69100f05bb
Change-Id: I44d151dc80aca8fc6426735ee17224cb5b8aa576 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/304603 Commit-Queue: Brian Salomon <bsalomon@google.com> Reviewed-by: Robert Phillips <robertphillips@google.com>
190 lines
8.9 KiB
Plaintext
190 lines
8.9 KiB
Plaintext
/*
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* Copyright 2019 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "include/gpu/GrDirectContext.h"
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#include "src/gpu/GrContextPriv.h"
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#include "tests/Test.h"
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#import <Metal/Metal.h>
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#include "src/gpu/mtl/GrMtlCaps.h"
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// In BackendAllocationTest.cpp
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void test_wrapping(GrDirectContext*,
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skiatest::Reporter*,
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std::function<GrBackendTexture (GrDirectContext*,
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GrMipmapped,
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GrRenderable)> create,
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GrColorType,
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GrMipmapped,
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GrRenderable,
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bool* finishedBackendCreation);
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void test_color_init(GrDirectContext*,
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skiatest::Reporter*,
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std::function<GrBackendTexture (GrDirectContext*,
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const SkColor4f&,
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GrMipmapped,
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GrRenderable)> create,
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GrColorType,
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const SkColor4f&,
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GrMipmapped,
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GrRenderable,
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bool* finishedBackendCreation);
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static void mark_signaled(void* context) {
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*(bool*)context = true;
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}
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DEF_GPUTEST_FOR_METAL_CONTEXT(MtlBackendAllocationTest, reporter, ctxInfo) {
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auto dContext = ctxInfo.directContext();
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const GrMtlCaps* mtlCaps = static_cast<const GrMtlCaps*>(dContext->priv().caps());
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constexpr SkColor4f kTransCol { 0, 0.25f, 0.75f, 0.5f };
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constexpr SkColor4f kGrayCol { 0.75f, 0.75f, 0.75f, 0.75f };
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struct {
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GrColorType fColorType;
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MTLPixelFormat fFormat;
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SkColor4f fColor;
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} combinations[] = {
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{ GrColorType::kRGBA_8888, MTLPixelFormatRGBA8Unorm, SkColors::kRed },
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{ GrColorType::kRGBA_8888_SRGB, MTLPixelFormatRGBA8Unorm_sRGB, SkColors::kRed },
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// In this configuration (i.e., an RGB_888x colortype with an RGBA8 backing format),
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// there is nothing to tell Skia to make the provided color opaque. Clients will need
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// to provide an opaque initialization color in this case.
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{ GrColorType::kRGB_888x, MTLPixelFormatRGBA8Unorm, SkColors::kYellow },
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{ GrColorType::kBGRA_8888, MTLPixelFormatBGRA8Unorm, SkColors::kBlue },
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{ GrColorType::kRGBA_1010102, MTLPixelFormatRGB10A2Unorm,
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{ 0.25f, 0.5f, 0.75f, 1.0f } },
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#ifdef SK_BUILD_FOR_MAC
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{ GrColorType::kBGRA_1010102, MTLPixelFormatBGR10A2Unorm,
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{ 0.25f, 0.5f, 0.75f, 1.0f } },
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#endif
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#ifdef SK_BUILD_FOR_IOS
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{ GrColorType::kBGR_565, MTLPixelFormatB5G6R5Unorm, SkColors::kRed },
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{ GrColorType::kABGR_4444, MTLPixelFormatABGR4Unorm, SkColors::kGreen },
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#endif
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{ GrColorType::kAlpha_8, MTLPixelFormatA8Unorm, kTransCol },
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{ GrColorType::kAlpha_8, MTLPixelFormatR8Unorm, kTransCol },
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{ GrColorType::kGray_8, MTLPixelFormatR8Unorm, kGrayCol },
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{ GrColorType::kRGBA_F16_Clamped, MTLPixelFormatRGBA16Float, SkColors::kLtGray },
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{ GrColorType::kRGBA_F16, MTLPixelFormatRGBA16Float, SkColors::kYellow },
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{ GrColorType::kRG_88, MTLPixelFormatRG8Unorm, { 0.5f, 0.5f, 0, 1 } },
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{ GrColorType::kAlpha_F16, MTLPixelFormatR16Float, { 1.0f, 0, 0, 0.5f } },
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{ GrColorType::kAlpha_16, MTLPixelFormatR16Unorm, kTransCol },
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{ GrColorType::kRG_1616, MTLPixelFormatRG16Unorm, SkColors::kYellow },
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{ GrColorType::kRGBA_16161616, MTLPixelFormatRGBA16Unorm, SkColors::kLtGray },
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{ GrColorType::kRG_F16, MTLPixelFormatRG16Float, SkColors::kYellow },
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};
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for (auto combo : combinations) {
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GrBackendFormat format = GrBackendFormat::MakeMtl(combo.fFormat);
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if (!mtlCaps->isFormatTexturable(combo.fFormat)) {
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continue;
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}
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// skbug.com/9086 (Metal caps may not be handling RGBA32 correctly)
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if (GrColorType::kRGBA_F32 == combo.fColorType) {
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continue;
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}
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for (auto mipMapped : { GrMipmapped::kNo, GrMipmapped::kYes }) {
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if (GrMipmapped::kYes == mipMapped && !mtlCaps->mipmapSupport()) {
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continue;
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}
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for (auto renderable : { GrRenderable::kNo, GrRenderable::kYes }) {
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if (GrRenderable::kYes == renderable) {
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// We must also check whether we allow rendering to the format using the
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// color type.
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if (!mtlCaps->isFormatAsColorTypeRenderable(
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combo.fColorType, GrBackendFormat::MakeMtl(combo.fFormat), 1)) {
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continue;
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}
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}
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{
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auto uninitCreateMtd = [format](GrDirectContext* dContext,
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GrMipmapped mipMapped,
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GrRenderable renderable) {
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return dContext->createBackendTexture(32, 32, format,
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mipMapped, renderable,
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GrProtected::kNo);
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};
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test_wrapping(dContext, reporter, uninitCreateMtd,
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combo.fColorType, mipMapped, renderable, nullptr);
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}
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{
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// We're creating backend textures without specifying a color type "view" of
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// them at the public API level. Therefore, Ganesh will not apply any swizzles
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// before writing the color to the texture. However, our validation code does
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// rely on interpreting the texture contents via a SkColorType and therefore
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// swizzles may be applied during the read step.
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// Ideally we'd update our validation code to use a "raw" read that doesn't
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// impose a color type but for now we just munge the data we upload to match the
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// expectation.
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GrSwizzle swizzle;
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switch (combo.fColorType) {
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case GrColorType::kAlpha_8:
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swizzle = GrSwizzle("aaaa");
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break;
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case GrColorType::kAlpha_16:
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swizzle = GrSwizzle("aaaa");
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break;
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case GrColorType::kAlpha_F16:
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swizzle = GrSwizzle("aaaa");
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break;
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default:
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break;
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}
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bool finishedBackendCreation = false;
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bool* finishedPtr = &finishedBackendCreation;
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auto createWithColorMtd = [format, swizzle, finishedPtr](
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GrDirectContext* dContext,
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const SkColor4f& color,
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GrMipmapped mipMapped,
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GrRenderable renderable) {
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auto swizzledColor = swizzle.applyTo(color);
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return dContext->createBackendTexture(32, 32, format, swizzledColor,
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mipMapped, renderable,
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GrProtected::kNo,
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mark_signaled, finishedPtr);
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};
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// We make our comparison color using SkPixmap::erase(color) on a pixmap of
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// combo.fColorType and then calling SkPixmap::readPixels(). erase() will premul
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// the color passed to it. However, createBackendTexture() that takes a
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// SkColor4f is color type/alpha type unaware and will simply compute luminance
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// from the r, g, b, channels.
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SkColor4f color = combo.fColor;
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if (combo.fColorType == GrColorType::kGray_8) {
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color = {color.fR * color.fA,
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color.fG * color.fA,
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color.fB * color.fA,
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1.f};
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}
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test_color_init(dContext, reporter, createWithColorMtd, combo.fColorType, color,
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mipMapped, renderable, finishedPtr);
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}
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}
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}
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}
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}
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