skia2/modules/sksg/src
Mike Reed cf0e3c63fd remove dead code around old SkPath enums
Change-Id: I8dc06da48e881d3a9c40b47c799afe27bdcce819
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/257689
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2019-12-14 01:58:10 +00:00
..
SkSGClipEffect.cpp rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
SkSGColorFilter.cpp stop calling legacy 255-biased colormatrix 2019-04-30 16:59:36 +00:00
SkSGDraw.cpp rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
SkSGEffectNode.cpp rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
SkSGGeometryNode.cpp rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
SkSGGeometryTransform.cpp rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
SkSGGradient.cpp [skottie] Use SkColor4f for gradient color stops 2019-11-05 18:26:22 +00:00
SkSGGroup.cpp rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
SkSGImage.cpp rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
SkSGInvalidationController.cpp [skottie] Expose SG inval controller on seek() 2019-07-22 16:33:15 +00:00
SkSGMaskEffect.cpp [skottie] Luma matte support 2019-10-16 13:17:51 +00:00
SkSGMerge.cpp rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
SkSGNode.cpp [sksg] RenderNode visibility control 2019-06-19 00:49:15 +00:00
SkSGNodePriv.h [skottie] Caching motion tile 2019-07-10 19:13:41 +00:00
SkSGOpacityEffect.cpp rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
SkSGPaint.cpp rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
SkSGPath.cpp remove dead code around old SkPath enums 2019-12-14 01:58:10 +00:00
SkSGPlane.cpp Revert "Revert "switch to new filltype for SkPath"" 2019-11-26 17:43:14 +00:00
SkSGRect.cpp rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
SkSGRenderEffect.cpp use std::make_unique 2019-12-12 22:32:45 +00:00
SkSGRenderNode.cpp [skottie] Handle null mask filter effects gracefully 2019-11-26 19:09:04 +00:00
SkSGRoundEffect.cpp rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
SkSGScene.cpp [skottie] Expose SG inval controller on seek() 2019-07-22 16:33:15 +00:00
SkSGText.cpp Use SkTextEncoding enum instead of macros. 2019-05-07 20:54:16 +00:00
SkSGTransform.cpp [skottie] Parented camera support 2019-04-25 17:02:49 +00:00
SkSGTransformPriv.h rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
SkSGTrimEffect.cpp rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00