skia2/include/gpu/gl
Robert Phillips 8f259a0329 Add BC1_RGB8_UNORM support
This is working in the GL and Vulkan back ends. MacOS only supports the RGBA8 variants.
For mobile devices, probably only nVidia GPUs will support this.

Bug: skia:9680
Change-Id: I9d886b72232a031603e93e46059a97a8aa288b3c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/261093
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2019-12-20 21:41:09 +00:00
..
GrGLAssembleHelpers.h rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
GrGLAssembleInterface.h rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
GrGLConfig_chrome.h Infer GL null buffer hint usage from whether on command buffer or WebGL. 2018-12-19 20:28:05 +00:00
GrGLConfig.h rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
GrGLExtensions.h rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
GrGLFunctions.h Add GL_QCOM_TILED_RENDERING as an optional interface 2019-10-07 18:42:01 +00:00
GrGLInterface.h Add GL_QCOM_TILED_RENDERING as an optional interface 2019-10-07 18:42:01 +00:00
GrGLTypes.h Add BC1_RGB8_UNORM support 2019-12-20 21:41:09 +00:00