..
chromium
serialize/draw GrSlug into a SkPicture
2022-03-16 15:24:43 +00:00
BUILD.bazel
[includes] Enforce IWYU on sksl code
2022-03-21 12:43:02 +00:00
GrContext_Base.h
Add maxSurfaceSampleCountForColorType to GrContextThreadSafeProxy
2022-03-01 15:13:40 +00:00
GrD3DTypesMinimal.h
Reland "Add new GrSurfaceInfo class and related backend structs."
2021-09-20 20:44:53 +00:00
GrDawnTypesPriv.h
Reland "Add new GrSurfaceInfo class and related backend structs."
2021-09-20 20:44:53 +00:00
GrGLTypesPriv.h
Reland "Add new GrSurfaceInfo class and related backend structs."
2021-09-20 20:44:53 +00:00
GrImageContext.h
[graphite] Move GrSingleOwner to skgpu::SingleOwner.
2022-01-21 18:22:53 +00:00
GrMockTypesPriv.h
Reland "Add new GrSurfaceInfo class and related backend structs."
2021-09-20 20:44:53 +00:00
GrMtlTypesPriv.h
Reland "Add new GrSurfaceInfo class and related backend structs."
2021-09-20 20:44:53 +00:00
GrTypesPriv.h
[graphite] Move RefCntedCallback to shared gpu file.
2022-03-23 21:19:15 +00:00
GrVkTypesPriv.h
Reland "Add new GrSurfaceInfo class and related backend structs."
2021-09-20 20:44:53 +00:00
OWNERS
Reland "Add OWNERS to include (and include/private) to enforce API review"
2021-09-27 18:20:19 +00:00
SingleOwner.h
[graphite] Add basic stubs for ResourceCache.
2022-02-04 19:25:11 +00:00
SkBitmaskEnum.h
Fix modifier key handling in OS X to allow command-keys to work.
2020-07-01 16:07:03 +00:00
SkChecksum.h
Add std::string/string_view support to SkGoodHash.
2022-03-03 18:09:00 +00:00
SkColorData.h
Fix implicit signedness change warnings in private includes
2021-05-13 17:10:44 +00:00
SkDeque.h
Replace 'typedef xxxxx INHERITED' with 'using INHERITED = xxxx;'.
2020-09-03 03:41:26 +00:00
SkEncodedInfo.h
Add color-depth detection
2022-03-07 18:22:52 +00:00
SkFixed.h
move SkTPin to include/private
2020-10-16 19:45:11 +00:00
SkFloatBits.h
rewrite includes to not need so much -Ifoo
2019-04-24 16:27:11 +00:00
SkFloatingPoint.h
Remove old sk_float_rsqrt_portable code
2022-03-23 13:14:09 +00:00
SkHalf.h
rewrite includes to not need so much -Ifoo
2019-04-24 16:27:11 +00:00
SkIDChangeListener.h
Remove bug-prone SkIDChangeListener singleThreaded arg
2021-02-26 17:05:53 +00:00
SkImageInfoPriv.h
Reland "Add kR8_unorm_SkColorType"
2022-02-10 18:00:19 +00:00
SkMacros.h
Make SkScalerContext enums scoped.
2022-03-08 16:24:47 +00:00
SkMalloc.h
[fuzz] Standardize, document, and backport fuzzing defines.
2020-09-14 13:36:10 +00:00
SkMutex.h
Assert in ~SkMutex that the mutex is unowned.
2022-02-14 15:23:12 +00:00
SkNoncopyable.h
rewrite includes to not need so much -Ifoo
2019-04-24 16:27:11 +00:00
SkNx_neon.h
remove SkNx::rsqrt()
2021-04-14 20:54:08 +00:00
SkNx_sse.h
Fix implicit signedness change warnings in private includes
2021-05-13 17:10:44 +00:00
SkNx.h
remove SkNx::rsqrt()
2021-04-14 20:54:08 +00:00
SkOnce.h
experimental support for go/fibers
2019-10-28 16:48:55 +00:00
SkOpts_spi.h
Enable ClangTidy check llvm-namespace-comment.
2020-08-06 19:07:52 +00:00
SkPathRef.h
Reland "[includes] Remove include link between SkPathRef.h and SkRRect.h"
2022-03-07 15:15:05 +00:00
SkSafe32.h
rewrite includes to not need so much -Ifoo
2019-04-24 16:27:11 +00:00
SkSafe_math.h
Guard against buggy ucrt\math.h.
2016-11-28 15:40:23 +00:00
SkSemaphore.h
Reland "Cache hb_face."
2020-05-19 17:42:14 +00:00
SkShadowFlags.h
Add support for directional lights.
2020-12-16 16:58:26 +00:00
SkSLDefines.h
Add ExpressionArray::clone.
2022-01-24 14:25:46 +00:00
SkSLIRNode.h
Switched SkSL positions from int to Position
2022-03-14 17:06:17 +00:00
SkSLLayout.h
Remove no-op versions of skstd::to_string.
2022-02-03 22:33:41 +00:00
SkSLModifiers.h
Switched SkSL positions from int to Position
2022-03-14 17:06:17 +00:00
SkSLProgramElement.h
Switched SkSL positions from int to Position
2022-03-14 17:06:17 +00:00
SkSLProgramKind.h
Reland "Start on custom mesh API"
2021-12-21 16:08:49 +00:00
SkSLSampleUsage.h
Use varyings to implement MatrixEffects applied to DeviceCoord FPs.
2021-08-02 19:39:13 +00:00
SkSLStatement.h
Switched SkSL positions from int to Position
2022-03-14 17:06:17 +00:00
SkSLString.h
[includes] Enforce IWYU on sksl code
2022-03-21 12:43:02 +00:00
SkSLSymbol.h
Switched SkSL positions from int to Position
2022-03-14 17:06:17 +00:00
SkSpinlock.h
Add thread safety annotations.
2019-05-10 13:40:38 +00:00
SkStringView.h
Remove skstd::string_view entirely.
2022-02-01 21:16:41 +00:00
SkTArray.h
Add #include <algorithm> to SkTArray.h
2022-02-22 21:52:15 +00:00
SkTDArray.h
Add explicit int -> size_t casts to SkTDArray.h
2020-12-28 17:23:49 +00:00
SkTemplates.h
Remove static from template functions in headers.
2022-02-08 20:17:04 +00:00
SkTFitsIn.h
Add support for MSVC run-time checks (and control flow guard)
2019-02-04 20:55:24 +00:00
SkTHash.h
Use SkTHashMap for the MetalCodeGenerator.
2022-03-04 19:01:18 +00:00
SkThreadAnnotations.h
Update Google3 thread annotations.
2022-02-09 15:47:22 +00:00
SkThreadID.h
Mark SkGetThreadID SK_SPI in debug.
2020-07-07 21:50:55 +00:00
SkTLogic.h
Remove skstd::size and skstd::data.
2022-02-03 20:47:16 +00:00
SkTo.h
rewrite includes to not need so much -Ifoo
2019-04-24 16:27:11 +00:00
SkTPin.h
switch SkTPin impl to pin NaN to lo
2020-10-16 21:08:51 +00:00
SkUniquePaintParamsID.h
[graphite] Move ShaderCodeDictionary, SkPaintParamsKey, and UniquePaintParamsID to include/private
2022-01-13 14:22:11 +00:00
SkVx.h
Remove unnecessary semi-colons
2022-02-11 22:13:11 +00:00
SkWeakRefCnt.h
Replace 'typedef xxxxx INHERITED' with 'using INHERITED = xxxx;'.
2020-09-03 03:41:26 +00:00