1 before the
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decrement, then delete the object. Note that if this is the case, then
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the object needs to have been allocated via new, and not on the stack.
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*/
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void unref() const {
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SkASSERT(fRefCnt > 0);
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// Release barrier (SL/S), if not provided below.
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if (sk_atomic_dec(&fRefCnt) == 1) {
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// Aquire barrier (L/SL), if not provided above.
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// Prevents code in dispose from happening before the decrement.
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sk_membar_aquire__after_atomic_dec();
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internal_dispose();
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}
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}
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#ifdef SK_DEBUG
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void validate() const {
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SkASSERT(fRefCnt > 0);
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}
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#endif
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/**
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* Alias for unref(), for compatibility with WTF::RefPtr.
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*/
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void deref() { this->unref(); }
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protected:
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/**
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* Allow subclasses to call this if they've overridden internal_dispose
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* so they can reset fRefCnt before the destructor is called. Should only
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* be called right before calling through to inherited internal_dispose()
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* or before calling the destructor.
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*/
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void internal_dispose_restore_refcnt_to_1() const {
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#ifdef SK_DEBUG
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SkASSERT(0 == fRefCnt);
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fRefCnt = 1;
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#endif
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}
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private:
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/**
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* Make SkRefCnt non-copyable.
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*/
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SkRefCnt(const SkRefCnt&);
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SkRefCnt& operator=(const SkRefCnt&);
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/**
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* Called when the ref count goes to 0.
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*/
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virtual void internal_dispose() const {
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this->internal_dispose_restore_refcnt_to_1();
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SkDELETE(this);
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}
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// The following friends are those which override internal_dispose()
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// and conditionally call SkRefCnt::internal_dispose().
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friend class GrTexture;
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friend class SkWeakRefCnt;
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mutable int32_t fRefCnt;
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typedef SkRefCntBase INHERITED;
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};
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///////////////////////////////////////////////////////////////////////////////
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/** Helper macro to safely assign one SkRefCnt[TS]* to another, checking for
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null in on each side of the assignment, and ensuring that ref() is called
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before unref(), in case the two pointers point to the same object.
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*/
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#define SkRefCnt_SafeAssign(dst, src) \
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do { \
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if (src) src->ref(); \
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if (dst) dst->unref(); \
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dst = src; \
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} while (0)
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/** Call obj->ref() and return obj. The obj must not be NULL.
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*/
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template <typename T> static inline T* SkRef(T* obj) {
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SkASSERT(obj);
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obj->ref();
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return obj;
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}
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/** Check if the argument is non-null, and if so, call obj->ref() and return obj.
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*/
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template <typename T> static inline T* SkSafeRef(T* obj) {
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if (obj) {
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obj->ref();
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}
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return obj;
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}
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/** Check if the argument is non-null, and if so, call obj->unref()
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*/
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template <typename T> static inline void SkSafeUnref(T* obj) {
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if (obj) {
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obj->unref();
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}
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}
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template<typename T> static inline void SkSafeSetNull(T*& obj) {
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if (NULL != obj) {
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obj->unref();
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obj = NULL;
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}
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}
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///////////////////////////////////////////////////////////////////////////////
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/**
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* Utility class that simply unref's its argument in the destructor.
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*/
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template <typename T> class SkAutoTUnref : SkNoncopyable {
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public:
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explicit SkAutoTUnref(T* obj = NULL) : fObj(obj) {}
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~SkAutoTUnref() { SkSafeUnref(fObj); }
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T* get() const { return fObj; }
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T* reset(T* obj) {
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SkSafeUnref(fObj);
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fObj = obj;
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return obj;
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}
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void swap(SkAutoTUnref* other) {
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T* tmp = fObj;
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fObj = other->fObj;
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other->fObj = tmp;
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}
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/**
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* Return the hosted object (which may be null), transferring ownership.
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* The reference count is not modified, and the internal ptr is set to NULL
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* so unref() will not be called in our destructor. A subsequent call to
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* detach() will do nothing and return null.
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*/
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T* detach() {
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T* obj = fObj;
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fObj = NULL;
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return obj;
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}
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/**
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* BlockRef<B> is a type which inherits from B, cannot be created,
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* cannot be deleted, and makes ref and unref private.
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*/
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template<typename B> class BlockRef : public B {
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private:
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BlockRef();
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~BlockRef();
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void ref() const;
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void unref() const;
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};
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/** If T is const, the type returned from operator-> will also be const. */
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typedef typename SkTConstType<BlockRef<T>, SkTIsConst<T>::value>::type BlockRefType;
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/**
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* SkAutoTUnref assumes ownership of the ref. As a result, it is an error
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* for the user to ref or unref through SkAutoTUnref. Therefore
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* SkAutoTUnref::operator-> returns BlockRef<T>*. This prevents use of
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* skAutoTUnrefInstance->ref() and skAutoTUnrefInstance->unref().
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*/
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BlockRefType *operator->() const {
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return static_cast<BlockRefType*>(fObj);
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}
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operator T*() { return fObj; }
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private:
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T* fObj;
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};
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class SkAutoUnref : public SkAutoTUnref<SkRefCnt> {
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public:
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SkAutoUnref(SkRefCnt* obj) : SkAutoTUnref<SkRefCnt>(obj) {}
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};
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class SkAutoRef : SkNoncopyable {
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public:
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SkAutoRef(SkRefCnt* obj) : fObj(obj) { SkSafeRef(obj); }
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~SkAutoRef() { SkSafeUnref(fObj); }
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private:
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SkRefCnt* fObj;
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};
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/** Wrapper class for SkRefCnt pointers. This manages ref/unref of a pointer to
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a SkRefCnt (or subclass) object.
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*/
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template <typename T> class SkRefPtr {
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public:
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SkRefPtr() : fObj(NULL) {}
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SkRefPtr(T* obj) : fObj(obj) { SkSafeRef(fObj); }
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SkRefPtr(const SkRefPtr& o) : fObj(o.fObj) { SkSafeRef(fObj); }
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~SkRefPtr() { SkSafeUnref(fObj); }
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SkRefPtr& operator=(const SkRefPtr& rp) {
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SkRefCnt_SafeAssign(fObj, rp.fObj);
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return *this;
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}
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SkRefPtr& operator=(T* obj) {
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SkRefCnt_SafeAssign(fObj, obj);
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return *this;
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}
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T* get() const { return fObj; }
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T& operator*() const { return *fObj; }
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T* operator->() const { return fObj; }
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typedef T* SkRefPtr::*unspecified_bool_type;
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operator unspecified_bool_type() const {
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return fObj ? &SkRefPtr::fObj : NULL;
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}
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private:
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T* fObj;
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};
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#endif
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