skia2/docs/examples/Alpha_Constants_a.cpp
Mike Klein c0bd9f9fe5 rewrite includes to not need so much -Ifoo
Current strategy: everything from the top

Things to look at first are the manual changes:

   - added tools/rewrite_includes.py
   - removed -Idirectives from BUILD.gn
   - various compile.sh simplifications
   - tweak tools/embed_resources.py
   - update gn/find_headers.py to write paths from the top
   - update gn/gn_to_bp.py SkUserConfig.h layout
     so that #include "include/config/SkUserConfig.h" always
     gets the header we want.

No-Presubmit: true
Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Hal Canary <halcanary@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2019-04-24 16:27:11 +00:00

39 lines
1.7 KiB
C++

// Copyright 2019 Google LLC.
// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
#include "tools/fiddle/examples.h"
// HASH=bc9c7ea424d10bbcd1e5a88770d4794e
REG_FIDDLE(Alpha_Constants_a, 256, 128, false, 1) {
void draw(SkCanvas* canvas) {
std::vector<int32_t> srcPixels;
srcPixels.resize(source.height() * source.rowBytes());
SkPixmap pixmap(SkImageInfo::MakeN32Premul(source.width(), source.height()),
&srcPixels.front(), source.rowBytes());
source.readPixels(pixmap, 0, 0);
for (int y = 0; y < 16; ++y) {
for (int x = 0; x < 16; ++x) {
int32_t* blockStart = &srcPixels.front() + y * source.width() * 16 + x * 16;
size_t transparentCount = 0;
for (int fillY = 0; fillY < source.height() / 16; ++fillY) {
for (int fillX = 0; fillX < source.width() / 16; ++fillX) {
const SkColor color = SkUnPreMultiply::PMColorToColor(blockStart[fillX]);
transparentCount += SkColorGetA(color) == SK_AlphaTRANSPARENT;
}
blockStart += source.width();
}
if (transparentCount > 200) {
blockStart = &srcPixels.front() + y * source.width() * 16 + x * 16;
for (int fillY = 0; fillY < source.height() / 16; ++fillY) {
for (int fillX = 0; fillX < source.width() / 16; ++fillX) {
blockStart[fillX] = SK_ColorRED;
}
blockStart += source.width();
}
}
}
}
SkBitmap bitmap;
bitmap.installPixels(pixmap);
canvas->drawBitmap(bitmap, 0, 0);
}
} // END FIDDLE