647a9bd7c2
(Removed one test, SkSLFPSwitchWithMultipleReturnsInside, because it was redundant with existing tests.) Change-Id: I1bfc069babdb5eb0cc515f195c3a2e307bb5871a Bug: skia:10694 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/319029 Commit-Queue: John Stiles <johnstiles@google.com> Commit-Queue: Brian Osman <brianosman@google.com> Auto-Submit: John Stiles <johnstiles@google.com> Reviewed-by: Brian Osman <brianosman@google.com>
10 lines
307 B
GLSL
10 lines
307 B
GLSL
uniform half scalarArray[4];
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uniform half2 pointArray[2];
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void main() {
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sk_OutColor = half4(scalarArray[0] * pointArray[0].x +
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scalarArray[1] * pointArray[0].y +
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scalarArray[2] * pointArray[1].x +
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scalarArray[3] * pointArray[1].y);
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}
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