c7ad40f76f
Most of this is (obviously) not necessary to do, but once I started, I figured I'd just get it all. Tools (nanobench, DM, skiaserve), all GMs, benches, and unit tests, plus support code (command line parsing and config stuff). This is almost entirely mechanical. Bug: skia: Change-Id: I209500f8df8c5bd43f8298ff26440d1c4d7425fb Reviewed-on: https://skia-review.googlesource.com/131153 Reviewed-by: Mike Klein <mtklein@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Osman <brianosman@google.com>
144 lines
4.2 KiB
C++
144 lines
4.2 KiB
C++
/*
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* Copyright 2012 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "gm.h"
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#include "sk_tool_utils.h"
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#include "SkCanvas.h"
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#include "SkGradientShader.h"
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#include "SkPath.h"
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#include "SkSurface.h"
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#define W SkIntToScalar(80)
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#define H SkIntToScalar(60)
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typedef void (*PaintProc)(SkPaint*);
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static void identity_paintproc(SkPaint* paint) {
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paint->setShader(nullptr);
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}
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static void gradient_paintproc(SkPaint* paint) {
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const SkColor colors[] = { SK_ColorGREEN, SK_ColorBLUE };
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const SkPoint pts[] = { { 0, 0 }, { W, H } };
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paint->setShader(SkGradientShader::MakeLinear(pts, colors, nullptr, SK_ARRAY_COUNT(colors),
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SkShader::kClamp_TileMode));
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}
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typedef void (*Proc)(SkCanvas*, const SkPaint&);
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static void draw_hair(SkCanvas* canvas, const SkPaint& paint) {
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SkPaint p(paint);
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p.setStrokeWidth(0);
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canvas->drawLine(0, 0, W, H, p);
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}
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static void draw_thick(SkCanvas* canvas, const SkPaint& paint) {
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SkPaint p(paint);
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p.setStrokeWidth(H/5);
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canvas->drawLine(0, 0, W, H, p);
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}
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static void draw_rect(SkCanvas* canvas, const SkPaint& paint) {
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canvas->drawRect(SkRect::MakeWH(W, H), paint);
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}
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static void draw_oval(SkCanvas* canvas, const SkPaint& paint) {
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canvas->drawOval(SkRect::MakeWH(W, H), paint);
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}
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static void draw_text(SkCanvas* canvas, const SkPaint& paint) {
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SkPaint p(paint);
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p.setTextSize(H/4);
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canvas->drawString("Hamburge", 0, H*2/3, p);
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}
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class SrcModeGM : public skiagm::GM {
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SkPath fPath;
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public:
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SrcModeGM() {
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this->setBGColor(SK_ColorBLACK);
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}
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protected:
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virtual SkString onShortName() {
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return SkString("srcmode");
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}
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virtual SkISize onISize() {
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return SkISize::Make(640, 760);
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}
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void drawContent(SkCanvas* canvas) {
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canvas->translate(SkIntToScalar(20), SkIntToScalar(20));
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SkPaint paint;
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sk_tool_utils::set_portable_typeface(&paint);
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paint.setColor(0x80F60000);
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const Proc procs[] = {
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draw_hair, draw_thick, draw_rect, draw_oval, draw_text
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};
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const SkBlendMode modes[] = {
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SkBlendMode::kSrcOver, SkBlendMode::kSrc, SkBlendMode::kClear
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};
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const PaintProc paintProcs[] = {
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identity_paintproc, gradient_paintproc
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};
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for (int aa = 0; aa <= 1; ++aa) {
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paint.setAntiAlias(SkToBool(aa));
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canvas->save();
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for (size_t i = 0; i < SK_ARRAY_COUNT(paintProcs); ++i) {
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paintProcs[i](&paint);
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for (size_t x = 0; x < SK_ARRAY_COUNT(modes); ++x) {
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paint.setBlendMode(modes[x]);
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canvas->save();
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for (size_t y = 0; y < SK_ARRAY_COUNT(procs); ++y) {
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procs[y](canvas, paint);
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canvas->translate(0, H * 5 / 4);
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}
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canvas->restore();
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canvas->translate(W * 5 / 4, 0);
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}
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}
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canvas->restore();
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canvas->translate(0, (H * 5 / 4) * SK_ARRAY_COUNT(procs));
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}
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}
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static sk_sp<SkSurface> compat_surface(SkCanvas* canvas, const SkISize& size, bool skipGPU) {
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SkImageInfo info = SkImageInfo::MakeN32Premul(size);
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bool callNewSurface = true;
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if (canvas->getGrContext() && skipGPU) {
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callNewSurface = false;
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}
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sk_sp<SkSurface> surface = callNewSurface ? canvas->makeSurface(info) : nullptr;
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if (nullptr == surface) {
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// picture canvas will return null, so fall-back to raster
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surface = SkSurface::MakeRaster(info);
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}
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return surface;
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}
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virtual void onDraw(SkCanvas* canvas) {
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auto surf(compat_surface(canvas, this->getISize(), this->isCanvasDeferred()));
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surf->getCanvas()->drawColor(SK_ColorWHITE);
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this->drawContent(surf->getCanvas());
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surf->draw(canvas, 0, 0, nullptr);
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}
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private:
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typedef skiagm::GM INHERITED;
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};
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///////////////////////////////////////////////////////////////////////////////
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DEF_GM(return new SrcModeGM;)
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