skia2/resources/sksl/runtime_errors/IllegalIndexing.rte
Brian Osman 7b361499c9 Align SkSL const rules more closely with GLSL
This adds Analysis::IsConstantExpression, to determine if an expression
is a constant-expression. It now expands to cover 'const' local and
global variables, because we also enforce that the initializer on those
variables is - in turn - a constant expression.

This fixes 10837 - previously you could initialize a const variable with
a non-constant expression, and we'd emit GLSL that contained that same
pattern, which would fail to compile at the driver level. That should
not be possible any longer.

Bug: skia:10679
Bug: skia:10837
Change-Id: I517820ef4da57fff45768c0b04c55aebc18d3272
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/375856
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2021-02-26 17:44:11 +00:00

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// Expect 3 errors
// Legal cases that should not produce errors:
void literal_index() { int a[2]; a[0] = 0; a[1] = a[0]; }
void const_var_index() { int a[2]; const int b = 0; a[b] = 0; }
void loop_index() { int a[2]; for (int i = 0; i < 2; ++i) { a[i] = i; } }
void loop_expr_binary() { int a[2]; for (int i = 0; i < 2; ++i) { a[1 - i] = i; } }
void loop_expr_unary() { int a[2]; for (int i = 0; i > -2; --i) { a[-i] = i; } }
void loop_swizzle() { int a[2]; for (int i = 0; i < 2; ++i) { a[i.x] = i; } }
void loop_ternary() { int a[2]; for (int i = 0; i < 2; ++i) { a[i > 0 ? i : 0] = i; } }
void loop_type_coerce() { float a[2]; for (float i = 0; i < 2; ++i) { a[int(i)] = i; } }
void loop_nested() {
int a[3];
for (int i = 0; i < 2; ++i)
for (int j = 0; j < 2; ++j) {
a[i + j] = j;
}
}
uniform int u;
// Illegal cases that should produce errors:
void uniform_index() { int a[2]; a[u] = 0; }
void param_index(int p) { int a[2]; a[p] = 0; }
// Legal in GLSL, not yet in SkSL:
void func_index() { int a[2]; a[int(abs(-1))] = 0; } // skbug.com/10835