skia2/docs/examples/Dither_a.cpp
Mike Klein c0bd9f9fe5 rewrite includes to not need so much -Ifoo
Current strategy: everything from the top

Things to look at first are the manual changes:

   - added tools/rewrite_includes.py
   - removed -Idirectives from BUILD.gn
   - various compile.sh simplifications
   - tweak tools/embed_resources.py
   - update gn/find_headers.py to write paths from the top
   - update gn/gn_to_bp.py SkUserConfig.h layout
     so that #include "include/config/SkUserConfig.h" always
     gets the header we want.

No-Presubmit: true
Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Hal Canary <halcanary@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2019-04-24 16:27:11 +00:00

26 lines
979 B
C++

// Copyright 2019 Google LLC.
// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
#include "tools/fiddle/examples.h"
// HASH=8b26507690b71462f44642b911890bbf
REG_FIDDLE(Dither_a, 256, 256, false, 0) {
void draw(SkCanvas* canvas) {
SkBitmap bm16;
bm16.allocPixels(SkImageInfo::Make(32, 32, kRGB_565_SkColorType, kOpaque_SkAlphaType));
SkCanvas c16(bm16);
SkPaint colorPaint;
for (auto dither : { false, true } ) {
colorPaint.setDither(dither);
for (auto colors : { 0xFF333333, 0xFF666666, 0xFF999999, 0xFFCCCCCC } ) {
for (auto mask : { 0xFFFF0000, 0xFF00FF00, 0xFF0000FF, 0xFFFFFFFF } ) {
colorPaint.setColor(colors & mask);
c16.drawRect({0, 0, 8, 4}, colorPaint);
c16.translate(8, 0);
}
c16.translate(-32, 4);
}
}
canvas->scale(8, 8);
canvas->drawBitmap(bm16, 0, 0);
}
} // END FIDDLE