skia2/debugger/SkDrawCommand.h
robertphillips@google.com 77279cbf9b Fix compiler errors/warnings in r8355
git-svn-id: http://skia.googlecode.com/svn/trunk@8357 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-03-25 12:01:45 +00:00

521 lines
13 KiB
C++

/*
* Copyright 2012 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SKDRAWCOMMAND_H_
#define SKDRAWCOMMAND_H_
#include "SkPictureFlat.h"
#include "SkCanvas.h"
class SkDrawCommand {
public:
/* TODO(chudy): Remove subclasses. */
SkDrawCommand();
virtual ~SkDrawCommand();
virtual SkString toString();
virtual const char* toCString() {
return GetCommandString(fDrawType);
}
bool isVisible() const {
return fVisible;
}
void setVisible(bool toggle) {
fVisible = toggle;
}
SkTDArray<SkString*>* Info() {return &fInfo; };
virtual void execute(SkCanvas* canvas)=0;
/** Does nothing by default, but used by save() and restore()-type
subclassse to track unresolved save() calls. */
virtual void trackSaveState(int* state) { };
DrawType getType() { return fDrawType; };
virtual const SkBitmap* getBitmap() const { return NULL; }
static const char* GetCommandString(DrawType type);
protected:
DrawType fDrawType;
SkTDArray<SkString*> fInfo;
private:
bool fVisible;
};
class Restore : public SkDrawCommand {
public:
Restore();
virtual void execute(SkCanvas* canvas) SK_OVERRIDE;
virtual void trackSaveState(int* state) SK_OVERRIDE;
private:
typedef SkDrawCommand INHERITED;
};
class Clear : public SkDrawCommand {
public:
Clear(SkColor color);
virtual void execute(SkCanvas* canvas) SK_OVERRIDE;
private:
SkColor fColor;
typedef SkDrawCommand INHERITED;
};
class ClipPath : public SkDrawCommand {
public:
ClipPath(const SkPath& path, SkRegion::Op op, bool doAA, SkBitmap& bitmap);
virtual void execute(SkCanvas* canvas) SK_OVERRIDE;
virtual const SkBitmap* getBitmap() const SK_OVERRIDE;
private:
SkPath fPath;
SkRegion::Op fOp;
bool fDoAA;
SkBitmap fBitmap;
typedef SkDrawCommand INHERITED;
};
class ClipRegion : public SkDrawCommand {
public:
ClipRegion(const SkRegion& region, SkRegion::Op op);
virtual void execute(SkCanvas* canvas) SK_OVERRIDE;
private:
SkRegion fRegion;
SkRegion::Op fOp;
typedef SkDrawCommand INHERITED;
};
class ClipRect : public SkDrawCommand {
public:
ClipRect(const SkRect& rect, SkRegion::Op op, bool doAA);
virtual void execute(SkCanvas* canvas) SK_OVERRIDE;
const SkRect& rect() const { return fRect; }
SkRegion::Op op() const { return fOp; }
bool doAA() const { return fDoAA; }
private:
SkRect fRect;
SkRegion::Op fOp;
bool fDoAA;
typedef SkDrawCommand INHERITED;
};
class ClipRRect : public SkDrawCommand {
public:
ClipRRect(const SkRRect& rrect, SkRegion::Op op, bool doAA);
virtual void execute(SkCanvas* canvas) SK_OVERRIDE;
const SkRRect& rrect() const { return fRRect; }
SkRegion::Op op() const { return fOp; }
bool doAA() const { return fDoAA; }
private:
SkRRect fRRect;
SkRegion::Op fOp;
bool fDoAA;
typedef SkDrawCommand INHERITED;
};
class Concat : public SkDrawCommand {
public:
Concat(const SkMatrix& matrix);
virtual void execute(SkCanvas* canvas) SK_OVERRIDE;
private:
SkMatrix fMatrix;
typedef SkDrawCommand INHERITED;
};
class DrawBitmap : public SkDrawCommand {
public:
DrawBitmap(const SkBitmap& bitmap, SkScalar left, SkScalar top,
const SkPaint* paint, SkBitmap& resizedBitmap);
virtual void execute(SkCanvas* canvas) SK_OVERRIDE;
virtual const SkBitmap* getBitmap() const SK_OVERRIDE;
private:
SkBitmap fBitmap;
SkScalar fLeft;
SkScalar fTop;
SkPaint fPaint;
SkPaint* fPaintPtr;
SkBitmap fResizedBitmap;
typedef SkDrawCommand INHERITED;
};
class DrawBitmapMatrix : public SkDrawCommand {
public:
DrawBitmapMatrix(const SkBitmap& bitmap, const SkMatrix& matrix,
const SkPaint* paint, SkBitmap& resizedBitmap);
virtual void execute(SkCanvas* canvas) SK_OVERRIDE;
virtual const SkBitmap* getBitmap() const SK_OVERRIDE;
private:
SkBitmap fBitmap;
SkMatrix fMatrix;
SkPaint fPaint;
SkPaint* fPaintPtr;
SkBitmap fResizedBitmap;
typedef SkDrawCommand INHERITED;
};
class DrawBitmapNine : public SkDrawCommand {
public:
DrawBitmapNine(const SkBitmap& bitmap, const SkIRect& center,
const SkRect& dst, const SkPaint* paint,
SkBitmap& resizedBitmap);
virtual void execute(SkCanvas* canvas) SK_OVERRIDE;
virtual const SkBitmap* getBitmap() const SK_OVERRIDE;
private:
SkBitmap fBitmap;
SkIRect fCenter;
SkRect fDst;
SkPaint fPaint;
SkPaint* fPaintPtr;
SkBitmap fResizedBitmap;
typedef SkDrawCommand INHERITED;
};
class DrawBitmapRect : public SkDrawCommand {
public:
DrawBitmapRect(const SkBitmap& bitmap, const SkRect* src,
const SkRect& dst, const SkPaint* paint,
SkBitmap& resizedBitmap);
virtual void execute(SkCanvas* canvas) SK_OVERRIDE;
virtual const SkBitmap* getBitmap() const SK_OVERRIDE;
// The non-const 'paint' method allows modification of this object's
// SkPaint. For this reason the ctor and setPaint method make a local copy.
// The 'fPaintPtr' member acts a signal that the local SkPaint is valid
// (since only an SkPaint* is passed into the ctor).
const SkPaint* paint() const { return fPaintPtr; }
SkPaint* paint() { return fPaintPtr; }
void setPaint(const SkPaint& paint) { fPaint = paint; fPaintPtr = &fPaint; }
const SkRect* srcRect() const { return fSrc.isEmpty() ? NULL : &fSrc; }
const SkRect& dstRect() const { return fDst; }
private:
SkBitmap fBitmap;
SkRect fSrc;
SkRect fDst;
SkPaint fPaint;
SkPaint* fPaintPtr;
SkBitmap fResizedBitmap;
typedef SkDrawCommand INHERITED;
};
class DrawData : public SkDrawCommand {
public:
DrawData(const void* data, size_t length);
virtual ~DrawData() { delete [] fData; }
virtual void execute(SkCanvas* canvas) SK_OVERRIDE;
private:
char* fData;
size_t fLength;
typedef SkDrawCommand INHERITED;
};
class DrawOval : public SkDrawCommand {
public:
DrawOval(const SkRect& oval, const SkPaint& paint);
virtual void execute(SkCanvas* canvas) SK_OVERRIDE;
private:
SkRect fOval;
SkPaint fPaint;
typedef SkDrawCommand INHERITED;
};
class DrawPaint : public SkDrawCommand {
public:
DrawPaint(const SkPaint& paint);
virtual void execute(SkCanvas* canvas) SK_OVERRIDE;
private:
SkPaint fPaint;
typedef SkDrawCommand INHERITED;
};
class DrawPath : public SkDrawCommand {
public:
DrawPath(const SkPath& path, const SkPaint& paint, SkBitmap& bitmap);
virtual void execute(SkCanvas* canvas) SK_OVERRIDE;
virtual const SkBitmap* getBitmap() const SK_OVERRIDE;
private:
SkPath fPath;
SkPaint fPaint;
SkBitmap fBitmap;
typedef SkDrawCommand INHERITED;
};
class DrawPicture : public SkDrawCommand {
public:
DrawPicture(SkPicture& picture);
virtual void execute(SkCanvas* canvas) SK_OVERRIDE;
private:
SkPicture fPicture;
typedef SkDrawCommand INHERITED;
};
class DrawPoints : public SkDrawCommand {
public:
DrawPoints(SkCanvas::PointMode mode, size_t count, const SkPoint pts[],
const SkPaint& paint);
virtual ~DrawPoints() { delete [] fPts; }
virtual void execute(SkCanvas* canvas) SK_OVERRIDE;
private:
SkCanvas::PointMode fMode;
size_t fCount;
SkPoint* fPts;
SkPaint fPaint;
typedef SkDrawCommand INHERITED;
};
/* TODO(chudy): DrawText is a predefined macro and was breaking something
* in the windows build of the debugger.
*/
class DrawTextC : public SkDrawCommand {
public:
DrawTextC(const void* text, size_t byteLength, SkScalar x, SkScalar y,
const SkPaint& paint);
virtual ~DrawTextC() { delete [] fText; }
virtual void execute(SkCanvas* canvas) SK_OVERRIDE;
private:
char* fText;
size_t fByteLength;
SkScalar fX;
SkScalar fY;
SkPaint fPaint;
typedef SkDrawCommand INHERITED;
};
class DrawPosText : public SkDrawCommand {
public:
DrawPosText(const void* text, size_t byteLength, const SkPoint pos[],
const SkPaint& paint);
virtual ~DrawPosText() { delete [] fPos; delete [] fText; }
virtual void execute(SkCanvas* canvas) SK_OVERRIDE;
private:
char* fText;
size_t fByteLength;
SkPoint* fPos;
SkPaint fPaint;
typedef SkDrawCommand INHERITED;
};
class DrawTextOnPath : public SkDrawCommand {
public:
DrawTextOnPath(const void* text, size_t byteLength, const SkPath& path,
const SkMatrix* matrix, const SkPaint& paint);
virtual ~DrawTextOnPath() { delete [] fText; }
virtual void execute(SkCanvas* canvas) SK_OVERRIDE;
private:
char* fText;
size_t fByteLength;
SkPath fPath;
SkMatrix fMatrix;
SkPaint fPaint;
typedef SkDrawCommand INHERITED;
};
class DrawPosTextH : public SkDrawCommand {
public:
DrawPosTextH(const void* text, size_t byteLength, const SkScalar xpos[],
SkScalar constY, const SkPaint& paint);
virtual ~DrawPosTextH() { delete [] fXpos; delete [] fText; }
virtual void execute(SkCanvas* canvas) SK_OVERRIDE;
private:
SkScalar* fXpos;
char* fText;
size_t fByteLength;
SkScalar fConstY;
SkPaint fPaint;
typedef SkDrawCommand INHERITED;
};
class DrawRectC : public SkDrawCommand {
public:
DrawRectC(const SkRect& rect, const SkPaint& paint);
virtual void execute(SkCanvas* canvas) SK_OVERRIDE;
const SkRect& rect() const { return fRect; }
const SkPaint& paint() const { return fPaint; }
private:
SkRect fRect;
SkPaint fPaint;
typedef SkDrawCommand INHERITED;
};
class DrawRRect : public SkDrawCommand {
public:
DrawRRect(const SkRRect& rrect, const SkPaint& paint);
virtual void execute(SkCanvas* canvas) SK_OVERRIDE;
private:
SkRRect fRRect;
SkPaint fPaint;
typedef SkDrawCommand INHERITED;
};
class DrawSprite : public SkDrawCommand {
public:
DrawSprite(const SkBitmap& bitmap, int left, int top, const SkPaint* paint,
SkBitmap& resizedBitmap);
virtual void execute(SkCanvas* canvas) SK_OVERRIDE;
virtual const SkBitmap* getBitmap() const SK_OVERRIDE;
private:
SkBitmap fBitmap;
int fLeft;
int fTop;
SkPaint fPaint;
SkPaint* fPaintPtr;
SkBitmap fResizedBitmap;
typedef SkDrawCommand INHERITED;
};
class DrawVertices : public SkDrawCommand {
public:
DrawVertices(SkCanvas::VertexMode vmode, int vertexCount,
const SkPoint vertices[], const SkPoint texs[],
const SkColor colors[], SkXfermode* xfermode,
const uint16_t indices[], int indexCount,
const SkPaint& paint);
virtual ~DrawVertices();
virtual void execute(SkCanvas* canvas) SK_OVERRIDE;
private:
SkCanvas::VertexMode fVmode;
int fVertexCount;
SkPoint* fVertices;
SkPoint* fTexs;
SkColor* fColors;
SkXfermode* fXfermode;
uint16_t* fIndices;
int fIndexCount;
SkPaint fPaint;
typedef SkDrawCommand INHERITED;
};
class Rotate : public SkDrawCommand {
public:
Rotate(SkScalar degrees);
virtual void execute(SkCanvas* canvas) SK_OVERRIDE;
private:
SkScalar fDegrees;
typedef SkDrawCommand INHERITED;
};
class Save : public SkDrawCommand {
public:
Save(SkCanvas::SaveFlags flags);
virtual void execute(SkCanvas* canvas) SK_OVERRIDE;
virtual void trackSaveState(int* state) SK_OVERRIDE;
private:
SkCanvas::SaveFlags fFlags;
typedef SkDrawCommand INHERITED;
};
class SaveLayer : public SkDrawCommand {
public:
SaveLayer(const SkRect* bounds, const SkPaint* paint,
SkCanvas::SaveFlags flags);
virtual void execute(SkCanvas* canvas) SK_OVERRIDE;
virtual void trackSaveState(int* state) SK_OVERRIDE;
const SkPaint* paint() const { return fPaintPtr; }
private:
SkRect fBounds;
SkPaint fPaint;
SkPaint* fPaintPtr;
SkCanvas::SaveFlags fFlags;
typedef SkDrawCommand INHERITED;
};
class Scale : public SkDrawCommand {
public:
Scale(SkScalar sx, SkScalar sy);
virtual void execute(SkCanvas* canvas) SK_OVERRIDE;
SkScalar x() const { return fSx; }
SkScalar y() const { return fSy; }
private:
SkScalar fSx;
SkScalar fSy;
typedef SkDrawCommand INHERITED;
};
class SetMatrix : public SkDrawCommand {
public:
SetMatrix(const SkMatrix& matrix);
virtual void execute(SkCanvas* canvas) SK_OVERRIDE;
private:
SkMatrix fMatrix;
typedef SkDrawCommand INHERITED;
};
class Skew : public SkDrawCommand {
public:
Skew(SkScalar sx, SkScalar sy);
virtual void execute(SkCanvas* canvas) SK_OVERRIDE;
private:
SkScalar fSx;
SkScalar fSy;
typedef SkDrawCommand INHERITED;
};
class Translate : public SkDrawCommand {
public:
Translate(SkScalar dx, SkScalar dy);
virtual void execute(SkCanvas* canvas) SK_OVERRIDE;
SkScalar x() const { return fDx; }
SkScalar y() const { return fDy; }
private:
SkScalar fDx;
SkScalar fDy;
typedef SkDrawCommand INHERITED;
};
#endif