skia2/bench/StreamBench.cpp
Mike Klein c0bd9f9fe5 rewrite includes to not need so much -Ifoo
Current strategy: everything from the top

Things to look at first are the manual changes:

   - added tools/rewrite_includes.py
   - removed -Idirectives from BUILD.gn
   - various compile.sh simplifications
   - tweak tools/embed_resources.py
   - update gn/find_headers.py to write paths from the top
   - update gn/gn_to_bp.py SkUserConfig.h layout
     so that #include "include/config/SkUserConfig.h" always
     gets the header we want.

No-Presubmit: true
Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Hal Canary <halcanary@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2019-04-24 16:27:11 +00:00

51 lines
1.3 KiB
C++

/*
* Copyright 2016 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "bench/Benchmark.h"
#include "include/core/SkStream.h"
class StreamBench : public Benchmark {
SkString fName;
const bool fTestWrite4;
public:
StreamBench(bool testWrite4) : fTestWrite4(testWrite4) {
fName.printf("wstream_%d", testWrite4);
}
bool isSuitableFor(Backend backend) override {
return backend == kNonRendering_Backend;
}
protected:
const char* onGetName() override { return fName.c_str(); }
void onDraw(int loops, SkCanvas* canvas) override {
const char t3[] = { 1, 2, 3 };
const char t5[] = { 1, 2, 3, 4, 5 };
for (int i = 0; i < loops*100; ++i) {
SkDynamicMemoryWStream stream;
for (int j = 0; j < 10000; ++j) {
if (fTestWrite4) {
stream.write32(j);
stream.write32(j+j);
} else {
stream.write(t3, 3);
stream.write(t5, 5);
}
}
}
}
private:
typedef Benchmark INHERITED;
};
///////////////////////////////////////////////////////////////////////////////
DEF_BENCH(return new StreamBench(false);)
DEF_BENCH(return new StreamBench(true);)