skia2/include/gpu
Brian Salomon 91a3e52552 Move mock gpu and caps, add Gr prefix, and create via GrContext::Create
Change-Id: I02427839f78372e337ed717b071c6baaa8ba4450
Reviewed-on: https://skia-review.googlesource.com/20622
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-06-23 15:42:15 +00:00
..
gl Revert "Revert "Add a flag to GrSurfaceFlags that requires the texture to be cleared upon creation. "" 2017-05-23 21:38:38 +00:00
vk Revert "Revert "Update skia to use ifdefs for Vulkan code instead of dummy header"" 2017-06-14 01:43:38 +00:00
GrBackendSemaphore.h Revert "Revert "Add API for flushing surfaces with gpu semaphores"" 2017-06-16 14:22:34 +00:00
GrBackendSurface.h Revert "Revert "Update skia to use ifdefs for Vulkan code instead of dummy header"" 2017-06-14 01:43:38 +00:00
GrBlend.h constexprify GrBlend.h and GrPorterDuffXferProcessor.cpp 2017-04-10 16:27:36 +00:00
GrCaps.h Revert "Revert "Expand partial render target write pixels workaround."" 2017-06-12 19:31:53 +00:00
GrColor.h Support premul/unpremul of F16 during read/writePixels 2017-03-22 16:31:39 +00:00
GrConfig.h Remove PLS path renderer 2017-03-06 17:10:10 +00:00
GrContext.h Move mock gpu and caps, add Gr prefix, and create via GrContext::Create 2017-06-23 15:42:15 +00:00
GrContextOptions.h Remove ImmediateFlush mode 2017-06-02 17:35:18 +00:00
GrGpuResource.h Remove SkCrossContextImageData and all support code 2017-05-11 18:07:20 +00:00
GrRenderTarget.h Move Flags from GrRenderTarget to GrTypesPriv.h & rename 2017-06-13 13:12:17 +00:00
GrResourceKey.h increase Builder's prealloc size after colorspace change 2017-03-10 14:17:53 +00:00
GrSamplerParams.h Rename GrTextureParams to GrSamplerParams 2016-11-17 21:13:18 +00:00
GrShaderCaps.h Add support for instanced draws 2017-05-31 20:40:20 +00:00
GrSurface.h Revert "Revert "Remove GrSurfaceDesc member from GrSurface."" 2017-05-21 11:41:17 +00:00
GrTexture.h Revert "Revert "Remove GrSurfaceDesc member from GrSurface."" 2017-05-21 11:41:17 +00:00
GrTypes.h Move mock gpu and caps, add Gr prefix, and create via GrContext::Create 2017-06-23 15:42:15 +00:00
GrTypesPriv.h Force AAType to MSAA if the render target has MSAA and the API doesn't support disabling it. 2017-06-14 17:50:47 +00:00