2a4952dcce
Change-Id: Iab04e4915715bad56b795993022b24a137339daf Reviewed-on: https://skia-review.googlesource.com/c/skia/+/324125 Reviewed-by: John Stiles <johnstiles@google.com> Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
1850 lines
72 KiB
C++
1850 lines
72 KiB
C++
/*
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* Copyright 2016 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "src/sksl/SkSLMetalCodeGenerator.h"
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#include "src/sksl/SkSLCompiler.h"
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#include "src/sksl/ir/SkSLExpressionStatement.h"
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#include "src/sksl/ir/SkSLExtension.h"
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#include "src/sksl/ir/SkSLIndexExpression.h"
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#include "src/sksl/ir/SkSLModifiersDeclaration.h"
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#include "src/sksl/ir/SkSLNop.h"
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#include "src/sksl/ir/SkSLVariableReference.h"
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#include <algorithm>
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namespace SkSL {
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class MetalCodeGenerator::GlobalStructVisitor {
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public:
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virtual ~GlobalStructVisitor() = default;
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virtual void VisitInterfaceBlock(const InterfaceBlock& block, const String& blockName) = 0;
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virtual void VisitTexture(const Type& type, const String& name) = 0;
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virtual void VisitSampler(const Type& type, const String& name) = 0;
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virtual void VisitVariable(const Variable& var, const Expression* value) = 0;
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};
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void MetalCodeGenerator::setupIntrinsics() {
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#define METAL(x) std::make_pair(kMetal_IntrinsicKind, k ## x ## _MetalIntrinsic)
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#define SPECIAL(x) std::make_pair(kSpecial_IntrinsicKind, k ## x ## _SpecialIntrinsic)
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fIntrinsicMap[String("sample")] = SPECIAL(Texture);
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fIntrinsicMap[String("mod")] = SPECIAL(Mod);
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fIntrinsicMap[String("equal")] = METAL(Equal);
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fIntrinsicMap[String("notEqual")] = METAL(NotEqual);
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fIntrinsicMap[String("lessThan")] = METAL(LessThan);
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fIntrinsicMap[String("lessThanEqual")] = METAL(LessThanEqual);
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fIntrinsicMap[String("greaterThan")] = METAL(GreaterThan);
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fIntrinsicMap[String("greaterThanEqual")] = METAL(GreaterThanEqual);
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}
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void MetalCodeGenerator::write(const char* s) {
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if (!s[0]) {
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return;
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}
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if (fAtLineStart) {
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for (int i = 0; i < fIndentation; i++) {
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fOut->writeText(" ");
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}
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}
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fOut->writeText(s);
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fAtLineStart = false;
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}
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void MetalCodeGenerator::writeLine(const char* s) {
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this->write(s);
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fOut->writeText(fLineEnding);
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fAtLineStart = true;
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}
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void MetalCodeGenerator::write(const String& s) {
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this->write(s.c_str());
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}
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void MetalCodeGenerator::writeLine(const String& s) {
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this->writeLine(s.c_str());
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}
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void MetalCodeGenerator::writeLine() {
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this->writeLine("");
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}
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void MetalCodeGenerator::writeExtension(const Extension& ext) {
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this->writeLine("#extension " + ext.name() + " : enable");
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}
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String MetalCodeGenerator::typeName(const Type& type) {
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switch (type.typeKind()) {
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case Type::TypeKind::kVector:
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return this->typeName(type.componentType()) + to_string(type.columns());
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case Type::TypeKind::kMatrix:
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return this->typeName(type.componentType()) + to_string(type.columns()) + "x" +
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to_string(type.rows());
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case Type::TypeKind::kSampler:
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return "texture2d<float>"; // FIXME - support other texture types;
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default:
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if (type == *fContext.fHalf_Type) {
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// FIXME - Currently only supporting floats in MSL to avoid type coercion issues.
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return fContext.fFloat_Type->name();
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} else if (type == *fContext.fByte_Type) {
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return "char";
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} else if (type == *fContext.fUByte_Type) {
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return "uchar";
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} else {
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return type.name();
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}
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}
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}
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void MetalCodeGenerator::writeType(const Type& type) {
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if (type.typeKind() == Type::TypeKind::kStruct) {
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for (const Type* search : fWrittenStructs) {
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if (*search == type) {
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// already written
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this->write(type.name());
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return;
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}
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}
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fWrittenStructs.push_back(&type);
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this->writeLine("struct " + type.name() + " {");
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fIndentation++;
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this->writeFields(type.fields(), type.fOffset);
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fIndentation--;
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this->write("}");
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} else {
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this->write(this->typeName(type));
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}
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}
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void MetalCodeGenerator::writeExpression(const Expression& expr, Precedence parentPrecedence) {
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switch (expr.kind()) {
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case Expression::Kind::kBinary:
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this->writeBinaryExpression(expr.as<BinaryExpression>(), parentPrecedence);
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break;
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case Expression::Kind::kBoolLiteral:
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this->writeBoolLiteral(expr.as<BoolLiteral>());
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break;
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case Expression::Kind::kConstructor:
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this->writeConstructor(expr.as<Constructor>(), parentPrecedence);
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break;
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case Expression::Kind::kIntLiteral:
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this->writeIntLiteral(expr.as<IntLiteral>());
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break;
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case Expression::Kind::kFieldAccess:
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this->writeFieldAccess(expr.as<FieldAccess>());
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break;
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case Expression::Kind::kFloatLiteral:
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this->writeFloatLiteral(expr.as<FloatLiteral>());
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break;
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case Expression::Kind::kFunctionCall:
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this->writeFunctionCall(expr.as<FunctionCall>());
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break;
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case Expression::Kind::kPrefix:
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this->writePrefixExpression(expr.as<PrefixExpression>(), parentPrecedence);
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break;
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case Expression::Kind::kPostfix:
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this->writePostfixExpression(expr.as<PostfixExpression>(), parentPrecedence);
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break;
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case Expression::Kind::kSetting:
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this->writeSetting(expr.as<Setting>());
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break;
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case Expression::Kind::kSwizzle:
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this->writeSwizzle(expr.as<Swizzle>());
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break;
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case Expression::Kind::kVariableReference:
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this->writeVariableReference(expr.as<VariableReference>());
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break;
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case Expression::Kind::kTernary:
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this->writeTernaryExpression(expr.as<TernaryExpression>(), parentPrecedence);
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break;
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case Expression::Kind::kIndex:
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this->writeIndexExpression(expr.as<IndexExpression>());
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break;
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default:
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#ifdef SK_DEBUG
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ABORT("unsupported expression: %s", expr.description().c_str());
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#endif
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break;
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}
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}
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void MetalCodeGenerator::writeIntrinsicCall(const FunctionCall& c) {
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auto i = fIntrinsicMap.find(c.function().name());
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SkASSERT(i != fIntrinsicMap.end());
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Intrinsic intrinsic = i->second;
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int32_t intrinsicId = intrinsic.second;
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switch (intrinsic.first) {
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case kSpecial_IntrinsicKind:
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return this->writeSpecialIntrinsic(c, (SpecialIntrinsic) intrinsicId);
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break;
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case kMetal_IntrinsicKind:
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this->writeExpression(*c.arguments()[0], kSequence_Precedence);
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switch ((MetalIntrinsic) intrinsicId) {
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case kEqual_MetalIntrinsic:
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this->write(" == ");
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break;
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case kNotEqual_MetalIntrinsic:
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this->write(" != ");
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break;
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case kLessThan_MetalIntrinsic:
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this->write(" < ");
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break;
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case kLessThanEqual_MetalIntrinsic:
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this->write(" <= ");
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break;
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case kGreaterThan_MetalIntrinsic:
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this->write(" > ");
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break;
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case kGreaterThanEqual_MetalIntrinsic:
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this->write(" >= ");
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break;
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default:
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ABORT("unsupported metal intrinsic kind");
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}
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this->writeExpression(*c.arguments()[1], kSequence_Precedence);
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break;
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default:
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ABORT("unsupported intrinsic kind");
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}
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}
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void MetalCodeGenerator::writeFunctionCall(const FunctionCall& c) {
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const FunctionDeclaration& function = c.function();
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const std::vector<std::unique_ptr<Expression>>& arguments = c.arguments();
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const auto& entry = fIntrinsicMap.find(function.name());
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if (entry != fIntrinsicMap.end()) {
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this->writeIntrinsicCall(c);
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return;
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}
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const StringFragment& name = function.name();
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bool builtin = function.isBuiltin();
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if (builtin && name == "atan" && arguments.size() == 2) {
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this->write("atan2");
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} else if (builtin && name == "inversesqrt") {
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this->write("rsqrt");
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} else if (builtin && name == "inverse") {
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SkASSERT(arguments.size() == 1);
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this->writeInverseHack(*arguments[0]);
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} else if (builtin && name == "dFdx") {
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this->write("dfdx");
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} else if (builtin && name == "dFdy") {
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// Flipping Y also negates the Y derivatives.
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this->write((fProgram.fSettings.fFlipY) ? "-dfdy" : "dfdy");
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} else {
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this->writeName(name);
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}
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this->write("(");
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const char* separator = "";
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if (this->requirements(function) & kInputs_Requirement) {
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this->write("_in");
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separator = ", ";
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}
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if (this->requirements(function) & kOutputs_Requirement) {
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this->write(separator);
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this->write("_out");
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separator = ", ";
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}
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if (this->requirements(function) & kUniforms_Requirement) {
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this->write(separator);
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this->write("_uniforms");
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separator = ", ";
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}
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if (this->requirements(function) & kGlobals_Requirement) {
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this->write(separator);
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this->write("_globals");
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separator = ", ";
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}
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if (this->requirements(function) & kFragCoord_Requirement) {
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this->write(separator);
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this->write("_fragCoord");
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separator = ", ";
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}
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const std::vector<Variable*>& parameters = function.parameters();
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for (size_t i = 0; i < arguments.size(); ++i) {
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const Expression& arg = *arguments[i];
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this->write(separator);
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separator = ", ";
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if (parameters[i]->modifiers().fFlags & Modifiers::kOut_Flag) {
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this->write("&");
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}
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this->writeExpression(arg, kSequence_Precedence);
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}
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this->write(")");
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}
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void MetalCodeGenerator::writeInverseHack(const Expression& mat) {
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const Type& type = mat.type();
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const String& typeName = type.name();
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String name = typeName + "_inverse";
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if (type == *fContext.fFloat2x2_Type || type == *fContext.fHalf2x2_Type) {
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if (fWrittenIntrinsics.find(name) == fWrittenIntrinsics.end()) {
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fWrittenIntrinsics.insert(name);
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fExtraFunctions.writeText((
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typeName + " " + name + "(" + typeName + " m) {"
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" return float2x2(m[1][1], -m[0][1], -m[1][0], m[0][0]) * (1/determinant(m));"
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"}"
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).c_str());
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}
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}
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else if (type == *fContext.fFloat3x3_Type || type == *fContext.fHalf3x3_Type) {
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if (fWrittenIntrinsics.find(name) == fWrittenIntrinsics.end()) {
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fWrittenIntrinsics.insert(name);
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fExtraFunctions.writeText((
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typeName + " " + name + "(" + typeName + " m) {"
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" float a00 = m[0][0], a01 = m[0][1], a02 = m[0][2];"
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" float a10 = m[1][0], a11 = m[1][1], a12 = m[1][2];"
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" float a20 = m[2][0], a21 = m[2][1], a22 = m[2][2];"
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" float b01 = a22 * a11 - a12 * a21;"
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" float b11 = -a22 * a10 + a12 * a20;"
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" float b21 = a21 * a10 - a11 * a20;"
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" float det = a00 * b01 + a01 * b11 + a02 * b21;"
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" return " + typeName +
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" (b01, (-a22 * a01 + a02 * a21), (a12 * a01 - a02 * a11),"
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" b11, (a22 * a00 - a02 * a20), (-a12 * a00 + a02 * a10),"
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" b21, (-a21 * a00 + a01 * a20), (a11 * a00 - a01 * a10)) * "
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" (1/det);"
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"}"
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).c_str());
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}
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}
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else if (type == *fContext.fFloat4x4_Type || type == *fContext.fHalf4x4_Type) {
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if (fWrittenIntrinsics.find(name) == fWrittenIntrinsics.end()) {
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fWrittenIntrinsics.insert(name);
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fExtraFunctions.writeText((
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typeName + " " + name + "(" + typeName + " m) {"
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" float a00 = m[0][0], a01 = m[0][1], a02 = m[0][2], a03 = m[0][3];"
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" float a10 = m[1][0], a11 = m[1][1], a12 = m[1][2], a13 = m[1][3];"
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" float a20 = m[2][0], a21 = m[2][1], a22 = m[2][2], a23 = m[2][3];"
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" float a30 = m[3][0], a31 = m[3][1], a32 = m[3][2], a33 = m[3][3];"
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" float b00 = a00 * a11 - a01 * a10;"
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" float b01 = a00 * a12 - a02 * a10;"
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" float b02 = a00 * a13 - a03 * a10;"
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" float b03 = a01 * a12 - a02 * a11;"
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" float b04 = a01 * a13 - a03 * a11;"
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" float b05 = a02 * a13 - a03 * a12;"
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" float b06 = a20 * a31 - a21 * a30;"
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" float b07 = a20 * a32 - a22 * a30;"
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" float b08 = a20 * a33 - a23 * a30;"
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" float b09 = a21 * a32 - a22 * a31;"
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" float b10 = a21 * a33 - a23 * a31;"
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" float b11 = a22 * a33 - a23 * a32;"
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" float det = b00 * b11 - b01 * b10 + b02 * b09 + b03 * b08 - "
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" b04 * b07 + b05 * b06;"
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" return " + typeName + "(a11 * b11 - a12 * b10 + a13 * b09,"
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" a02 * b10 - a01 * b11 - a03 * b09,"
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" a31 * b05 - a32 * b04 + a33 * b03,"
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" a22 * b04 - a21 * b05 - a23 * b03,"
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" a12 * b08 - a10 * b11 - a13 * b07,"
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" a00 * b11 - a02 * b08 + a03 * b07,"
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" a32 * b02 - a30 * b05 - a33 * b01,"
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" a20 * b05 - a22 * b02 + a23 * b01,"
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" a10 * b10 - a11 * b08 + a13 * b06,"
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" a01 * b08 - a00 * b10 - a03 * b06,"
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" a30 * b04 - a31 * b02 + a33 * b00,"
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" a21 * b02 - a20 * b04 - a23 * b00,"
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" a11 * b07 - a10 * b09 - a12 * b06,"
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" a00 * b09 - a01 * b07 + a02 * b06,"
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" a31 * b01 - a30 * b03 - a32 * b00,"
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" a20 * b03 - a21 * b01 + a22 * b00) / det;"
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"}"
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).c_str());
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}
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}
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this->write(name);
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}
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void MetalCodeGenerator::writeSpecialIntrinsic(const FunctionCall & c, SpecialIntrinsic kind) {
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const std::vector<std::unique_ptr<Expression>>& arguments = c.arguments();
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switch (kind) {
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case kTexture_SpecialIntrinsic: {
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this->writeExpression(*arguments[0], kSequence_Precedence);
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this->write(".sample(");
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this->writeExpression(*arguments[0], kSequence_Precedence);
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this->write(SAMPLER_SUFFIX);
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this->write(", ");
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const Type& arg1Type = arguments[1]->type();
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if (arg1Type == *fContext.fFloat3_Type) {
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// have to store the vector in a temp variable to avoid double evaluating it
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String tmpVar = "tmpCoord" + to_string(fVarCount++);
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this->fFunctionHeader += " " + this->typeName(arg1Type) + " " + tmpVar + ";\n";
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this->write("(" + tmpVar + " = ");
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this->writeExpression(*arguments[1], kSequence_Precedence);
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this->write(", " + tmpVar + ".xy / " + tmpVar + ".z))");
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} else {
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SkASSERT(arg1Type == *fContext.fFloat2_Type);
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this->writeExpression(*arguments[1], kSequence_Precedence);
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this->write(")");
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}
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break;
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}
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case kMod_SpecialIntrinsic: {
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// fmod(x, y) in metal calculates x - y * trunc(x / y) instead of x - y * floor(x / y)
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String tmpX = "tmpX" + to_string(fVarCount++);
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String tmpY = "tmpY" + to_string(fVarCount++);
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this->fFunctionHeader += " " + this->typeName(arguments[0]->type()) +
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" " + tmpX + ", " + tmpY + ";\n";
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this->write("(" + tmpX + " = ");
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this->writeExpression(*arguments[0], kSequence_Precedence);
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this->write(", " + tmpY + " = ");
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this->writeExpression(*arguments[1], kSequence_Precedence);
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this->write(", " + tmpX + " - " + tmpY + " * floor(" + tmpX + " / " + tmpY + "))");
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break;
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}
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default:
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ABORT("unsupported special intrinsic kind");
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}
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}
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// Assembles a matrix of type floatRxC by resizing another matrix named `x0`.
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// Cells that don't exist in the source matrix will be populated with identity-matrix values.
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void MetalCodeGenerator::assembleMatrixFromMatrix(const Type& sourceMatrix, int rows, int columns) {
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SkASSERT(rows <= 4);
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SkASSERT(columns <= 4);
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const char* columnSeparator = "";
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for (int c = 0; c < columns; ++c) {
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fExtraFunctions.printf("%sfloat%d(", columnSeparator, rows);
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columnSeparator = "), ";
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// Determine how many values to take from the source matrix for this row.
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int swizzleLength = 0;
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if (c < sourceMatrix.columns()) {
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swizzleLength = std::min<>(rows, sourceMatrix.rows());
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}
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// Emit all the values from the source matrix row.
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bool firstItem;
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switch (swizzleLength) {
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case 0: firstItem = true; break;
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case 1: firstItem = false; fExtraFunctions.printf("x0[%d].x", c); break;
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case 2: firstItem = false; fExtraFunctions.printf("x0[%d].xy", c); break;
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case 3: firstItem = false; fExtraFunctions.printf("x0[%d].xyz", c); break;
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case 4: firstItem = false; fExtraFunctions.printf("x0[%d].xyzw", c); break;
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default: SkUNREACHABLE;
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}
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// Emit the placeholder identity-matrix cells.
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for (int r = swizzleLength; r < rows; ++r) {
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fExtraFunctions.printf("%s%s", firstItem ? "" : ", ", (r == c) ? "1.0" : "0.0");
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firstItem = false;
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}
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}
|
|
|
|
fExtraFunctions.writeText(")");
|
|
}
|
|
|
|
// Assembles a matrix of type floatRxC by concatenating an arbitrary mix of values, named `x0`,
|
|
// `x1`, etc. An error is written if the expression list don't contain exactly R*C scalars.
|
|
void MetalCodeGenerator::assembleMatrixFromExpressions(
|
|
const std::vector<std::unique_ptr<Expression>>& args, int rows, int columns) {
|
|
size_t argIndex = 0;
|
|
int argPosition = 0;
|
|
|
|
const char* columnSeparator = "";
|
|
for (int c = 0; c < columns; ++c) {
|
|
fExtraFunctions.printf("%sfloat%d(", columnSeparator, rows);
|
|
columnSeparator = "), ";
|
|
|
|
const char* rowSeparator = "";
|
|
for (int r = 0; r < rows; ++r) {
|
|
fExtraFunctions.writeText(rowSeparator);
|
|
rowSeparator = ", ";
|
|
|
|
if (argIndex < args.size()) {
|
|
const Type& argType = args[argIndex]->type();
|
|
switch (argType.typeKind()) {
|
|
case Type::TypeKind::kScalar: {
|
|
fExtraFunctions.printf("x%zu", argIndex);
|
|
break;
|
|
}
|
|
case Type::TypeKind::kVector: {
|
|
fExtraFunctions.printf("x%zu[%d]", argIndex, argPosition);
|
|
break;
|
|
}
|
|
case Type::TypeKind::kMatrix: {
|
|
fExtraFunctions.printf("x%zu[%d][%d]", argIndex,
|
|
argPosition / argType.rows(),
|
|
argPosition % argType.rows());
|
|
break;
|
|
}
|
|
default: {
|
|
SkDEBUGFAIL("incorrect type of argument for matrix constructor");
|
|
fExtraFunctions.writeText("<error>");
|
|
break;
|
|
}
|
|
}
|
|
|
|
++argPosition;
|
|
if (argPosition >= argType.columns() * argType.rows()) {
|
|
++argIndex;
|
|
argPosition = 0;
|
|
}
|
|
} else {
|
|
SkDEBUGFAIL("not enough arguments for matrix constructor");
|
|
fExtraFunctions.writeText("<error>");
|
|
}
|
|
}
|
|
}
|
|
|
|
if (argPosition != 0 || argIndex != args.size()) {
|
|
SkDEBUGFAIL("incorrect number of arguments for matrix constructor");
|
|
fExtraFunctions.writeText(", <error>");
|
|
}
|
|
|
|
fExtraFunctions.writeText(")");
|
|
}
|
|
|
|
// Generates a constructor for 'matrix' which reorganizes the input arguments into the proper shape.
|
|
// Keeps track of previously generated constructors so that we won't generate more than one
|
|
// constructor for any given permutation of input argument types. Returns the name of the
|
|
// generated constructor method.
|
|
String MetalCodeGenerator::getMatrixConstructHelper(const Constructor& c) {
|
|
const Type& matrix = c.type();
|
|
int columns = matrix.columns();
|
|
int rows = matrix.rows();
|
|
const std::vector<std::unique_ptr<Expression>>& args = c.arguments();
|
|
|
|
// Create the helper-method name and use it as our lookup key.
|
|
String name;
|
|
name.appendf("float%dx%d_from", columns, rows);
|
|
for (const std::unique_ptr<Expression>& expr : args) {
|
|
name.appendf("_%s", expr->type().displayName().c_str());
|
|
}
|
|
|
|
// If a helper-method has already been synthesized, we don't need to synthesize it again.
|
|
auto [iter, newlyCreated] = fHelpers.insert(name);
|
|
if (!newlyCreated) {
|
|
return name;
|
|
}
|
|
|
|
// Unlike GLSL, Metal requires that matrices are initialized with exactly R vectors of C
|
|
// components apiece. (In Metal 2.0, you can also supply R*C scalars, but you still cannot
|
|
// supply a mixture of scalars and vectors.)
|
|
fExtraFunctions.printf("float%dx%d %s(", columns, rows, name.c_str());
|
|
|
|
size_t argIndex = 0;
|
|
const char* argSeparator = "";
|
|
for (const std::unique_ptr<Expression>& expr : args) {
|
|
fExtraFunctions.printf("%s%s x%zu", argSeparator,
|
|
expr->type().displayName().c_str(), argIndex++);
|
|
argSeparator = ", ";
|
|
}
|
|
|
|
fExtraFunctions.printf(") {\n return float%dx%d(", columns, rows);
|
|
|
|
if (args.size() == 1 && args.front()->type().typeKind() == Type::TypeKind::kMatrix) {
|
|
this->assembleMatrixFromMatrix(args.front()->type(), rows, columns);
|
|
} else {
|
|
this->assembleMatrixFromExpressions(args, rows, columns);
|
|
}
|
|
|
|
fExtraFunctions.writeText(");\n}\n");
|
|
return name;
|
|
}
|
|
|
|
bool MetalCodeGenerator::canCoerce(const Type& t1, const Type& t2) {
|
|
if (t1.columns() != t2.columns() || t1.rows() != t2.rows()) {
|
|
return false;
|
|
}
|
|
if (t1.columns() > 1) {
|
|
return this->canCoerce(t1.componentType(), t2.componentType());
|
|
}
|
|
return t1.isFloat() && t2.isFloat();
|
|
}
|
|
|
|
bool MetalCodeGenerator::matrixConstructHelperIsNeeded(const Constructor& c) {
|
|
// A matrix construct helper is only necessary if we are, in fact, constructing a matrix.
|
|
if (c.type().typeKind() != Type::TypeKind::kMatrix) {
|
|
return false;
|
|
}
|
|
|
|
// GLSL is fairly free-form about inputs to its matrix constructors, but Metal is not; it
|
|
// expects exactly R vectors of C components apiece. (Metal 2.0 also allows a list of R*C
|
|
// scalars.) Some cases are simple to translate and so we handle those inline--e.g. a list of
|
|
// scalars can be constructed trivially. In more complex cases, we generate a helper function
|
|
// that converts our inputs into a properly-shaped matrix.
|
|
// A matrix construct helper method is always used if any input argument is a matrix.
|
|
// Helper methods are also necessary when any argument would span multiple rows. For instance:
|
|
//
|
|
// float2 x = (1, 2);
|
|
// float3x2(x, 3, 4, 5, 6) = | 1 3 5 | = no helper needed; conversion can be done inline
|
|
// | 2 4 6 |
|
|
//
|
|
// float2 x = (2, 3);
|
|
// float3x2(1, x, 4, 5, 6) = | 1 3 5 | = x spans multiple rows; a helper method will be used
|
|
// | 2 4 6 |
|
|
//
|
|
// float4 x = (1, 2, 3, 4);
|
|
// float2x2(x) = | 1 3 | = x spans multiple rows; a helper method will be used
|
|
// | 2 4 |
|
|
//
|
|
|
|
int position = 0;
|
|
for (const std::unique_ptr<Expression>& expr : c.arguments()) {
|
|
// If an input argument is a matrix, we need a helper function.
|
|
if (expr->type().typeKind() == Type::TypeKind::kMatrix) {
|
|
return true;
|
|
}
|
|
position += expr->type().columns();
|
|
if (position > c.type().rows()) {
|
|
// An input argument would span multiple rows; a helper function is required.
|
|
return true;
|
|
}
|
|
if (position == c.type().rows()) {
|
|
// We've advanced to the end of a row. Wrap to the start of the next row.
|
|
position = 0;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
void MetalCodeGenerator::writeConstructor(const Constructor& c, Precedence parentPrecedence) {
|
|
const Type& constructorType = c.type();
|
|
// Handle special cases for single-argument constructors.
|
|
if (c.arguments().size() == 1) {
|
|
// If the type is coercible, emit it directly.
|
|
const Expression& arg = *c.arguments().front();
|
|
const Type& argType = arg.type();
|
|
if (this->canCoerce(constructorType, argType)) {
|
|
this->writeExpression(arg, parentPrecedence);
|
|
return;
|
|
}
|
|
|
|
// Metal supports creating matrices with a scalar on the diagonal via the single-argument
|
|
// matrix constructor.
|
|
if (constructorType.typeKind() == Type::TypeKind::kMatrix && argType.isNumber()) {
|
|
const Type& matrix = constructorType;
|
|
this->write("float");
|
|
this->write(to_string(matrix.columns()));
|
|
this->write("x");
|
|
this->write(to_string(matrix.rows()));
|
|
this->write("(");
|
|
this->writeExpression(arg, parentPrecedence);
|
|
this->write(")");
|
|
return;
|
|
}
|
|
}
|
|
|
|
// Emit and invoke a matrix-constructor helper method if one is necessary.
|
|
if (this->matrixConstructHelperIsNeeded(c)) {
|
|
this->write(this->getMatrixConstructHelper(c));
|
|
this->write("(");
|
|
const char* separator = "";
|
|
for (const std::unique_ptr<Expression>& expr : c.arguments()) {
|
|
this->write(separator);
|
|
separator = ", ";
|
|
this->writeExpression(*expr, kSequence_Precedence);
|
|
}
|
|
this->write(")");
|
|
return;
|
|
}
|
|
|
|
// Explicitly invoke the constructor, passing in the necessary arguments.
|
|
this->writeType(constructorType);
|
|
this->write("(");
|
|
const char* separator = "";
|
|
int scalarCount = 0;
|
|
for (const std::unique_ptr<Expression>& arg : c.arguments()) {
|
|
const Type& argType = arg->type();
|
|
this->write(separator);
|
|
separator = ", ";
|
|
if (constructorType.typeKind() == Type::TypeKind::kMatrix &&
|
|
argType.columns() < constructorType.rows()) {
|
|
// Merge scalars and smaller vectors together.
|
|
if (!scalarCount) {
|
|
this->writeType(constructorType.componentType());
|
|
this->write(to_string(constructorType.rows()));
|
|
this->write("(");
|
|
}
|
|
scalarCount += argType.columns();
|
|
}
|
|
this->writeExpression(*arg, kSequence_Precedence);
|
|
if (scalarCount && scalarCount == constructorType.rows()) {
|
|
this->write(")");
|
|
scalarCount = 0;
|
|
}
|
|
}
|
|
this->write(")");
|
|
}
|
|
|
|
void MetalCodeGenerator::writeFragCoord() {
|
|
if (fRTHeightName.length()) {
|
|
this->write("float4(_fragCoord.x, ");
|
|
this->write(fRTHeightName.c_str());
|
|
this->write(" - _fragCoord.y, 0.0, _fragCoord.w)");
|
|
} else {
|
|
this->write("float4(_fragCoord.x, _fragCoord.y, 0.0, _fragCoord.w)");
|
|
}
|
|
}
|
|
|
|
void MetalCodeGenerator::writeVariableReference(const VariableReference& ref) {
|
|
switch (ref.variable()->modifiers().fLayout.fBuiltin) {
|
|
case SK_FRAGCOLOR_BUILTIN:
|
|
this->write("_out->sk_FragColor");
|
|
break;
|
|
case SK_FRAGCOORD_BUILTIN:
|
|
this->writeFragCoord();
|
|
break;
|
|
case SK_VERTEXID_BUILTIN:
|
|
this->write("sk_VertexID");
|
|
break;
|
|
case SK_INSTANCEID_BUILTIN:
|
|
this->write("sk_InstanceID");
|
|
break;
|
|
case SK_CLOCKWISE_BUILTIN:
|
|
// We'd set the front facing winding in the MTLRenderCommandEncoder to be counter
|
|
// clockwise to match Skia convention.
|
|
this->write(fProgram.fSettings.fFlipY ? "_frontFacing" : "(!_frontFacing)");
|
|
break;
|
|
default:
|
|
const Variable& var = *ref.variable();
|
|
if (var.storage() == Variable::kGlobal_Storage) {
|
|
if (var.modifiers().fFlags & Modifiers::kIn_Flag) {
|
|
this->write("_in.");
|
|
} else if (var.modifiers().fFlags & Modifiers::kOut_Flag) {
|
|
this->write("_out->");
|
|
} else if (var.modifiers().fFlags & Modifiers::kUniform_Flag &&
|
|
var.type().typeKind() != Type::TypeKind::kSampler) {
|
|
this->write("_uniforms.");
|
|
} else {
|
|
this->write("_globals->");
|
|
}
|
|
}
|
|
this->writeName(var.name());
|
|
}
|
|
}
|
|
|
|
void MetalCodeGenerator::writeIndexExpression(const IndexExpression& expr) {
|
|
this->writeExpression(*expr.base(), kPostfix_Precedence);
|
|
this->write("[");
|
|
this->writeExpression(*expr.index(), kTopLevel_Precedence);
|
|
this->write("]");
|
|
}
|
|
|
|
void MetalCodeGenerator::writeFieldAccess(const FieldAccess& f) {
|
|
const Type::Field* field = &f.fBase->type().fields()[f.fFieldIndex];
|
|
if (FieldAccess::kDefault_OwnerKind == f.fOwnerKind) {
|
|
this->writeExpression(*f.fBase, kPostfix_Precedence);
|
|
this->write(".");
|
|
}
|
|
switch (field->fModifiers.fLayout.fBuiltin) {
|
|
case SK_POSITION_BUILTIN:
|
|
this->write("_out->sk_Position");
|
|
break;
|
|
default:
|
|
if (field->fName == "sk_PointSize") {
|
|
this->write("_out->sk_PointSize");
|
|
} else {
|
|
if (FieldAccess::kAnonymousInterfaceBlock_OwnerKind == f.fOwnerKind) {
|
|
this->write("_globals->");
|
|
this->write(fInterfaceBlockNameMap[fInterfaceBlockMap[field]]);
|
|
this->write("->");
|
|
}
|
|
this->writeName(field->fName);
|
|
}
|
|
}
|
|
}
|
|
|
|
void MetalCodeGenerator::writeSwizzle(const Swizzle& swizzle) {
|
|
this->writeExpression(*swizzle.fBase, kPostfix_Precedence);
|
|
this->write(".");
|
|
for (int c : swizzle.fComponents) {
|
|
SkASSERT(c >= 0 && c <= 3);
|
|
this->write(&("x\0y\0z\0w\0"[c * 2]));
|
|
}
|
|
}
|
|
|
|
MetalCodeGenerator::Precedence MetalCodeGenerator::GetBinaryPrecedence(Token::Kind op) {
|
|
switch (op) {
|
|
case Token::Kind::TK_STAR: // fall through
|
|
case Token::Kind::TK_SLASH: // fall through
|
|
case Token::Kind::TK_PERCENT: return MetalCodeGenerator::kMultiplicative_Precedence;
|
|
case Token::Kind::TK_PLUS: // fall through
|
|
case Token::Kind::TK_MINUS: return MetalCodeGenerator::kAdditive_Precedence;
|
|
case Token::Kind::TK_SHL: // fall through
|
|
case Token::Kind::TK_SHR: return MetalCodeGenerator::kShift_Precedence;
|
|
case Token::Kind::TK_LT: // fall through
|
|
case Token::Kind::TK_GT: // fall through
|
|
case Token::Kind::TK_LTEQ: // fall through
|
|
case Token::Kind::TK_GTEQ: return MetalCodeGenerator::kRelational_Precedence;
|
|
case Token::Kind::TK_EQEQ: // fall through
|
|
case Token::Kind::TK_NEQ: return MetalCodeGenerator::kEquality_Precedence;
|
|
case Token::Kind::TK_BITWISEAND: return MetalCodeGenerator::kBitwiseAnd_Precedence;
|
|
case Token::Kind::TK_BITWISEXOR: return MetalCodeGenerator::kBitwiseXor_Precedence;
|
|
case Token::Kind::TK_BITWISEOR: return MetalCodeGenerator::kBitwiseOr_Precedence;
|
|
case Token::Kind::TK_LOGICALAND: return MetalCodeGenerator::kLogicalAnd_Precedence;
|
|
case Token::Kind::TK_LOGICALXOR: return MetalCodeGenerator::kLogicalXor_Precedence;
|
|
case Token::Kind::TK_LOGICALOR: return MetalCodeGenerator::kLogicalOr_Precedence;
|
|
case Token::Kind::TK_EQ: // fall through
|
|
case Token::Kind::TK_PLUSEQ: // fall through
|
|
case Token::Kind::TK_MINUSEQ: // fall through
|
|
case Token::Kind::TK_STAREQ: // fall through
|
|
case Token::Kind::TK_SLASHEQ: // fall through
|
|
case Token::Kind::TK_PERCENTEQ: // fall through
|
|
case Token::Kind::TK_SHLEQ: // fall through
|
|
case Token::Kind::TK_SHREQ: // fall through
|
|
case Token::Kind::TK_LOGICALANDEQ: // fall through
|
|
case Token::Kind::TK_LOGICALXOREQ: // fall through
|
|
case Token::Kind::TK_LOGICALOREQ: // fall through
|
|
case Token::Kind::TK_BITWISEANDEQ: // fall through
|
|
case Token::Kind::TK_BITWISEXOREQ: // fall through
|
|
case Token::Kind::TK_BITWISEOREQ: return MetalCodeGenerator::kAssignment_Precedence;
|
|
case Token::Kind::TK_COMMA: return MetalCodeGenerator::kSequence_Precedence;
|
|
default: ABORT("unsupported binary operator");
|
|
}
|
|
}
|
|
|
|
void MetalCodeGenerator::writeMatrixTimesEqualHelper(const Type& left, const Type& right,
|
|
const Type& result) {
|
|
String key = "TimesEqual" + left.name() + right.name();
|
|
if (fHelpers.find(key) == fHelpers.end()) {
|
|
fExtraFunctions.printf("%s operator*=(thread %s& left, thread const %s& right) {\n"
|
|
" left = left * right;\n"
|
|
" return left;\n"
|
|
"}", String(result.name()).c_str(), String(left.name()).c_str(),
|
|
String(right.name()).c_str());
|
|
}
|
|
}
|
|
|
|
void MetalCodeGenerator::writeBinaryExpression(const BinaryExpression& b,
|
|
Precedence parentPrecedence) {
|
|
const Expression& left = b.left();
|
|
const Expression& right = b.right();
|
|
const Type& leftType = left.type();
|
|
const Type& rightType = right.type();
|
|
Token::Kind op = b.getOperator();
|
|
Precedence precedence = GetBinaryPrecedence(b.getOperator());
|
|
bool needParens = precedence >= parentPrecedence;
|
|
switch (op) {
|
|
case Token::Kind::TK_EQEQ:
|
|
if (leftType.typeKind() == Type::TypeKind::kVector) {
|
|
this->write("all");
|
|
needParens = true;
|
|
}
|
|
break;
|
|
case Token::Kind::TK_NEQ:
|
|
if (leftType.typeKind() == Type::TypeKind::kVector) {
|
|
this->write("any");
|
|
needParens = true;
|
|
}
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
if (needParens) {
|
|
this->write("(");
|
|
}
|
|
if (Compiler::IsAssignment(op) && left.is<VariableReference>() &&
|
|
left.as<VariableReference>().variable()->storage() == Variable::kParameter_Storage &&
|
|
left.as<VariableReference>().variable()->modifiers().fFlags & Modifiers::kOut_Flag) {
|
|
// writing to an out parameter. Since we have to turn those into pointers, we have to
|
|
// dereference it here.
|
|
this->write("*");
|
|
}
|
|
if (op == Token::Kind::TK_STAREQ && leftType.typeKind() == Type::TypeKind::kMatrix &&
|
|
rightType.typeKind() == Type::TypeKind::kMatrix) {
|
|
this->writeMatrixTimesEqualHelper(leftType, rightType, b.type());
|
|
}
|
|
this->writeExpression(left, precedence);
|
|
if (op != Token::Kind::TK_EQ && Compiler::IsAssignment(op) &&
|
|
left.kind() == Expression::Kind::kSwizzle && !left.hasSideEffects()) {
|
|
// This doesn't compile in Metal:
|
|
// float4 x = float4(1);
|
|
// x.xy *= float2x2(...);
|
|
// with the error message "non-const reference cannot bind to vector element",
|
|
// but switching it to x.xy = x.xy * float2x2(...) fixes it. We perform this tranformation
|
|
// as long as the LHS has no side effects, and hope for the best otherwise.
|
|
this->write(" = ");
|
|
this->writeExpression(left, kAssignment_Precedence);
|
|
this->write(" ");
|
|
String opName = Compiler::OperatorName(op);
|
|
SkASSERT(opName.endsWith("="));
|
|
this->write(opName.substr(0, opName.size() - 1).c_str());
|
|
this->write(" ");
|
|
} else {
|
|
this->write(String(" ") + Compiler::OperatorName(op) + " ");
|
|
}
|
|
this->writeExpression(right, precedence);
|
|
if (needParens) {
|
|
this->write(")");
|
|
}
|
|
}
|
|
|
|
void MetalCodeGenerator::writeTernaryExpression(const TernaryExpression& t,
|
|
Precedence parentPrecedence) {
|
|
if (kTernary_Precedence >= parentPrecedence) {
|
|
this->write("(");
|
|
}
|
|
this->writeExpression(*t.test(), kTernary_Precedence);
|
|
this->write(" ? ");
|
|
this->writeExpression(*t.ifTrue(), kTernary_Precedence);
|
|
this->write(" : ");
|
|
this->writeExpression(*t.ifFalse(), kTernary_Precedence);
|
|
if (kTernary_Precedence >= parentPrecedence) {
|
|
this->write(")");
|
|
}
|
|
}
|
|
|
|
void MetalCodeGenerator::writePrefixExpression(const PrefixExpression& p,
|
|
Precedence parentPrecedence) {
|
|
if (kPrefix_Precedence >= parentPrecedence) {
|
|
this->write("(");
|
|
}
|
|
this->write(Compiler::OperatorName(p.fOperator));
|
|
this->writeExpression(*p.fOperand, kPrefix_Precedence);
|
|
if (kPrefix_Precedence >= parentPrecedence) {
|
|
this->write(")");
|
|
}
|
|
}
|
|
|
|
void MetalCodeGenerator::writePostfixExpression(const PostfixExpression& p,
|
|
Precedence parentPrecedence) {
|
|
if (kPostfix_Precedence >= parentPrecedence) {
|
|
this->write("(");
|
|
}
|
|
this->writeExpression(*p.fOperand, kPostfix_Precedence);
|
|
this->write(Compiler::OperatorName(p.fOperator));
|
|
if (kPostfix_Precedence >= parentPrecedence) {
|
|
this->write(")");
|
|
}
|
|
}
|
|
|
|
void MetalCodeGenerator::writeBoolLiteral(const BoolLiteral& b) {
|
|
this->write(b.value() ? "true" : "false");
|
|
}
|
|
|
|
void MetalCodeGenerator::writeIntLiteral(const IntLiteral& i) {
|
|
if (i.type() == *fContext.fUInt_Type) {
|
|
this->write(to_string(i.value() & 0xffffffff) + "u");
|
|
} else {
|
|
this->write(to_string((int32_t) i.value()));
|
|
}
|
|
}
|
|
|
|
void MetalCodeGenerator::writeFloatLiteral(const FloatLiteral& f) {
|
|
this->write(to_string(f.value()));
|
|
}
|
|
|
|
void MetalCodeGenerator::writeSetting(const Setting& s) {
|
|
ABORT("internal error; setting was not folded to a constant during compilation\n");
|
|
}
|
|
|
|
void MetalCodeGenerator::writeFunction(const FunctionDefinition& f) {
|
|
fRTHeightName = fProgram.fInputs.fRTHeight ? "_globals->_anonInterface0->u_skRTHeight" : "";
|
|
const char* separator = "";
|
|
if ("main" == f.fDeclaration.name()) {
|
|
switch (fProgram.fKind) {
|
|
case Program::kFragment_Kind:
|
|
this->write("fragment Outputs fragmentMain");
|
|
break;
|
|
case Program::kVertex_Kind:
|
|
this->write("vertex Outputs vertexMain");
|
|
break;
|
|
default:
|
|
fErrors.error(-1, "unsupported kind of program");
|
|
return;
|
|
}
|
|
this->write("(Inputs _in [[stage_in]]");
|
|
if (-1 != fUniformBuffer) {
|
|
this->write(", constant Uniforms& _uniforms [[buffer(" +
|
|
to_string(fUniformBuffer) + ")]]");
|
|
}
|
|
for (const auto& e : fProgram.elements()) {
|
|
if (e->is<GlobalVarDeclaration>()) {
|
|
const GlobalVarDeclaration& decls = e->as<GlobalVarDeclaration>();
|
|
const VarDeclaration& var = *decls.fDecl;
|
|
if (var.fVar->type().typeKind() == Type::TypeKind::kSampler) {
|
|
if (var.fVar->modifiers().fLayout.fBinding < 0) {
|
|
fErrors.error(decls.fOffset,
|
|
"Metal samplers must have 'layout(binding=...)'");
|
|
return;
|
|
}
|
|
if (var.fVar->type().dimensions() != SpvDim2D) {
|
|
// TODO: Support other texture types (skbug.com/10797)
|
|
fErrors.error(decls.fOffset, "Unsupported texture dimensions");
|
|
return;
|
|
}
|
|
this->write(", texture2d<float> ");
|
|
this->writeName(var.fVar->name());
|
|
this->write("[[texture(");
|
|
this->write(to_string(var.fVar->modifiers().fLayout.fBinding));
|
|
this->write(")]]");
|
|
this->write(", sampler ");
|
|
this->writeName(var.fVar->name());
|
|
this->write(SAMPLER_SUFFIX);
|
|
this->write("[[sampler(");
|
|
this->write(to_string(var.fVar->modifiers().fLayout.fBinding));
|
|
this->write(")]]");
|
|
}
|
|
} else if (e->is<InterfaceBlock>()) {
|
|
const InterfaceBlock& intf = e->as<InterfaceBlock>();
|
|
if ("sk_PerVertex" == intf.fTypeName) {
|
|
continue;
|
|
}
|
|
this->write(", constant ");
|
|
this->writeType(intf.fVariable->type());
|
|
this->write("& " );
|
|
this->write(fInterfaceBlockNameMap[&intf]);
|
|
this->write(" [[buffer(");
|
|
this->write(to_string(intf.fVariable->modifiers().fLayout.fBinding));
|
|
this->write(")]]");
|
|
}
|
|
}
|
|
if (fProgram.fKind == Program::kFragment_Kind) {
|
|
if (fProgram.fInputs.fRTHeight && fInterfaceBlockNameMap.empty()) {
|
|
this->write(", constant sksl_synthetic_uniforms& _anonInterface0 [[buffer(1)]]");
|
|
fRTHeightName = "_anonInterface0.u_skRTHeight";
|
|
}
|
|
this->write(", bool _frontFacing [[front_facing]]");
|
|
this->write(", float4 _fragCoord [[position]]");
|
|
} else if (fProgram.fKind == Program::kVertex_Kind) {
|
|
this->write(", uint sk_VertexID [[vertex_id]], uint sk_InstanceID [[instance_id]]");
|
|
}
|
|
separator = ", ";
|
|
} else {
|
|
this->writeType(f.fDeclaration.returnType());
|
|
this->write(" ");
|
|
this->writeName(f.fDeclaration.name());
|
|
this->write("(");
|
|
Requirements requirements = this->requirements(f.fDeclaration);
|
|
if (requirements & kInputs_Requirement) {
|
|
this->write("Inputs _in");
|
|
separator = ", ";
|
|
}
|
|
if (requirements & kOutputs_Requirement) {
|
|
this->write(separator);
|
|
this->write("thread Outputs* _out");
|
|
separator = ", ";
|
|
}
|
|
if (requirements & kUniforms_Requirement) {
|
|
this->write(separator);
|
|
this->write("Uniforms _uniforms");
|
|
separator = ", ";
|
|
}
|
|
if (requirements & kGlobals_Requirement) {
|
|
this->write(separator);
|
|
this->write("thread Globals* _globals");
|
|
separator = ", ";
|
|
}
|
|
if (requirements & kFragCoord_Requirement) {
|
|
this->write(separator);
|
|
this->write("float4 _fragCoord");
|
|
separator = ", ";
|
|
}
|
|
}
|
|
for (const auto& param : f.fDeclaration.parameters()) {
|
|
this->write(separator);
|
|
separator = ", ";
|
|
this->writeModifiers(param->modifiers(), false);
|
|
std::vector<int> sizes;
|
|
const Type* type = ¶m->type();
|
|
while (type->typeKind() == Type::TypeKind::kArray) {
|
|
sizes.push_back(type->columns());
|
|
type = &type->componentType();
|
|
}
|
|
this->writeType(*type);
|
|
if (param->modifiers().fFlags & Modifiers::kOut_Flag) {
|
|
this->write("*");
|
|
}
|
|
this->write(" ");
|
|
this->writeName(param->name());
|
|
for (int s : sizes) {
|
|
if (s == Type::kUnsizedArray) {
|
|
this->write("[]");
|
|
} else {
|
|
this->write("[" + to_string(s) + "]");
|
|
}
|
|
}
|
|
}
|
|
this->writeLine(") {");
|
|
|
|
SkASSERT(!fProgram.fSettings.fFragColorIsInOut);
|
|
|
|
if (f.fDeclaration.name() == "main") {
|
|
this->writeGlobalInit();
|
|
this->writeLine(" Outputs _outputStruct;");
|
|
this->writeLine(" thread Outputs* _out = &_outputStruct;");
|
|
}
|
|
|
|
fFunctionHeader = "";
|
|
OutputStream* oldOut = fOut;
|
|
StringStream buffer;
|
|
fOut = &buffer;
|
|
fIndentation++;
|
|
for (const std::unique_ptr<Statement>& stmt : f.fBody->as<Block>().children()) {
|
|
if (!stmt->isEmpty()) {
|
|
this->writeStatement(*stmt);
|
|
this->writeLine();
|
|
}
|
|
}
|
|
if (f.fDeclaration.name() == "main") {
|
|
switch (fProgram.fKind) {
|
|
case Program::kFragment_Kind:
|
|
this->writeLine("return *_out;");
|
|
break;
|
|
case Program::kVertex_Kind:
|
|
this->writeLine("_out->sk_Position.y = -_out->sk_Position.y;");
|
|
this->writeLine("return *_out;"); // FIXME - detect if function already has return
|
|
break;
|
|
default:
|
|
SkDEBUGFAIL("unsupported kind of program");
|
|
}
|
|
}
|
|
fIndentation--;
|
|
this->writeLine("}");
|
|
|
|
fOut = oldOut;
|
|
this->write(fFunctionHeader);
|
|
this->write(buffer.str());
|
|
}
|
|
|
|
void MetalCodeGenerator::writeModifiers(const Modifiers& modifiers,
|
|
bool globalContext) {
|
|
if (modifiers.fFlags & Modifiers::kOut_Flag) {
|
|
this->write("thread ");
|
|
}
|
|
if (modifiers.fFlags & Modifiers::kConst_Flag) {
|
|
this->write("constant ");
|
|
}
|
|
}
|
|
|
|
void MetalCodeGenerator::writeInterfaceBlock(const InterfaceBlock& intf) {
|
|
if ("sk_PerVertex" == intf.fTypeName) {
|
|
return;
|
|
}
|
|
this->writeModifiers(intf.fVariable->modifiers(), true);
|
|
this->write("struct ");
|
|
this->writeLine(intf.fTypeName + " {");
|
|
const Type* structType = &intf.fVariable->type();
|
|
fWrittenStructs.push_back(structType);
|
|
while (structType->typeKind() == Type::TypeKind::kArray) {
|
|
structType = &structType->componentType();
|
|
}
|
|
fIndentation++;
|
|
writeFields(structType->fields(), structType->fOffset, &intf);
|
|
if (fProgram.fInputs.fRTHeight) {
|
|
this->writeLine("float u_skRTHeight;");
|
|
}
|
|
fIndentation--;
|
|
this->write("}");
|
|
if (intf.fInstanceName.size()) {
|
|
this->write(" ");
|
|
this->write(intf.fInstanceName);
|
|
for (const auto& size : intf.fSizes) {
|
|
this->write("[");
|
|
if (size) {
|
|
this->writeExpression(*size, kTopLevel_Precedence);
|
|
}
|
|
this->write("]");
|
|
}
|
|
fInterfaceBlockNameMap[&intf] = intf.fInstanceName;
|
|
} else {
|
|
fInterfaceBlockNameMap[&intf] = "_anonInterface" + to_string(fAnonInterfaceCount++);
|
|
}
|
|
this->writeLine(";");
|
|
}
|
|
|
|
void MetalCodeGenerator::writeFields(const std::vector<Type::Field>& fields, int parentOffset,
|
|
const InterfaceBlock* parentIntf) {
|
|
MemoryLayout memoryLayout(MemoryLayout::kMetal_Standard);
|
|
int currentOffset = 0;
|
|
for (const auto& field: fields) {
|
|
int fieldOffset = field.fModifiers.fLayout.fOffset;
|
|
const Type* fieldType = field.fType;
|
|
if (fieldOffset != -1) {
|
|
if (currentOffset > fieldOffset) {
|
|
fErrors.error(parentOffset,
|
|
"offset of field '" + field.fName + "' must be at least " +
|
|
to_string((int) currentOffset));
|
|
return;
|
|
} else if (currentOffset < fieldOffset) {
|
|
this->write("char pad");
|
|
this->write(to_string(fPaddingCount++));
|
|
this->write("[");
|
|
this->write(to_string(fieldOffset - currentOffset));
|
|
this->writeLine("];");
|
|
currentOffset = fieldOffset;
|
|
}
|
|
int alignment = memoryLayout.alignment(*fieldType);
|
|
if (fieldOffset % alignment) {
|
|
fErrors.error(parentOffset,
|
|
"offset of field '" + field.fName + "' must be a multiple of " +
|
|
to_string((int) alignment));
|
|
return;
|
|
}
|
|
}
|
|
size_t fieldSize = memoryLayout.size(*fieldType);
|
|
if (fieldSize > static_cast<size_t>(std::numeric_limits<int>::max() - currentOffset)) {
|
|
fErrors.error(parentOffset, "field offset overflow");
|
|
return;
|
|
}
|
|
currentOffset += fieldSize;
|
|
std::vector<int> sizes;
|
|
while (fieldType->typeKind() == Type::TypeKind::kArray) {
|
|
sizes.push_back(fieldType->columns());
|
|
fieldType = &fieldType->componentType();
|
|
}
|
|
this->writeModifiers(field.fModifiers, false);
|
|
this->writeType(*fieldType);
|
|
this->write(" ");
|
|
this->writeName(field.fName);
|
|
for (int s : sizes) {
|
|
if (s == Type::kUnsizedArray) {
|
|
this->write("[]");
|
|
} else {
|
|
this->write("[" + to_string(s) + "]");
|
|
}
|
|
}
|
|
this->writeLine(";");
|
|
if (parentIntf) {
|
|
fInterfaceBlockMap[&field] = parentIntf;
|
|
}
|
|
}
|
|
}
|
|
|
|
void MetalCodeGenerator::writeVarInitializer(const Variable& var, const Expression& value) {
|
|
this->writeExpression(value, kTopLevel_Precedence);
|
|
}
|
|
|
|
void MetalCodeGenerator::writeName(const String& name) {
|
|
if (fReservedWords.find(name) != fReservedWords.end()) {
|
|
this->write("_"); // adding underscore before name to avoid conflict with reserved words
|
|
}
|
|
this->write(name);
|
|
}
|
|
|
|
void MetalCodeGenerator::writeVarDeclaration(const VarDeclaration& var, bool global) {
|
|
if (global && !(var.fVar->modifiers().fFlags & Modifiers::kConst_Flag)) {
|
|
return;
|
|
}
|
|
this->writeModifiers(var.fVar->modifiers(), global);
|
|
this->writeType(var.fBaseType);
|
|
this->write(" ");
|
|
this->writeName(var.fVar->name());
|
|
for (const auto& size : var.fSizes) {
|
|
this->write("[");
|
|
if (size) {
|
|
this->writeExpression(*size, kTopLevel_Precedence);
|
|
}
|
|
this->write("]");
|
|
}
|
|
if (var.fValue) {
|
|
this->write(" = ");
|
|
this->writeVarInitializer(*var.fVar, *var.fValue);
|
|
}
|
|
this->write(";");
|
|
}
|
|
|
|
void MetalCodeGenerator::writeStatement(const Statement& s) {
|
|
switch (s.kind()) {
|
|
case Statement::Kind::kBlock:
|
|
this->writeBlock(s.as<Block>());
|
|
break;
|
|
case Statement::Kind::kExpression:
|
|
this->writeExpression(*s.as<ExpressionStatement>().expression(), kTopLevel_Precedence);
|
|
this->write(";");
|
|
break;
|
|
case Statement::Kind::kReturn:
|
|
this->writeReturnStatement(s.as<ReturnStatement>());
|
|
break;
|
|
case Statement::Kind::kVarDeclaration:
|
|
this->writeVarDeclaration(s.as<VarDeclaration>(), false);
|
|
break;
|
|
case Statement::Kind::kIf:
|
|
this->writeIfStatement(s.as<IfStatement>());
|
|
break;
|
|
case Statement::Kind::kFor:
|
|
this->writeForStatement(s.as<ForStatement>());
|
|
break;
|
|
case Statement::Kind::kWhile:
|
|
this->writeWhileStatement(s.as<WhileStatement>());
|
|
break;
|
|
case Statement::Kind::kDo:
|
|
this->writeDoStatement(s.as<DoStatement>());
|
|
break;
|
|
case Statement::Kind::kSwitch:
|
|
this->writeSwitchStatement(s.as<SwitchStatement>());
|
|
break;
|
|
case Statement::Kind::kBreak:
|
|
this->write("break;");
|
|
break;
|
|
case Statement::Kind::kContinue:
|
|
this->write("continue;");
|
|
break;
|
|
case Statement::Kind::kDiscard:
|
|
this->write("discard_fragment();");
|
|
break;
|
|
case Statement::Kind::kInlineMarker:
|
|
case Statement::Kind::kNop:
|
|
this->write(";");
|
|
break;
|
|
default:
|
|
#ifdef SK_DEBUG
|
|
ABORT("unsupported statement: %s", s.description().c_str());
|
|
#endif
|
|
break;
|
|
}
|
|
}
|
|
|
|
void MetalCodeGenerator::writeBlock(const Block& b) {
|
|
bool isScope = b.isScope();
|
|
if (isScope) {
|
|
this->writeLine("{");
|
|
fIndentation++;
|
|
}
|
|
for (const std::unique_ptr<Statement>& stmt : b.children()) {
|
|
if (!stmt->isEmpty()) {
|
|
this->writeStatement(*stmt);
|
|
this->writeLine();
|
|
}
|
|
}
|
|
if (isScope) {
|
|
fIndentation--;
|
|
this->write("}");
|
|
}
|
|
}
|
|
|
|
void MetalCodeGenerator::writeIfStatement(const IfStatement& stmt) {
|
|
this->write("if (");
|
|
this->writeExpression(*stmt.test(), kTopLevel_Precedence);
|
|
this->write(") ");
|
|
this->writeStatement(*stmt.ifTrue());
|
|
if (stmt.ifFalse()) {
|
|
this->write(" else ");
|
|
this->writeStatement(*stmt.ifFalse());
|
|
}
|
|
}
|
|
|
|
void MetalCodeGenerator::writeForStatement(const ForStatement& f) {
|
|
this->write("for (");
|
|
if (f.initializer() && !f.initializer()->isEmpty()) {
|
|
this->writeStatement(*f.initializer());
|
|
} else {
|
|
this->write("; ");
|
|
}
|
|
if (f.test()) {
|
|
this->writeExpression(*f.test(), kTopLevel_Precedence);
|
|
}
|
|
this->write("; ");
|
|
if (f.next()) {
|
|
this->writeExpression(*f.next(), kTopLevel_Precedence);
|
|
}
|
|
this->write(") ");
|
|
this->writeStatement(*f.statement());
|
|
}
|
|
|
|
void MetalCodeGenerator::writeWhileStatement(const WhileStatement& w) {
|
|
this->write("while (");
|
|
this->writeExpression(*w.test(), kTopLevel_Precedence);
|
|
this->write(") ");
|
|
this->writeStatement(*w.statement());
|
|
}
|
|
|
|
void MetalCodeGenerator::writeDoStatement(const DoStatement& d) {
|
|
this->write("do ");
|
|
this->writeStatement(*d.statement());
|
|
this->write(" while (");
|
|
this->writeExpression(*d.test(), kTopLevel_Precedence);
|
|
this->write(");");
|
|
}
|
|
|
|
void MetalCodeGenerator::writeSwitchStatement(const SwitchStatement& s) {
|
|
this->write("switch (");
|
|
this->writeExpression(*s.fValue, kTopLevel_Precedence);
|
|
this->writeLine(") {");
|
|
fIndentation++;
|
|
for (const auto& c : s.fCases) {
|
|
if (c->fValue) {
|
|
this->write("case ");
|
|
this->writeExpression(*c->fValue, kTopLevel_Precedence);
|
|
this->writeLine(":");
|
|
} else {
|
|
this->writeLine("default:");
|
|
}
|
|
fIndentation++;
|
|
for (const auto& stmt : c->fStatements) {
|
|
this->writeStatement(*stmt);
|
|
this->writeLine();
|
|
}
|
|
fIndentation--;
|
|
}
|
|
fIndentation--;
|
|
this->write("}");
|
|
}
|
|
|
|
void MetalCodeGenerator::writeReturnStatement(const ReturnStatement& r) {
|
|
this->write("return");
|
|
if (r.expression()) {
|
|
this->write(" ");
|
|
this->writeExpression(*r.expression(), kTopLevel_Precedence);
|
|
}
|
|
this->write(";");
|
|
}
|
|
|
|
void MetalCodeGenerator::writeHeader() {
|
|
this->write("#include <metal_stdlib>\n");
|
|
this->write("#include <simd/simd.h>\n");
|
|
this->write("using namespace metal;\n");
|
|
}
|
|
|
|
void MetalCodeGenerator::writeUniformStruct() {
|
|
for (const auto& e : fProgram.elements()) {
|
|
if (e->is<GlobalVarDeclaration>()) {
|
|
const GlobalVarDeclaration& decls = e->as<GlobalVarDeclaration>();
|
|
const Variable& var = *decls.fDecl->fVar;
|
|
if (var.modifiers().fFlags & Modifiers::kUniform_Flag &&
|
|
var.type().typeKind() != Type::TypeKind::kSampler) {
|
|
if (-1 == fUniformBuffer) {
|
|
this->write("struct Uniforms {\n");
|
|
fUniformBuffer = var.modifiers().fLayout.fSet;
|
|
if (-1 == fUniformBuffer) {
|
|
fErrors.error(decls.fOffset, "Metal uniforms must have 'layout(set=...)'");
|
|
}
|
|
} else if (var.modifiers().fLayout.fSet != fUniformBuffer) {
|
|
if (-1 == fUniformBuffer) {
|
|
fErrors.error(decls.fOffset, "Metal backend requires all uniforms to have "
|
|
"the same 'layout(set=...)'");
|
|
}
|
|
}
|
|
this->write(" ");
|
|
this->writeType(var.type());
|
|
this->write(" ");
|
|
this->writeName(var.name());
|
|
this->write(";\n");
|
|
}
|
|
}
|
|
}
|
|
if (-1 != fUniformBuffer) {
|
|
this->write("};\n");
|
|
}
|
|
}
|
|
|
|
void MetalCodeGenerator::writeInputStruct() {
|
|
this->write("struct Inputs {\n");
|
|
for (const auto& e : fProgram.elements()) {
|
|
if (e->is<GlobalVarDeclaration>()) {
|
|
const GlobalVarDeclaration& decls = e->as<GlobalVarDeclaration>();
|
|
const Variable& var = *decls.fDecl->fVar;
|
|
if (var.modifiers().fFlags & Modifiers::kIn_Flag &&
|
|
-1 == var.modifiers().fLayout.fBuiltin) {
|
|
this->write(" ");
|
|
this->writeType(var.type());
|
|
this->write(" ");
|
|
this->writeName(var.name());
|
|
if (-1 != var.modifiers().fLayout.fLocation) {
|
|
if (fProgram.fKind == Program::kVertex_Kind) {
|
|
this->write(" [[attribute(" +
|
|
to_string(var.modifiers().fLayout.fLocation) + ")]]");
|
|
} else if (fProgram.fKind == Program::kFragment_Kind) {
|
|
this->write(" [[user(locn" +
|
|
to_string(var.modifiers().fLayout.fLocation) + ")]]");
|
|
}
|
|
}
|
|
this->write(";\n");
|
|
}
|
|
}
|
|
}
|
|
this->write("};\n");
|
|
}
|
|
|
|
void MetalCodeGenerator::writeOutputStruct() {
|
|
this->write("struct Outputs {\n");
|
|
if (fProgram.fKind == Program::kVertex_Kind) {
|
|
this->write(" float4 sk_Position [[position]];\n");
|
|
} else if (fProgram.fKind == Program::kFragment_Kind) {
|
|
this->write(" float4 sk_FragColor [[color(0)]];\n");
|
|
}
|
|
for (const auto& e : fProgram.elements()) {
|
|
if (e->is<GlobalVarDeclaration>()) {
|
|
const GlobalVarDeclaration& decls = e->as<GlobalVarDeclaration>();
|
|
const Variable& var = *decls.fDecl->fVar;
|
|
if (var.modifiers().fFlags & Modifiers::kOut_Flag &&
|
|
-1 == var.modifiers().fLayout.fBuiltin) {
|
|
this->write(" ");
|
|
this->writeType(var.type());
|
|
this->write(" ");
|
|
this->writeName(var.name());
|
|
if (fProgram.fKind == Program::kVertex_Kind) {
|
|
this->write(" [[user(locn" +
|
|
to_string(var.modifiers().fLayout.fLocation) + ")]]");
|
|
} else if (fProgram.fKind == Program::kFragment_Kind) {
|
|
this->write(" [[color(" +
|
|
to_string(var.modifiers().fLayout.fLocation) +")");
|
|
int colorIndex = var.modifiers().fLayout.fIndex;
|
|
if (colorIndex) {
|
|
this->write(", index(" + to_string(colorIndex) + ")");
|
|
}
|
|
this->write("]]");
|
|
}
|
|
this->write(";\n");
|
|
}
|
|
}
|
|
}
|
|
if (fProgram.fKind == Program::kVertex_Kind) {
|
|
this->write(" float sk_PointSize [[point_size]];\n");
|
|
}
|
|
this->write("};\n");
|
|
}
|
|
|
|
void MetalCodeGenerator::writeInterfaceBlocks() {
|
|
bool wroteInterfaceBlock = false;
|
|
for (const auto& e : fProgram.elements()) {
|
|
if (e->is<InterfaceBlock>()) {
|
|
this->writeInterfaceBlock(e->as<InterfaceBlock>());
|
|
wroteInterfaceBlock = true;
|
|
}
|
|
}
|
|
if (!wroteInterfaceBlock && fProgram.fInputs.fRTHeight) {
|
|
this->writeLine("struct sksl_synthetic_uniforms {");
|
|
this->writeLine(" float u_skRTHeight;");
|
|
this->writeLine("};");
|
|
}
|
|
}
|
|
|
|
void MetalCodeGenerator::visitGlobalStruct(GlobalStructVisitor* visitor) {
|
|
// Visit the interface blocks.
|
|
for (const auto& [interfaceType, interfaceName] : fInterfaceBlockNameMap) {
|
|
visitor->VisitInterfaceBlock(*interfaceType, interfaceName);
|
|
}
|
|
for (const auto& element : fProgram.elements()) {
|
|
if (!element->is<GlobalVarDeclaration>()) {
|
|
continue;
|
|
}
|
|
const GlobalVarDeclaration& decls = element->as<GlobalVarDeclaration>();
|
|
const VarDeclaration& decl = *decls.fDecl;
|
|
const Variable& var = *decl.fVar;
|
|
if ((!var.modifiers().fFlags && -1 == var.modifiers().fLayout.fBuiltin) ||
|
|
var.type().typeKind() == Type::TypeKind::kSampler) {
|
|
if (var.type().typeKind() == Type::TypeKind::kSampler) {
|
|
// Samplers are represented as a "texture/sampler" duo in the global struct.
|
|
visitor->VisitTexture(var.type(), var.name());
|
|
visitor->VisitSampler(var.type(), String(var.name()) + SAMPLER_SUFFIX);
|
|
} else {
|
|
// Visit a regular variable.
|
|
visitor->VisitVariable(var, decl.fValue.get());
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void MetalCodeGenerator::writeGlobalStruct() {
|
|
class : public GlobalStructVisitor {
|
|
public:
|
|
void VisitInterfaceBlock(const InterfaceBlock& block, const String& blockName) override {
|
|
this->AddElement();
|
|
fCodeGen->write(" constant ");
|
|
fCodeGen->write(block.fTypeName);
|
|
fCodeGen->write("* ");
|
|
fCodeGen->writeName(blockName);
|
|
fCodeGen->write(";\n");
|
|
}
|
|
void VisitTexture(const Type& type, const String& name) override {
|
|
this->AddElement();
|
|
fCodeGen->write(" ");
|
|
fCodeGen->writeType(type);
|
|
fCodeGen->write(" ");
|
|
fCodeGen->writeName(name);
|
|
fCodeGen->write(";\n");
|
|
}
|
|
void VisitSampler(const Type&, const String& name) override {
|
|
this->AddElement();
|
|
fCodeGen->write(" sampler ");
|
|
fCodeGen->writeName(name);
|
|
fCodeGen->write(";\n");
|
|
}
|
|
void VisitVariable(const Variable& var, const Expression* value) override {
|
|
this->AddElement();
|
|
fCodeGen->write(" ");
|
|
fCodeGen->writeType(var.type());
|
|
fCodeGen->write(" ");
|
|
fCodeGen->writeName(var.name());
|
|
fCodeGen->write(";\n");
|
|
}
|
|
void AddElement() {
|
|
if (fFirst) {
|
|
fCodeGen->write("struct Globals {\n");
|
|
fFirst = false;
|
|
}
|
|
}
|
|
void Finish() {
|
|
if (!fFirst) {
|
|
fCodeGen->write("};");
|
|
fFirst = true;
|
|
}
|
|
}
|
|
|
|
MetalCodeGenerator* fCodeGen = nullptr;
|
|
bool fFirst = true;
|
|
} visitor;
|
|
|
|
visitor.fCodeGen = this;
|
|
this->visitGlobalStruct(&visitor);
|
|
visitor.Finish();
|
|
}
|
|
|
|
void MetalCodeGenerator::writeGlobalInit() {
|
|
class : public GlobalStructVisitor {
|
|
public:
|
|
void VisitInterfaceBlock(const InterfaceBlock& blockType,
|
|
const String& blockName) override {
|
|
this->AddElement();
|
|
fCodeGen->write("&");
|
|
fCodeGen->writeName(blockName);
|
|
}
|
|
void VisitTexture(const Type&, const String& name) override {
|
|
this->AddElement();
|
|
fCodeGen->writeName(name);
|
|
}
|
|
void VisitSampler(const Type&, const String& name) override {
|
|
this->AddElement();
|
|
fCodeGen->writeName(name);
|
|
}
|
|
void VisitVariable(const Variable& var, const Expression* value) override {
|
|
this->AddElement();
|
|
if (value) {
|
|
fCodeGen->writeVarInitializer(var, *value);
|
|
} else {
|
|
fCodeGen->write("{}");
|
|
}
|
|
}
|
|
void AddElement() {
|
|
if (fFirst) {
|
|
fCodeGen->write(" Globals globalStruct{");
|
|
fFirst = false;
|
|
} else {
|
|
fCodeGen->write(", ");
|
|
}
|
|
}
|
|
void Finish() {
|
|
if (!fFirst) {
|
|
fCodeGen->writeLine("};");
|
|
fCodeGen->writeLine(" thread Globals* _globals = &globalStruct;");
|
|
fCodeGen->writeLine(" (void)_globals;");
|
|
}
|
|
}
|
|
MetalCodeGenerator* fCodeGen = nullptr;
|
|
bool fFirst = true;
|
|
} visitor;
|
|
|
|
visitor.fCodeGen = this;
|
|
this->visitGlobalStruct(&visitor);
|
|
visitor.Finish();
|
|
}
|
|
|
|
void MetalCodeGenerator::writeProgramElement(const ProgramElement& e) {
|
|
switch (e.kind()) {
|
|
case ProgramElement::Kind::kExtension:
|
|
break;
|
|
case ProgramElement::Kind::kGlobalVar: {
|
|
const VarDeclaration& decl = *e.as<GlobalVarDeclaration>().fDecl;
|
|
int builtin = decl.fVar->modifiers().fLayout.fBuiltin;
|
|
if (-1 == builtin) {
|
|
// normal var
|
|
this->writeVarDeclaration(decl, true);
|
|
this->writeLine();
|
|
} else if (SK_FRAGCOLOR_BUILTIN == builtin) {
|
|
// ignore
|
|
}
|
|
break;
|
|
}
|
|
case ProgramElement::Kind::kInterfaceBlock:
|
|
// handled in writeInterfaceBlocks, do nothing
|
|
break;
|
|
case ProgramElement::Kind::kFunction:
|
|
this->writeFunction(e.as<FunctionDefinition>());
|
|
break;
|
|
case ProgramElement::Kind::kModifiers:
|
|
this->writeModifiers(e.as<ModifiersDeclaration>().fModifiers, true);
|
|
this->writeLine(";");
|
|
break;
|
|
default:
|
|
#ifdef SK_DEBUG
|
|
ABORT("unsupported program element: %s\n", e.description().c_str());
|
|
#endif
|
|
break;
|
|
}
|
|
}
|
|
|
|
MetalCodeGenerator::Requirements MetalCodeGenerator::requirements(const Expression* e) {
|
|
if (!e) {
|
|
return kNo_Requirements;
|
|
}
|
|
switch (e->kind()) {
|
|
case Expression::Kind::kFunctionCall: {
|
|
const FunctionCall& f = e->as<FunctionCall>();
|
|
Requirements result = this->requirements(f.function());
|
|
for (const auto& arg : f.arguments()) {
|
|
result |= this->requirements(arg.get());
|
|
}
|
|
return result;
|
|
}
|
|
case Expression::Kind::kConstructor: {
|
|
const Constructor& c = e->as<Constructor>();
|
|
Requirements result = kNo_Requirements;
|
|
for (const auto& arg : c.arguments()) {
|
|
result |= this->requirements(arg.get());
|
|
}
|
|
return result;
|
|
}
|
|
case Expression::Kind::kFieldAccess: {
|
|
const FieldAccess& f = e->as<FieldAccess>();
|
|
if (FieldAccess::kAnonymousInterfaceBlock_OwnerKind == f.fOwnerKind) {
|
|
return kGlobals_Requirement;
|
|
}
|
|
return this->requirements(f.fBase.get());
|
|
}
|
|
case Expression::Kind::kSwizzle:
|
|
return this->requirements(e->as<Swizzle>().fBase.get());
|
|
case Expression::Kind::kBinary: {
|
|
const BinaryExpression& bin = e->as<BinaryExpression>();
|
|
return this->requirements(&bin.left()) |
|
|
this->requirements(&bin.right());
|
|
}
|
|
case Expression::Kind::kIndex: {
|
|
const IndexExpression& idx = e->as<IndexExpression>();
|
|
return this->requirements(idx.base().get()) | this->requirements(idx.index().get());
|
|
}
|
|
case Expression::Kind::kPrefix:
|
|
return this->requirements(e->as<PrefixExpression>().fOperand.get());
|
|
case Expression::Kind::kPostfix:
|
|
return this->requirements(e->as<PostfixExpression>().fOperand.get());
|
|
case Expression::Kind::kTernary: {
|
|
const TernaryExpression& t = e->as<TernaryExpression>();
|
|
return this->requirements(t.test().get()) | this->requirements(t.ifTrue().get()) |
|
|
this->requirements(t.ifFalse().get());
|
|
}
|
|
case Expression::Kind::kVariableReference: {
|
|
const VariableReference& v = e->as<VariableReference>();
|
|
const Modifiers& modifiers = v.variable()->modifiers();
|
|
Requirements result = kNo_Requirements;
|
|
if (modifiers.fLayout.fBuiltin == SK_FRAGCOORD_BUILTIN) {
|
|
result = kGlobals_Requirement | kFragCoord_Requirement;
|
|
} else if (Variable::kGlobal_Storage == v.variable()->storage()) {
|
|
if (modifiers.fFlags & Modifiers::kIn_Flag) {
|
|
result = kInputs_Requirement;
|
|
} else if (modifiers.fFlags & Modifiers::kOut_Flag) {
|
|
result = kOutputs_Requirement;
|
|
} else if (modifiers.fFlags & Modifiers::kUniform_Flag &&
|
|
v.variable()->type().typeKind() != Type::TypeKind::kSampler) {
|
|
result = kUniforms_Requirement;
|
|
} else {
|
|
result = kGlobals_Requirement;
|
|
}
|
|
}
|
|
return result;
|
|
}
|
|
default:
|
|
return kNo_Requirements;
|
|
}
|
|
}
|
|
|
|
MetalCodeGenerator::Requirements MetalCodeGenerator::requirements(const Statement* s) {
|
|
if (!s) {
|
|
return kNo_Requirements;
|
|
}
|
|
switch (s->kind()) {
|
|
case Statement::Kind::kBlock: {
|
|
Requirements result = kNo_Requirements;
|
|
for (const std::unique_ptr<Statement>& child : s->as<Block>().children()) {
|
|
result |= this->requirements(child.get());
|
|
}
|
|
return result;
|
|
}
|
|
case Statement::Kind::kVarDeclaration: {
|
|
const VarDeclaration& var = s->as<VarDeclaration>();
|
|
return this->requirements(var.fValue.get());
|
|
}
|
|
case Statement::Kind::kExpression:
|
|
return this->requirements(s->as<ExpressionStatement>().expression().get());
|
|
case Statement::Kind::kReturn: {
|
|
const ReturnStatement& r = s->as<ReturnStatement>();
|
|
return this->requirements(r.expression().get());
|
|
}
|
|
case Statement::Kind::kIf: {
|
|
const IfStatement& i = s->as<IfStatement>();
|
|
return this->requirements(i.test().get()) |
|
|
this->requirements(i.ifTrue().get()) |
|
|
this->requirements(i.ifFalse().get());
|
|
}
|
|
case Statement::Kind::kFor: {
|
|
const ForStatement& f = s->as<ForStatement>();
|
|
return this->requirements(f.initializer().get()) |
|
|
this->requirements(f.test().get()) |
|
|
this->requirements(f.next().get()) |
|
|
this->requirements(f.statement().get());
|
|
}
|
|
case Statement::Kind::kWhile: {
|
|
const WhileStatement& w = s->as<WhileStatement>();
|
|
return this->requirements(w.test().get()) |
|
|
this->requirements(w.statement().get());
|
|
}
|
|
case Statement::Kind::kDo: {
|
|
const DoStatement& d = s->as<DoStatement>();
|
|
return this->requirements(d.test().get()) |
|
|
this->requirements(d.statement().get());
|
|
}
|
|
case Statement::Kind::kSwitch: {
|
|
const SwitchStatement& sw = s->as<SwitchStatement>();
|
|
Requirements result = this->requirements(sw.fValue.get());
|
|
for (const auto& c : sw.fCases) {
|
|
for (const auto& st : c->fStatements) {
|
|
result |= this->requirements(st.get());
|
|
}
|
|
}
|
|
return result;
|
|
}
|
|
default:
|
|
return kNo_Requirements;
|
|
}
|
|
}
|
|
|
|
MetalCodeGenerator::Requirements MetalCodeGenerator::requirements(const FunctionDeclaration& f) {
|
|
if (f.isBuiltin()) {
|
|
return kNo_Requirements;
|
|
}
|
|
auto found = fRequirements.find(&f);
|
|
if (found == fRequirements.end()) {
|
|
fRequirements[&f] = kNo_Requirements;
|
|
for (const auto& e : fProgram.elements()) {
|
|
if (e->is<FunctionDefinition>()) {
|
|
const FunctionDefinition& def = e->as<FunctionDefinition>();
|
|
if (&def.fDeclaration == &f) {
|
|
Requirements reqs = this->requirements(def.fBody.get());
|
|
fRequirements[&f] = reqs;
|
|
return reqs;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
return found->second;
|
|
}
|
|
|
|
bool MetalCodeGenerator::generateCode() {
|
|
OutputStream* rawOut = fOut;
|
|
fOut = &fHeader;
|
|
fProgramKind = fProgram.fKind;
|
|
this->writeHeader();
|
|
this->writeUniformStruct();
|
|
this->writeInputStruct();
|
|
this->writeOutputStruct();
|
|
this->writeInterfaceBlocks();
|
|
this->writeGlobalStruct();
|
|
StringStream body;
|
|
fOut = &body;
|
|
for (const auto& e : fProgram.elements()) {
|
|
this->writeProgramElement(*e);
|
|
}
|
|
fOut = rawOut;
|
|
|
|
write_stringstream(fHeader, *rawOut);
|
|
write_stringstream(fExtraFunctions, *rawOut);
|
|
write_stringstream(body, *rawOut);
|
|
return 0 == fErrors.errorCount();
|
|
}
|
|
|
|
} // namespace SkSL
|