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reed@android.com 8f073382bb fix off-by-1 in alpha in colorshader setup
don't promise HasSpan16 if we're supposed to dither



git-svn-id: http://skia.googlecode.com/svn/trunk@526 2bbb7eff-a529-9590-31e7-b0007b416f81
2010-03-11 21:56:16 +00:00
animations first cut at a checkbox 2009-10-21 19:41:10 +00:00
bench update with better fps reporting 2010-02-22 22:03:06 +00:00
experimental convert matrix <--> matrix44 2010-03-01 14:54:05 +00:00
forth more unittests (already found/fixed some bugs) 2009-09-02 02:07:32 +00:00
gm use genericRGB space to ensure that we decode exactly the pixels we encode 2009-07-08 02:54:47 +00:00
include add optional pref-config table to codecs 2010-03-03 21:04:12 +00:00
samplecode add unittests for map() 2010-02-24 22:08:58 +00:00
src fix off-by-1 in alpha in colorshader setup 2010-03-11 21:56:16 +00:00
tests disable 32A->565 + alpha for now, until it handles src-alpha==0 as a noop 2010-03-09 15:21:28 +00:00
tools almost there on gm (need to fix image writes/reads/compares) 2009-06-21 00:49:18 +00:00
vs add new file 2009-12-21 18:34:13 +00:00
xcode use statictextviews to display coordinates in unitmapper 2010-02-08 21:45:03 +00:00
configure.ac Initial automake and autoconf files to build core into libskia.a. 2009-01-06 17:03:16 +00:00
Makefile More SSE2-ification; fix for gcc -msse2. 2009-11-16 21:09:00 +00:00
Makefile.am Initial automake and autoconf files to build core into libskia.a. 2009-01-06 17:03:16 +00:00
README Add a basic README file. 2009-01-13 22:01:54 +00:00

Skia is a complete 2D graphic library for drawing Text, Geometries, and Images.

- 3x3 matrices w/ perspective
- antialiasing, transparency, filters
- shaders, xfermodes, maskfilters, patheffects