dbfd7ab108
'static const' means, there must be at most one of these, and initialize it at compile time if possible or runtime if necessary. This leads to unexpected code execution, and TSAN* will complain about races on the guard variables. Generally 'constexpr' or 'const' are better choices. Neither can cause races: they're either intialized at compile time (constexpr) or intialized each time independently (const). This CL prefers constexpr where possible, and uses const where not. It even prefers constexpr over const where they don't make a difference... I want to have lots of examples of constexpr for people to see and mimic. The scoped-to-class static has nothing to do with any of this, and is not changed. * Not yet on the bots, which use an older TSAN. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2300623005 Review-Url: https://codereview.chromium.org/2300623005
144 lines
4.7 KiB
C++
144 lines
4.7 KiB
C++
/*
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* Copyright 2015 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "gm.h"
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#include "SkColorPriv.h"
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#include "SkGradientShader.h"
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#include "SkImage.h"
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#include "SkMathPriv.h"
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#include "SkRandom.h"
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#include "SkShader.h"
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#include "SkSurface.h"
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static sk_sp<SkImage> makebm(SkCanvas* caller, int w, int h) {
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SkImageInfo info = SkImageInfo::MakeN32Premul(w, h);
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auto surface(caller->makeSurface(info));
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if (nullptr == surface) {
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surface = SkSurface::MakeRaster(info);
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}
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SkCanvas* canvas = surface->getCanvas();
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const SkScalar wScalar = SkIntToScalar(w);
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const SkScalar hScalar = SkIntToScalar(h);
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const SkPoint pt = { wScalar / 2, hScalar / 2 };
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const SkScalar radius = 4 * SkMaxScalar(wScalar, hScalar);
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constexpr SkColor colors[] = { SK_ColorRED, SK_ColorYELLOW,
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SK_ColorGREEN, SK_ColorMAGENTA,
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SK_ColorBLUE, SK_ColorCYAN,
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SK_ColorRED};
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constexpr SkScalar pos[] = {0,
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SK_Scalar1 / 6,
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2 * SK_Scalar1 / 6,
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3 * SK_Scalar1 / 6,
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4 * SK_Scalar1 / 6,
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5 * SK_Scalar1 / 6,
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SK_Scalar1};
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SkASSERT(SK_ARRAY_COUNT(colors) == SK_ARRAY_COUNT(pos));
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SkPaint paint;
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SkRect rect = SkRect::MakeWH(wScalar, hScalar);
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SkMatrix mat = SkMatrix::I();
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for (int i = 0; i < 4; ++i) {
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paint.setShader(SkGradientShader::MakeRadial(
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pt, radius,
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colors, pos,
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SK_ARRAY_COUNT(colors),
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SkShader::kRepeat_TileMode,
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0, &mat));
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canvas->drawRect(rect, paint);
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rect.inset(wScalar / 8, hScalar / 8);
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mat.postScale(SK_Scalar1 / 4, SK_Scalar1 / 4);
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}
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return surface->makeImageSnapshot();
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}
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constexpr int gSize = 1024;
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constexpr int gSurfaceSize = 2048;
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// This GM calls drawImageRect several times using the same texture. This is
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// intended to exercise batching of these calls.
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class DrawMiniBitmapRectGM : public skiagm::GM {
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public:
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DrawMiniBitmapRectGM(bool antiAlias) : fAA(antiAlias) {
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fName.set("drawminibitmaprect");
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if (fAA) {
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fName.appendf("_aa");
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}
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}
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protected:
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SkString onShortName() override { return fName; }
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SkISize onISize() override { return SkISize::Make(gSize, gSize); }
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void onDraw(SkCanvas* canvas) override {
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if (nullptr == fImage) {
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fImage = makebm(canvas, gSurfaceSize, gSurfaceSize);
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}
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const SkRect dstRect = { 0, 0, SkIntToScalar(64), SkIntToScalar(64)};
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const int kMaxSrcRectSize = 1 << (SkNextLog2(gSurfaceSize) + 2);
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constexpr int kPadX = 30;
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constexpr int kPadY = 40;
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int rowCount = 0;
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canvas->translate(SkIntToScalar(kPadX), SkIntToScalar(kPadY));
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canvas->save();
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SkRandom random;
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SkPaint paint;
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paint.setAntiAlias(fAA);
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for (int w = 1; w <= kMaxSrcRectSize; w *= 3) {
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for (int h = 1; h <= kMaxSrcRectSize; h *= 3) {
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const SkIRect srcRect =
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SkIRect::MakeXYWH((gSurfaceSize - w) / 2, (gSurfaceSize - h) / 2, w, h);
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canvas->save();
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switch (random.nextU() % 3) {
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case 0:
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canvas->rotate(random.nextF() * 10.f);
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break;
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case 1:
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canvas->rotate(-random.nextF() * 10.f);
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break;
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case 2:
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// rect stays rect
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break;
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}
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canvas->drawImageRect(fImage.get(), srcRect, dstRect, &paint,
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SkCanvas::kFast_SrcRectConstraint);
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canvas->restore();
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canvas->translate(dstRect.width() + SK_Scalar1 * kPadX, 0);
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++rowCount;
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if ((dstRect.width() + 2 * kPadX) * rowCount > gSize) {
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canvas->restore();
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canvas->translate(0, dstRect.height() + SK_Scalar1 * kPadY);
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canvas->save();
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rowCount = 0;
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}
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}
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}
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canvas->restore();
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}
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private:
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bool fAA;
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sk_sp<SkImage> fImage;
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SkString fName;
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typedef skiagm::GM INHERITED;
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};
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DEF_GM( return new DrawMiniBitmapRectGM(true); )
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DEF_GM( return new DrawMiniBitmapRectGM(false); )
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