3d72c099c7
This was breaking replay modes for no good reason. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1864253002 Review URL: https://codereview.chromium.org/1864253002
37 lines
1.1 KiB
C++
37 lines
1.1 KiB
C++
/*
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* Copyright 2015 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "gm.h"
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DEF_SIMPLE_GM(blend, canvas, 300, 100) {
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SkPaint p;
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// All three of these blocks should be the same color.
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canvas->save();
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canvas->scale(100,100);
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p.setColor(SK_ColorRED);
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canvas->drawRect(SkRect::MakeXYWH(0,0,1,1), p);
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p.setColor(0xFC008000);
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canvas->drawRect(SkRect::MakeXYWH(0,0,1,1), p);
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p.setColor(SK_ColorRED);
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canvas->drawRect(SkRect::MakeXYWH(1,0,1,1), p);
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canvas->saveLayer(nullptr, nullptr);
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p.setColor(0xFC008000);
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canvas->drawRect(SkRect::MakeXYWH(1,0,1,1), p);
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canvas->restore();
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p.setColor(SK_ColorRED);
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canvas->drawRect(SkRect::MakeXYWH(2,0,1,1), p);
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canvas->saveLayerAlpha(nullptr, 0xFC);
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p.setColor(sk_tool_utils::color_to_565(0xFF008000));
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canvas->drawRect(SkRect::MakeXYWH(2,0,1,1), p);
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canvas->restore();
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canvas->restore();
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}
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