skia2/tests/sksl/shared/SampleLocations.metal
John Stiles bfc9be0f77 Migrate SkSL test inputs to the resources/ directory.
This will allow us to load these inputs for unit testing in `dm`.

Change-Id: Id256ba7c30d3ec94b98048e47af44cf9efe580d5
Bug: skia:11009
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/357282
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2021-01-22 18:57:29 +00:00

35 lines
1.3 KiB
Metal

#include <metal_stdlib>
#include <simd/simd.h>
using namespace metal;
struct Inputs {
};
struct Outputs {
float4 sk_Position [[position]];
float2 vcoord_Stage0 [[user(locn1)]];
float sk_PointSize [[point_size]];
};
vertex Outputs vertexMain(Inputs _in [[stage_in]], uint sk_VertexID [[vertex_id]], uint sk_InstanceID [[instance_id]]) {
Outputs _out;
(void)_out;
int x = sk_InstanceID % 200;
int y = sk_InstanceID / 200;
int ileft = (sk_InstanceID * 929) % 17;
int iright = (ileft + 1) + (sk_InstanceID * 1637) % (17 - ileft);
int itop = (sk_InstanceID * 313) % 17;
int ibot = (itop + 1) + (sk_InstanceID * 1901) % (17 - itop);
float outset = 0.03125;
outset = 0 == (x + y) % 2 ? -0.03125 : 0.03125;
float l = float(ileft) / 16.0 - outset;
float r = float(iright) / 16.0 + outset;
float t = float(itop) / 16.0 - outset;
float b = float(ibot) / 16.0 + outset;
float2 vertexpos;
vertexpos.x = float(x) + (0 == sk_VertexID % 2 ? l : r);
vertexpos.y = float(y) + (0 == sk_VertexID / 2 ? t : b);
_out.vcoord_Stage0.x = float(0 == sk_VertexID % 2 ? -1 : 1);
_out.vcoord_Stage0.y = float(0 == sk_VertexID / 2 ? -1 : 1);
_out.sk_Position = float4(vertexpos.x, vertexpos.y, 0.0, 1.0);
return (_out.sk_Position.y = -_out.sk_Position.y, _out);
}