skia2/tests/sksl/shared/GeometricIntrinsics.asm.frag
John Stiles abc3b78011 Eliminate left-side comma expressions without side effects.
This takes away one of our gadgets for thwarting dead-code elimination
in unit tests, but it's the right thing to do. Comma expression left-
sides without side effects are clearly dead code.

Change-Id: Iaee490b4a742d06a0a0be94cddaa69a51543d8f5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/366719
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
2021-02-05 16:50:33 +00:00

91 lines
3.0 KiB
JavaScript

OpCapability Shader
%1 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %_entrypoint "_entrypoint" %sk_FragColor %sk_Clockwise
OpExecutionMode %_entrypoint OriginUpperLeft
OpName %sk_FragColor "sk_FragColor"
OpName %sk_Clockwise "sk_Clockwise"
OpName %_UniformBuffer "_UniformBuffer"
OpMemberName %_UniformBuffer 0 "colorGreen"
OpName %_entrypoint "_entrypoint"
OpName %main "main"
OpName %_1_x "_1_x"
OpName %_3_x "_3_x"
OpDecorate %sk_FragColor RelaxedPrecision
OpDecorate %sk_FragColor Location 0
OpDecorate %sk_FragColor Index 0
OpDecorate %sk_Clockwise RelaxedPrecision
OpDecorate %sk_Clockwise BuiltIn FrontFacing
OpMemberDecorate %_UniformBuffer 0 Offset 0
OpMemberDecorate %_UniformBuffer 0 RelaxedPrecision
OpDecorate %_UniformBuffer Block
OpDecorate %10 Binding 0
OpDecorate %10 DescriptorSet 0
OpDecorate %52 RelaxedPrecision
%float = OpTypeFloat 32
%v4float = OpTypeVector %float 4
%_ptr_Output_v4float = OpTypePointer Output %v4float
%sk_FragColor = OpVariable %_ptr_Output_v4float Output
%bool = OpTypeBool
%_ptr_Input_bool = OpTypePointer Input %bool
%sk_Clockwise = OpVariable %_ptr_Input_bool Input
%_UniformBuffer = OpTypeStruct %v4float
%_ptr_Uniform__UniformBuffer = OpTypePointer Uniform %_UniformBuffer
%10 = OpVariable %_ptr_Uniform__UniformBuffer Uniform
%void = OpTypeVoid
%15 = OpTypeFunction %void
%18 = OpTypeFunction %v4float
%_ptr_Function_float = OpTypePointer Function %float
%float_1 = OpConstant %float 1
%float_2 = OpConstant %float 2
%v2float = OpTypeVector %float 2
%_ptr_Function_v2float = OpTypePointer Function %v2float
%34 = OpConstantComposite %v2float %float_1 %float_2
%float_3 = OpConstant %float 3
%float_4 = OpConstant %float 4
%41 = OpConstantComposite %v2float %float_3 %float_4
%_ptr_Uniform_v4float = OpTypePointer Uniform %v4float
%int = OpTypeInt 32 1
%int_0 = OpConstant %int 0
%_entrypoint = OpFunction %void None %15
%16 = OpLabel
%17 = OpFunctionCall %v4float %main
OpStore %sk_FragColor %17
OpReturn
OpFunctionEnd
%main = OpFunction %v4float None %18
%19 = OpLabel
%_1_x = OpVariable %_ptr_Function_float Function
%_3_x = OpVariable %_ptr_Function_v2float Function
OpStore %_1_x %float_1
%23 = OpExtInst %float %1 Length %float_1
OpStore %_1_x %23
%25 = OpLoad %float %_1_x
%24 = OpExtInst %float %1 Distance %25 %float_2
OpStore %_1_x %24
%28 = OpLoad %float %_1_x
%27 = OpFMul %float %28 %float_2
OpStore %_1_x %27
%30 = OpLoad %float %_1_x
%29 = OpExtInst %float %1 Normalize %30
OpStore %_1_x %29
OpStore %_3_x %34
%35 = OpExtInst %float %1 Length %34
%36 = OpCompositeConstruct %v2float %35 %35
OpStore %_3_x %36
%38 = OpLoad %v2float %_3_x
%37 = OpExtInst %float %1 Distance %38 %41
%42 = OpCompositeConstruct %v2float %37 %37
OpStore %_3_x %42
%44 = OpLoad %v2float %_3_x
%43 = OpDot %float %44 %41
%45 = OpCompositeConstruct %v2float %43 %43
OpStore %_3_x %45
%47 = OpLoad %v2float %_3_x
%46 = OpExtInst %v2float %1 Normalize %47
OpStore %_3_x %46
%48 = OpAccessChain %_ptr_Uniform_v4float %10 %int_0
%52 = OpLoad %v4float %48
OpReturnValue %52
OpFunctionEnd