skia2/include/utils/SkAnimCodecPlayer.h
Leon Scroggins bc098ef6d4 Handle EXIF orientation in SkAnimCodecPlayer
Bug: skia:10914

SkAnimCodecPlayer:
- Properly handle orientation, whether the image is still or not
- Mark const methods as const
- Fix seek() so that if you seek to the duration of frame 0, it will
  show frame 1
- Fix the SkImageInfo so if the first frame is opaque, but following
  frames are not, those frames can still be decoded

resources:
- Rename "webp-animated.webp" to "stoplight.webp", which better
  describes the animation
  - Update test files accordingly
- Add "stoplight_h.webp", which is the same animation with an EXIF
  that converts it to a horizontal stoplight

AnimCodecPlayer test:
- Test the new image files
- Verify SkAnimCodecPlayer::dimensions behaves as expected
- Remove extra debugging line
- Provide better error messages

AnimCodecPlayerExifGM:
- Add a new GM that shows all frames of the new animation with an EXIF
  orientation
- Add a new GM that shows all frames of an animation with an opaque
  first frame followed by frames with alpha

Change-Id: I43cf91c16d52aa1901eef8e13e1e644eea6058b3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/332753
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
2020-11-12 14:43:47 +00:00

61 lines
1.8 KiB
C++

/*
* Copyright 2018 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkAnimCodecPlayer_DEFINED
#define SkAnimCodecPlayer_DEFINED
#include "include/codec/SkCodec.h"
class SkImage;
class SkAnimCodecPlayer {
public:
SkAnimCodecPlayer(std::unique_ptr<SkCodec> codec);
~SkAnimCodecPlayer();
/**
* Returns the current frame of the animation. This defaults to the first frame for
* animated codecs (i.e. msec = 0). Calling this multiple times (without calling seek())
* will always return the same image object (or null if there was an error).
*/
sk_sp<SkImage> getFrame();
/**
* Return the size of the image(s) that will be returned by getFrame().
*/
SkISize dimensions() const;
/**
* Returns the total duration of the animation in milliseconds. Returns 0 for a single-frame
* image.
*/
uint32_t duration() const { return fTotalDuration; }
/**
* Finds the closest frame associated with the time code (in milliseconds) and sets that
* to be the current frame (call getFrame() to retrieve that image).
* Returns true iff this call to seek() changed the "current frame" for the animation.
* Thus if seek() returns false, then getFrame() will return the same image as it did
* before this call to seek().
*/
bool seek(uint32_t msec);
private:
std::unique_ptr<SkCodec> fCodec;
SkImageInfo fImageInfo;
std::vector<SkCodec::FrameInfo> fFrameInfos;
std::vector<sk_sp<SkImage> > fImages;
int fCurrIndex = 0;
uint32_t fTotalDuration;
sk_sp<SkImage> getFrameAt(int index);
};
#endif