skia2/tests/sksl/shared/SwizzleByConstantIndex.glsl
John Stiles c2c1b0c460 Migrate some SkSL swizzle tests to dm.
Change-Id: I2bd6bf9c368359a2b21861c1b6f621040d335111
Bug: skia:11009
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/367056
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
2021-02-08 16:16:28 +00:00

16 lines
355 B
GLSL

out vec4 sk_FragColor;
uniform vec4 testInputs;
uniform vec4 colorGreen;
uniform vec4 colorRed;
vec4 main() {
vec4 _1_v = testInputs;
float _2_x = _1_v.x;
float _3_y = _1_v.y;
float _4_z = _1_v.z;
float _5_w = _1_v.w;
vec4 a = vec4(_2_x, _3_y, _4_z, _5_w);
return a == vec4(-1.25, 0.0, 0.75, 2.25) ? colorGreen : colorRed;
}