skia2/experimental
Robert Phillips 35f435160c [graphite] Have the kSolidColorShader shader snippet's uniform be premul
This makes the fixed-function blending happier

Bug: skia:12701
Change-Id: I398977a3ce9c25949535f73a83b9eb774d2d1c35
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/519616
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2022-03-10 21:14:12 +00:00
..
bazel_test [bazel] Sketching out HelloWorld sk_app using GL 2022-01-11 13:06:19 +00:00
c-api-example Fix C API example, ensure the C API example is built in CI 2020-12-15 16:38:42 +00:00
docs runs some sample animations side by side in canvas and svg 2015-11-16 13:36:08 -08:00
documentation Update references to master branch 2021-05-21 15:18:16 +00:00
ffmpeg Fix SkVideoDecoder build 2022-03-10 14:21:44 +00:00
graphite [graphite] Have the kSolidColorShader shader snippet's uniform be premul 2022-03-10 21:14:12 +00:00
lowp-basic add constrained_add 2021-11-01 17:30:16 +00:00
minimal_ios_mtl_skia_app Update iOS test apps to require C++17. 2022-01-31 23:17:15 +00:00
sktext Update REPORTER_ASSERT/ERRORF to check format strings. 2022-02-10 16:37:05 +00:00
sorttoy Add SK_PRINTF_LIKE to existing variadic print functions. 2022-02-07 14:55:39 +00:00
tools Add sleep option to web_to_(skp|mskp) shell scripts. 2020-06-19 19:06:29 +00:00
tskit [infra] Deduplicate serve.py 2021-10-12 11:42:50 +00:00
wasm-hello-world Set up basic hello world sk_app 2022-01-06 20:29:35 +00:00
webgpu-bazel [infra] Add initial Bazel rules and files 2021-11-09 12:32:25 +00:00