c0bd9f9fe5
Current strategy: everything from the top Things to look at first are the manual changes: - added tools/rewrite_includes.py - removed -Idirectives from BUILD.gn - various compile.sh simplifications - tweak tools/embed_resources.py - update gn/find_headers.py to write paths from the top - update gn/gn_to_bp.py SkUserConfig.h layout so that #include "include/config/SkUserConfig.h" always gets the header we want. No-Presubmit: true Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706 Commit-Queue: Mike Klein <mtklein@google.com> Reviewed-by: Hal Canary <halcanary@google.com> Reviewed-by: Brian Osman <brianosman@google.com> Reviewed-by: Florin Malita <fmalita@chromium.org>
27 lines
1.1 KiB
C++
27 lines
1.1 KiB
C++
// Copyright 2019 Google LLC.
|
|
// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
|
|
#include "tools/fiddle/examples.h"
|
|
// HASH=8e3c8a9c1d0d2e9b8bf66e24d274f792
|
|
REG_FIDDLE(Pixmap_scalePixels, 256, 256, false, 3) {
|
|
void draw(SkCanvas* canvas) {
|
|
SkImageInfo info = SkImageInfo::MakeN32Premul(image->width(), image->height());
|
|
std::vector<int32_t> srcPixels;
|
|
int rowBytes = image->width() * 4;
|
|
srcPixels.resize(image->height() * rowBytes);
|
|
SkPixmap pixmap(info, (const void*) &srcPixels.front(), rowBytes);
|
|
image->readPixels(pixmap, 0, 0);
|
|
for (int offset : { 32, 64, 96 } ) {
|
|
info = SkImageInfo::MakeN32Premul(image->width() + offset, image->height());
|
|
rowBytes = info.width() * 4;
|
|
std::vector<int32_t> dstPixels;
|
|
dstPixels.resize(image->height() * rowBytes);
|
|
SkPixmap dstmap(info, &dstPixels.front(), rowBytes);
|
|
pixmap.scalePixels(dstmap, kMedium_SkFilterQuality);
|
|
SkBitmap bitmap;
|
|
bitmap.installPixels(dstmap);
|
|
canvas->translate(32, 32);
|
|
canvas->drawBitmap(bitmap, 0, 0);
|
|
}
|
|
}
|
|
} // END FIDDLE
|