skia2/tests/sksl/intrinsics/golden/UintBitsToFloat.metal
John Stiles f64e4075f2 Add support for float/int bitcast intrinsics in Metal.
Change-Id: I7af94d89d349b67b2c070179324fcad7b62e0d1e
Bug: skia:11071
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/342758
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2020-12-10 16:13:38 +00:00

17 lines
425 B
Metal

#include <metal_stdlib>
#include <simd/simd.h>
using namespace metal;
struct Inputs {
uint a;
};
struct Outputs {
float4 sk_FragColor [[color(0)]];
};
fragment Outputs fragmentMain(Inputs _in [[stage_in]], bool _frontFacing [[front_facing]], float4 _fragCoord [[position]]) {
Outputs _outputStruct;
thread Outputs* _out = &_outputStruct;
_out->sk_FragColor.x = as_type<float>(_in.a);
return *_out;
}