7343c197fc
This reverts commit 086ce11386
.
Reason for revert: Looks to be upsetting the bots (grglgpu.cpp(2766): fatal error: "assert(!useHWAA || rt->isStencilBufferMultisampled())")
Original change's description:
> Make TessellatingPathOp be a non-legacy GrMeshDrawOp
>
> Change-Id: Ic92fdca7bdca91eab3a87e4fea3972ffdcfd5b12
> Reviewed-on: https://skia-review.googlesource.com/21867
> Reviewed-by: Jim Van Verth <jvanverth@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>
TBR=jvanverth@google.com,bsalomon@google.com
Change-Id: Ibb0c8f8f4e2dea018b54686ab780535e2f69539a
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/22060
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
387 lines
14 KiB
C++
387 lines
14 KiB
C++
/*
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* Copyright 2013 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "GrTest.h"
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#include <algorithm>
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#include "GrBackendSurface.h"
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#include "GrContextOptions.h"
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#include "GrContextPriv.h"
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#include "GrDrawOpAtlas.h"
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#include "GrDrawingManager.h"
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#include "GrGpu.h"
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#include "GrGpuResourceCacheAccess.h"
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#include "GrPipelineBuilder.h"
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#include "GrRenderTargetContext.h"
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#include "GrRenderTargetContextPriv.h"
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#include "GrRenderTargetProxy.h"
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#include "GrResourceCache.h"
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#include "GrSemaphore.h"
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#include "GrSurfaceContextPriv.h"
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#include "GrTexture.h"
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#include "SkGr.h"
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#include "SkImage_Gpu.h"
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#include "SkMathPriv.h"
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#include "SkString.h"
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#include "ops/GrMeshDrawOp.h"
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#include "text/GrAtlasGlyphCache.h"
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#include "text/GrTextBlobCache.h"
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namespace GrTest {
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void SetupAlwaysEvictAtlas(GrContext* context) {
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// These sizes were selected because they allow each atlas to hold a single plot and will thus
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// stress the atlas
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int dim = GrDrawOpAtlas::kGlyphMaxDim;
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GrDrawOpAtlasConfig configs[3];
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configs[kA8_GrMaskFormat].fWidth = dim;
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configs[kA8_GrMaskFormat].fHeight = dim;
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configs[kA8_GrMaskFormat].fLog2Width = SkNextLog2(dim);
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configs[kA8_GrMaskFormat].fLog2Height = SkNextLog2(dim);
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configs[kA8_GrMaskFormat].fPlotWidth = dim;
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configs[kA8_GrMaskFormat].fPlotHeight = dim;
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configs[kA565_GrMaskFormat].fWidth = dim;
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configs[kA565_GrMaskFormat].fHeight = dim;
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configs[kA565_GrMaskFormat].fLog2Width = SkNextLog2(dim);
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configs[kA565_GrMaskFormat].fLog2Height = SkNextLog2(dim);
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configs[kA565_GrMaskFormat].fPlotWidth = dim;
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configs[kA565_GrMaskFormat].fPlotHeight = dim;
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configs[kARGB_GrMaskFormat].fWidth = dim;
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configs[kARGB_GrMaskFormat].fHeight = dim;
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configs[kARGB_GrMaskFormat].fLog2Width = SkNextLog2(dim);
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configs[kARGB_GrMaskFormat].fLog2Height = SkNextLog2(dim);
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configs[kARGB_GrMaskFormat].fPlotWidth = dim;
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configs[kARGB_GrMaskFormat].fPlotHeight = dim;
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context->setTextContextAtlasSizes_ForTesting(configs);
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}
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GrBackendTexture CreateBackendTexture(GrBackend backend, int width, int height,
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GrPixelConfig config, GrBackendObject handle) {
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#ifdef SK_VULKAN
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if (kVulkan_GrBackend == backend) {
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GrVkImageInfo* vkInfo = (GrVkImageInfo*)(handle);
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return GrBackendTexture(width, height, *vkInfo);
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}
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#endif
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SkASSERT(kOpenGL_GrBackend == backend);
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GrGLTextureInfo* glInfo = (GrGLTextureInfo*)(handle);
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return GrBackendTexture(width, height, config, *glInfo);
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}
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};
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bool GrSurfaceProxy::isWrapped_ForTesting() const {
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return SkToBool(fTarget);
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}
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bool GrRenderTargetContext::isWrapped_ForTesting() const {
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return fRenderTargetProxy->isWrapped_ForTesting();
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}
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void GrContext::setTextBlobCacheLimit_ForTesting(size_t bytes) {
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fTextBlobCache->setBudget(bytes);
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}
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void GrContext::setTextContextAtlasSizes_ForTesting(const GrDrawOpAtlasConfig* configs) {
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fAtlasGlyphCache->setAtlasSizes_ForTesting(configs);
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}
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///////////////////////////////////////////////////////////////////////////////
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void GrContext::purgeAllUnlockedResources() {
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fResourceCache->purgeAllUnlocked();
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}
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void GrContext::resetGpuStats() const {
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#if GR_GPU_STATS
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fGpu->stats()->reset();
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#endif
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}
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void GrContext::dumpCacheStats(SkString* out) const {
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#if GR_CACHE_STATS
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fResourceCache->dumpStats(out);
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#endif
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}
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void GrContext::dumpCacheStatsKeyValuePairs(SkTArray<SkString>* keys,
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SkTArray<double>* values) const {
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#if GR_CACHE_STATS
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fResourceCache->dumpStatsKeyValuePairs(keys, values);
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#endif
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}
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void GrContext::printCacheStats() const {
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SkString out;
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this->dumpCacheStats(&out);
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SkDebugf("%s", out.c_str());
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}
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void GrContext::dumpGpuStats(SkString* out) const {
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#if GR_GPU_STATS
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return fGpu->stats()->dump(out);
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#endif
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}
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void GrContext::dumpGpuStatsKeyValuePairs(SkTArray<SkString>* keys,
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SkTArray<double>* values) const {
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#if GR_GPU_STATS
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return fGpu->stats()->dumpKeyValuePairs(keys, values);
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#endif
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}
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void GrContext::printGpuStats() const {
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SkString out;
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this->dumpGpuStats(&out);
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SkDebugf("%s", out.c_str());
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}
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sk_sp<SkImage> GrContext::getFontAtlasImage_ForTesting(GrMaskFormat format) {
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GrAtlasGlyphCache* cache = this->getAtlasGlyphCache();
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sk_sp<GrTextureProxy> proxy = cache->getProxy(format);
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if (!proxy) {
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return nullptr;
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}
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SkASSERT(proxy->priv().isExact());
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sk_sp<SkImage> image(new SkImage_Gpu(this, kNeedNewImageUniqueID, kPremul_SkAlphaType,
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std::move(proxy), nullptr, SkBudgeted::kNo));
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return image;
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}
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#if GR_GPU_STATS
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void GrGpu::Stats::dump(SkString* out) {
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out->appendf("Render Target Binds: %d\n", fRenderTargetBinds);
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out->appendf("Shader Compilations: %d\n", fShaderCompilations);
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out->appendf("Textures Created: %d\n", fTextureCreates);
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out->appendf("Texture Uploads: %d\n", fTextureUploads);
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out->appendf("Transfers to Texture: %d\n", fTransfersToTexture);
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out->appendf("Stencil Buffer Creates: %d\n", fStencilAttachmentCreates);
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out->appendf("Number of draws: %d\n", fNumDraws);
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}
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void GrGpu::Stats::dumpKeyValuePairs(SkTArray<SkString>* keys, SkTArray<double>* values) {
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keys->push_back(SkString("render_target_binds")); values->push_back(fRenderTargetBinds);
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keys->push_back(SkString("shader_compilations")); values->push_back(fShaderCompilations);
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keys->push_back(SkString("texture_uploads")); values->push_back(fTextureUploads);
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keys->push_back(SkString("number_of_draws")); values->push_back(fNumDraws);
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keys->push_back(SkString("number_of_failed_draws")); values->push_back(fNumFailedDraws);
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}
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#endif
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#if GR_CACHE_STATS
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void GrResourceCache::getStats(Stats* stats) const {
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stats->reset();
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stats->fTotal = this->getResourceCount();
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stats->fNumNonPurgeable = fNonpurgeableResources.count();
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stats->fNumPurgeable = fPurgeableQueue.count();
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for (int i = 0; i < fNonpurgeableResources.count(); ++i) {
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stats->update(fNonpurgeableResources[i]);
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}
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for (int i = 0; i < fPurgeableQueue.count(); ++i) {
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stats->update(fPurgeableQueue.at(i));
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}
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}
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void GrResourceCache::dumpStats(SkString* out) const {
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this->validate();
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Stats stats;
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this->getStats(&stats);
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float countUtilization = (100.f * fBudgetedCount) / fMaxCount;
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float byteUtilization = (100.f * fBudgetedBytes) / fMaxBytes;
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out->appendf("Budget: %d items %d bytes\n", fMaxCount, (int)fMaxBytes);
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out->appendf("\t\tEntry Count: current %d"
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" (%d budgeted, %d wrapped, %d locked, %d scratch %.2g%% full), high %d\n",
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stats.fTotal, fBudgetedCount, stats.fWrapped, stats.fNumNonPurgeable,
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stats.fScratch, countUtilization, fHighWaterCount);
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out->appendf("\t\tEntry Bytes: current %d (budgeted %d, %.2g%% full, %d unbudgeted) high %d\n",
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SkToInt(fBytes), SkToInt(fBudgetedBytes), byteUtilization,
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SkToInt(stats.fUnbudgetedSize), SkToInt(fHighWaterBytes));
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}
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void GrResourceCache::dumpStatsKeyValuePairs(SkTArray<SkString>* keys,
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SkTArray<double>* values) const {
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this->validate();
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Stats stats;
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this->getStats(&stats);
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keys->push_back(SkString("gpu_cache_purgable_entries")); values->push_back(stats.fNumPurgeable);
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}
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#endif
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///////////////////////////////////////////////////////////////////////////////
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void GrResourceCache::changeTimestamp(uint32_t newTimestamp) { fTimestamp = newTimestamp; }
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#ifdef SK_DEBUG
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int GrResourceCache::countUniqueKeysWithTag(const char* tag) const {
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int count = 0;
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UniqueHash::ConstIter iter(&fUniqueHash);
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while (!iter.done()) {
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if (0 == strcmp(tag, (*iter).getUniqueKey().tag())) {
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++count;
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}
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++iter;
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}
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return count;
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}
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#endif
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///////////////////////////////////////////////////////////////////////////////
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#define ASSERT_SINGLE_OWNER \
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SkDEBUGCODE(GrSingleOwner::AutoEnforce debug_SingleOwner(fRenderTargetContext->singleOwner());)
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uint32_t GrRenderTargetContextPriv::testingOnly_addLegacyMeshDrawOp(
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GrPaint&& paint,
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GrAAType aaType,
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std::unique_ptr<GrLegacyMeshDrawOp> op,
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const GrUserStencilSettings* uss,
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bool snapToCenters) {
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ASSERT_SINGLE_OWNER
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if (fRenderTargetContext->drawingManager()->wasAbandoned()) {
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return SK_InvalidUniqueID;
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}
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SkDEBUGCODE(fRenderTargetContext->validate());
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GR_AUDIT_TRAIL_AUTO_FRAME(fRenderTargetContext->fAuditTrail,
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"GrRenderTargetContext::testingOnly_addLegacyMeshDrawOp");
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GrPipelineBuilder pipelineBuilder(std::move(paint), aaType);
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if (uss) {
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pipelineBuilder.setUserStencil(uss);
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}
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pipelineBuilder.setSnapVerticesToPixelCenters(snapToCenters);
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return fRenderTargetContext->addLegacyMeshDrawOp(std::move(pipelineBuilder), GrNoClip(),
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std::move(op));
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}
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uint32_t GrRenderTargetContextPriv::testingOnly_addDrawOp(std::unique_ptr<GrDrawOp> op) {
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ASSERT_SINGLE_OWNER
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if (fRenderTargetContext->drawingManager()->wasAbandoned()) {
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return SK_InvalidUniqueID;
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}
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SkDEBUGCODE(fRenderTargetContext->validate());
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GR_AUDIT_TRAIL_AUTO_FRAME(fRenderTargetContext->fAuditTrail,
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"GrRenderTargetContext::testingOnly_addDrawOp");
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return fRenderTargetContext->addDrawOp(GrNoClip(), std::move(op));
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}
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#undef ASSERT_SINGLE_OWNER
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///////////////////////////////////////////////////////////////////////////////
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GrRenderTargetFlags GrRenderTargetProxy::testingOnly_getFlags() const {
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return fRenderTargetFlags;
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}
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//////////////////////////////////////////////////////////////////////////////
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void GrContextPriv::testingOnly_flushAndRemoveOnFlushCallbackObject(GrOnFlushCallbackObject* cb) {
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fContext->flush();
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fContext->fDrawingManager->testingOnly_removeOnFlushCallbackObject(cb);
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}
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void GrDrawingManager::testingOnly_removeOnFlushCallbackObject(GrOnFlushCallbackObject* cb) {
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int n = std::find(fOnFlushCBObjects.begin(), fOnFlushCBObjects.end(), cb) -
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fOnFlushCBObjects.begin();
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SkASSERT(n < fOnFlushCBObjects.count());
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fOnFlushCBObjects.removeShuffle(n);
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}
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//////////////////////////////////////////////////////////////////////////////
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#define DRAW_OP_TEST_EXTERN(Op) \
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extern std::unique_ptr<GrDrawOp> Op##__Test(GrPaint&&, SkRandom*, GrContext*, GrFSAAType);
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#define LEGACY_MESH_DRAW_OP_TEST_EXTERN(Op) \
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extern std::unique_ptr<GrLegacyMeshDrawOp> Op##__Test(SkRandom*, GrContext*);
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#define DRAW_OP_TEST_ENTRY(Op) Op##__Test
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LEGACY_MESH_DRAW_OP_TEST_EXTERN(AAFlatteningConvexPathOp)
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LEGACY_MESH_DRAW_OP_TEST_EXTERN(AnalyticRectOp);
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LEGACY_MESH_DRAW_OP_TEST_EXTERN(DashOp);
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LEGACY_MESH_DRAW_OP_TEST_EXTERN(DefaultPathOp);
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LEGACY_MESH_DRAW_OP_TEST_EXTERN(GrDrawAtlasOp);
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LEGACY_MESH_DRAW_OP_TEST_EXTERN(SmallPathOp);
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LEGACY_MESH_DRAW_OP_TEST_EXTERN(TesselatingPathOp);
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LEGACY_MESH_DRAW_OP_TEST_EXTERN(TextBlobOp);
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LEGACY_MESH_DRAW_OP_TEST_EXTERN(VerticesOp);
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DRAW_OP_TEST_EXTERN(AAConvexPathOp);
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DRAW_OP_TEST_EXTERN(AAFillRectOp)
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DRAW_OP_TEST_EXTERN(AAHairlineOp);
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DRAW_OP_TEST_EXTERN(AAStrokeRectOp);
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DRAW_OP_TEST_EXTERN(CircleOp)
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DRAW_OP_TEST_EXTERN(DIEllipseOp);
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DRAW_OP_TEST_EXTERN(EllipseOp);
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DRAW_OP_TEST_EXTERN(NonAAFillRectOp)
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DRAW_OP_TEST_EXTERN(NonAAStrokeRectOp);
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DRAW_OP_TEST_EXTERN(RRectOp);
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void GrDrawRandomOp(SkRandom* random, GrRenderTargetContext* renderTargetContext, GrPaint&& paint) {
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GrContext* context = renderTargetContext->surfPriv().getContext();
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using MakeTestLegacyMeshDrawOpFn = std::unique_ptr<GrLegacyMeshDrawOp>(SkRandom*, GrContext*);
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static constexpr MakeTestLegacyMeshDrawOpFn* gLegacyFactories[] = {
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DRAW_OP_TEST_ENTRY(AAFlatteningConvexPathOp),
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DRAW_OP_TEST_ENTRY(AnalyticRectOp),
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DRAW_OP_TEST_ENTRY(DashOp),
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DRAW_OP_TEST_ENTRY(DefaultPathOp),
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DRAW_OP_TEST_ENTRY(GrDrawAtlasOp),
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DRAW_OP_TEST_ENTRY(SmallPathOp),
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DRAW_OP_TEST_ENTRY(TesselatingPathOp),
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DRAW_OP_TEST_ENTRY(TextBlobOp),
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DRAW_OP_TEST_ENTRY(VerticesOp)
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};
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using MakeDrawOpFn = std::unique_ptr<GrDrawOp>(GrPaint&&, SkRandom*, GrContext*, GrFSAAType);
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static constexpr MakeDrawOpFn* gFactories[] = {
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DRAW_OP_TEST_ENTRY(AAConvexPathOp),
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DRAW_OP_TEST_ENTRY(AAFillRectOp),
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DRAW_OP_TEST_ENTRY(AAHairlineOp),
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DRAW_OP_TEST_ENTRY(AAStrokeRectOp),
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DRAW_OP_TEST_ENTRY(CircleOp),
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DRAW_OP_TEST_ENTRY(DIEllipseOp),
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DRAW_OP_TEST_ENTRY(EllipseOp),
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DRAW_OP_TEST_ENTRY(NonAAFillRectOp),
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DRAW_OP_TEST_ENTRY(NonAAStrokeRectOp),
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DRAW_OP_TEST_ENTRY(RRectOp),
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};
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static constexpr size_t kTotal = SK_ARRAY_COUNT(gLegacyFactories) + SK_ARRAY_COUNT(gFactories);
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uint32_t index = random->nextULessThan(static_cast<uint32_t>(kTotal));
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if (index < SK_ARRAY_COUNT(gLegacyFactories)) {
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const GrUserStencilSettings* uss = GrGetRandomStencil(random, context);
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// We don't use kHW because we will hit an assertion if the render target is not
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// multisampled
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static constexpr GrAAType kAATypes[] = {GrAAType::kNone, GrAAType::kCoverage};
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GrAAType aaType = kAATypes[random->nextULessThan(SK_ARRAY_COUNT(kAATypes))];
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bool snapToCenters = random->nextBool();
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auto op = gLegacyFactories[index](random, context);
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SkASSERT(op);
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renderTargetContext->priv().testingOnly_addLegacyMeshDrawOp(
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std::move(paint), aaType, std::move(op), uss, snapToCenters);
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} else {
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auto op = gFactories[index - SK_ARRAY_COUNT(gLegacyFactories)](
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std::move(paint), random, context, renderTargetContext->fsaaType());
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SkASSERT(op);
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renderTargetContext->priv().testingOnly_addDrawOp(std::move(op));
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}
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}
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