skia2/experimental/canvaskit/tests/path.spec.js
Kevin Lubick 65846c04e0 [canvaskit] Add .ready() which is a real promise
Prior to this, CanvasKit was unintentionally a thenable, which means if
it was used to resolve a Promise, certain logic would be called which
would put it into an infinite loop. By adding a .ready() which returns
a proper Promise and removes the .then(), this should make the CanvasKit
libary safer.

For now, the .then() still exists unless .ready() is called. .then will
be removed unconditionally in 0.4.0 which will be out after all known
clients (e.g. jsfiddle.skia.org) are changed.

See: https://github.com/kripken/emscripten/issues/5820

Bug: skia:
Change-Id: Ie4093f6b0ce03070ef737941693b06dfff93f61c
Reviewed-on: https://skia-review.googlesource.com/c/181177
Reviewed-by: Joe Gregorio <jcgregorio@google.com>
2019-01-04 19:48:19 +00:00

153 lines
5.2 KiB
JavaScript

// The increased timeout is especially needed with larger binaries
// like in the debug/gpu build
jasmine.DEFAULT_TIMEOUT_INTERVAL = 20000;
describe('CanvasKit\'s Path Behavior', function() {
// Note, don't try to print the CanvasKit object - it can cause Karma/Jasmine to lock up.
var CanvasKit = null;
const LoadCanvasKit = new Promise(function(resolve, reject) {
if (CanvasKit) {
resolve();
} else {
CanvasKitInit({
locateFile: (file) => '/canvaskit/'+file,
}).ready().then((_CanvasKit) => {
CanvasKit = _CanvasKit;
resolve();
});
}
});
let container = document.createElement('div');
document.body.appendChild(container);
const CANVAS_WIDTH = 600;
const CANVAS_HEIGHT = 600;
beforeEach(function() {
container.innerHTML = `
<canvas width=600 height=600 id=test></canvas>
<canvas width=600 height=600 id=report></canvas>`;
});
afterEach(function() {
container.innerHTML = '';
});
function reportSurface(surface, testname, done) {
// In docker, the webgl canvas is blank, but the surface has the pixel
// data. So, we copy it out and draw it to a normal canvas to take a picture.
// To be consistent across CPU and GPU, we just do it for all configurations
// (even though the CPU canvas shows up after flush just fine).
let pixels = surface.getCanvas().readPixels(0, 0, CANVAS_WIDTH, CANVAS_HEIGHT);
pixels = new Uint8ClampedArray(pixels.buffer);
var imageData = new ImageData(pixels, CANVAS_WIDTH, CANVAS_HEIGHT);
let reportingCanvas = document.getElementById('report');
reportingCanvas.getContext('2d').putImageData(imageData, 0, 0);
reportCanvas(reportingCanvas, testname).then(() => {
done();
}).catch(reportError(done));
}
it('can draw a path', function(done) {
LoadCanvasKit.then(catchException(done, () => {
// This is taken from example.html
const surface = CanvasKit.MakeCanvasSurface('test');
expect(surface).toBeTruthy('Could not make surface')
if (!surface) {
done();
return;
}
const canvas = surface.getCanvas();
const paint = new CanvasKit.SkPaint();
paint.setStrokeWidth(1.0);
paint.setAntiAlias(true);
paint.setColor(CanvasKit.Color(0, 0, 0, 1.0));
paint.setStyle(CanvasKit.PaintStyle.Stroke);
const path = new CanvasKit.SkPath();
path.moveTo(20, 5);
path.lineTo(30, 20);
path.lineTo(40, 10);
path.lineTo(50, 20);
path.lineTo(60, 0);
path.lineTo(20, 5);
path.moveTo(20, 80);
path.cubicTo(90, 10, 160, 150, 190, 10);
path.moveTo(36, 148);
path.quadTo(66, 188, 120, 136);
path.lineTo(36, 148);
path.moveTo(150, 180);
path.arcTo(150, 100, 50, 200, 20);
path.lineTo(160, 160);
path.moveTo(20, 120);
path.lineTo(20, 120);
path.transform([2, 0, 0,
0, 2, 0,
0, 0, 1 ])
canvas.drawPath(path, paint);
surface.flush();
path.delete();
paint.delete();
reportSurface(surface, 'path_api_example', done);
}));
// See CanvasKit for more tests, since they share implementation
});
function starPath(CanvasKit, X=128, Y=128, R=116) {
let p = new CanvasKit.SkPath();
p.moveTo(X + R, Y);
for (let i = 1; i < 8; i++) {
let a = 2.6927937 * i;
p.lineTo(X + R * Math.cos(a), Y + R * Math.sin(a));
}
return p;
}
it('can apply an effect and draw text', function(done) {
LoadCanvasKit.then(catchException(done, () => {
const surface = CanvasKit.MakeCanvasSurface('test');
expect(surface).toBeTruthy('Could not make surface')
if (!surface) {
done();
return;
}
const canvas = surface.getCanvas();
const path = starPath(CanvasKit);
const paint = new CanvasKit.SkPaint();
const textPaint = new CanvasKit.SkPaint();
textPaint.setColor(CanvasKit.Color(40, 0, 0, 1.0));
textPaint.setTextSize(30);
textPaint.setAntiAlias(true);
const dpe = CanvasKit.MakeSkDashPathEffect([15, 5, 5, 10], 1);
paint.setPathEffect(dpe);
paint.setStyle(CanvasKit.PaintStyle.Stroke);
paint.setStrokeWidth(5.0);
paint.setAntiAlias(true);
paint.setColor(CanvasKit.Color(66, 129, 164, 1.0));
canvas.clear(CanvasKit.Color(255, 255, 255, 1.0));
canvas.drawPath(path, paint);
canvas.drawText('This is text', 10, 280, textPaint);
surface.flush();
dpe.delete();
path.delete();
reportSurface(surface, 'effect_and_text_example', done);
}));
});
});