c571c001ce
Reason for revert: We're getting sRGB non-8888 configs? Original issue's description: > sRGB support in Ganesh. Several pieces: > > sRGB support now also requires GL_EXT_texture_sRGB_decode, which allows > us to disable sRGB -> Linear conversion when reading textures. This gives > us an easy way to support "legacy" L32 mode. We disable decoding based on > the pixel config of the render target. Textures can override that behavior > (specifically for format-conversion draws where we want that behavior). > > Added sBGRA pixel config, which is not-really-a-format. It's just sRGBA > internally, and the external format is BGR order, so TexImage calls will > swizzle correctly. This lets us interact with sRGB raster surfaces on BGR > platforms. > > Devices without sRGB support behave like they always have: conversion from > color type and profile type ignores sRGB and always returns linear pixel > configs. > > BUG=skia: > GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1789663002 > > Committed: https://skia.googlesource.com/skia/+/9e3f1bf4e5cd8fc59554f986f36d6b034e99f9eb TBR=reed@google.com,bsalomon@google.com,robertphillips@google.com # Skipping CQ checks because original CL landed less than 1 days ago. NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true BUG=skia: Review URL: https://codereview.chromium.org/1814533003
49 lines
1.1 KiB
Python
49 lines
1.1 KiB
Python
# Copyright 2015 Google Inc.
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#
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# Use of this source code is governed by a BSD-style license that can be
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# found in the LICENSE file.
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# Gyp file for effects
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{
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'targets': [
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{
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'target_name': 'effects',
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'product_name': 'skia_effects',
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'type': 'static_library',
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'standalone_static_library': 1,
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'dependencies': [
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'core.gyp:*',
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'images.gyp:*',
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'utils.gyp:utils',
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],
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'includes': [
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'effects.gypi',
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],
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'include_dirs': [
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'../include/effects',
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'../include/client/android',
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'../include/private',
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'../src/effects',
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'../src/opts',
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'../src/core',
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],
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'direct_dependent_settings': {
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'include_dirs': [
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'../include/effects',
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'../include/client/android',
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],
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},
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'sources': [
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'effects.gypi', # Makes the gypi appear in IDEs (but does not modify the build).
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],
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'conditions': [
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['skia_gpu == 1', {
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'include_dirs': [
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'../include/gpu',
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'../src/gpu',
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],
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}],
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],
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},
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],
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}
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