skia2/tests/sksl/shared/ConstArray.metal
John Stiles 0bd5578c31 Replace Metal constant keyword with const.
"Constant" is an address space qualifier and can't be applied to a
local variable. "Const" in GLSL (and hypothetically SkSL) is meant to
apply to a constant expression regardless of address space.

Our previous test was not finding any error because the optimizer was
eliminating the constant expressions entirely.

Change-Id: I6cfe8e2a621c79945b33e0166780d81e79890a1b
Bug: skia:11304
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/368517
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
2021-02-10 15:23:25 +00:00

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495 B
Metal

#include <metal_stdlib>
#include <simd/simd.h>
using namespace metal;
struct Inputs {
};
struct Outputs {
float4 sk_FragColor [[color(0)]];
};
const array<float, 4> test = array<float, 4>{1.0, 2.0, 3.0, 4.0};
fragment Outputs fragmentMain(Inputs _in [[stage_in]], bool _frontFacing [[front_facing]], float4 _fragCoord [[position]]) {
Outputs _out;
(void)_out;
_out.sk_FragColor = float4(_globals.test[0], _globals.test[1], _globals.test[2], _globals.test[3]);
return _out;
}