f7142e71d7
Mainly mechanical although I did: convert Create method to sk_sp Make version rm extra '\t's and '\n's in emitCode TBR=reed@google.com GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1893193002 Review URL: https://codereview.chromium.org/1893193002
43 lines
1.3 KiB
C++
43 lines
1.3 KiB
C++
/*
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* Copyright 2015 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "SkAlphaThresholdFilter.h"
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#include "SkImage.h"
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#include "SkRegion.h"
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#include "Test.h"
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static void test_flattenable(skiatest::Reporter* r,
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const SkFlattenable* f,
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const char* desc) {
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if (f) {
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SkFlattenable::Factory factory = f->getFactory();
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REPORTER_ASSERT(r, factory);
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if (factory) {
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if (!SkFlattenable::FactoryToName(factory)) {
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ERRORF(r, "SkFlattenable::FactoryToName() fails with %s.", desc);
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}
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}
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}
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}
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DEF_TEST(FlattenableFactoryToName, r) {
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SkIRect rects[2];
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rects[0] = SkIRect::MakeXYWH(0, 150, 500, 200);
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rects[1] = SkIRect::MakeXYWH(150, 0, 200, 500);
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SkRegion region;
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region.setRects(rects, 2);
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sk_sp<SkImageFilter> filter(SkAlphaThresholdFilter::Make(region, 0.2f, 0.7f, nullptr));
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test_flattenable(r, filter.get(), "SkAlphaThresholdFilter()");
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SkBitmap bm;
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bm.allocN32Pixels(8, 8);
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bm.eraseColor(SK_ColorCYAN);
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sk_sp<SkImage> image(SkImage::MakeFromBitmap(bm));
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auto shader = image->makeShader(SkShader::kClamp_TileMode, SkShader::kClamp_TileMode);
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test_flattenable(r, shader.get(), "SkImage::newShader()");
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}
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