skia2/bench/SkipZeroesBench.cpp
commit-bot@chromium.org 644629c1c7 Implement a benchmark for GrResourceCache
Adds "grresourcecache_add" and "grresourcecache_find" bench tests to test
GrResourceCache::add and GrResourceCache::find. The tests work only
with GPU backends, since GrResourceCache needs an GrGpu.

Modifies bench tests to override SkBenchmark::isSuitableFor(Backend)
function that specifies what kind of backend the test is inteded
for. This replaces the previous "fIsRendering" flag that would
indicate test that did no rendering.

Adds SkCanvas::getGrContext() call to get the GrContext that the
canvas ends up drawing to. The member function solves a common
use-case that is also used in the benchmark added here.

R=mtklein@google.com, bsalomon@google.com

Author: kkinnunen@nvidia.com

Review URL: https://codereview.chromium.org/73643005

git-svn-id: http://skia.googlecode.com/svn/trunk@12334 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-11-21 06:21:58 +00:00

117 lines
3.4 KiB
C++

/*
* Copyright 2013 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "SkBenchmark.h"
#include "SkBitmap.h"
#include "SkData.h"
#include "SkForceLinking.h"
#include "SkImageDecoder.h"
#include "SkOSFile.h"
#include "SkStream.h"
#include "SkString.h"
__SK_FORCE_IMAGE_DECODER_LINKING;
class SkCanvas;
class SkipZeroesBench : public SkBenchmark {
public:
SkipZeroesBench(const char* filename, bool skipZeroes)
: fName("SkipZeroes_")
, fDecoder(NULL)
, fFilename(filename)
, fStream()
, fSkipZeroes(skipZeroes)
, fValid(false) {
fName.append(filename);
if (skipZeroes) {
fName.append("_skip_zeroes");
} else {
fName.append("_write_zeroes");
}
}
virtual bool isSuitableFor(Backend backend) SK_OVERRIDE {
return backend == kNonRendering_Backend;
}
protected:
virtual const char* onGetName() SK_OVERRIDE {
return fName.c_str();
}
virtual void onPreDraw() SK_OVERRIDE {
const char* resPath = GetResourcePath().c_str();
if (NULL == resPath) {
fValid = false;
return;
}
SkString fullPath = SkOSPath::SkPathJoin(resPath, fFilename.c_str());
SkFILEStream fileStream(fullPath.c_str());
fValid = fileStream.isValid() && fileStream.getLength() > 0;
if (fValid) {
const size_t size = fileStream.getLength();
void* data = sk_malloc_throw(size);
if (fileStream.read(data, size) < size) {
fValid = false;
} else {
SkAutoTUnref<SkData> skdata(SkData::NewFromMalloc(data, size));
fStream.setData(skdata.get());
fDecoder.reset(SkImageDecoder::Factory(&fStream));
if (fDecoder.get()) {
fDecoder->setSkipWritingZeroes(fSkipZeroes);
} else {
fValid = false;
}
}
}
}
virtual void onDraw(SkCanvas*) SK_OVERRIDE {
if (!fValid) {
#ifdef SK_DEBUG
SkDebugf("stream was invalid: %s\n", fFilename.c_str());
#endif
return;
}
// Decode a bunch of times
SkBitmap bm;
for (int i = 0; i < this->getLoops(); ++i) {
SkDEBUGCODE(bool success =) fDecoder->decode(&fStream, &bm,
SkImageDecoder::kDecodePixels_Mode);
#ifdef SK_DEBUG
if (!success) {
SkDebugf("failed to decode %s\n", fFilename.c_str());
return;
}
#endif
SkDEBUGCODE(success =) fStream.rewind();
#ifdef SK_DEBUG
if (!success) {
SkDebugf("failed to rewind %s\n", fFilename.c_str());
return;
}
#endif
}
}
private:
SkString fName;
SkAutoTDelete<SkImageDecoder> fDecoder;
const SkString fFilename;
SkMemoryStream fStream;
bool fSkipZeroes;
bool fValid;
typedef SkBenchmark INHERITED;
};
// Enable the true version once the feature is checked in.
DEF_BENCH( return SkNEW_ARGS(SkipZeroesBench, ("arrow.png", true)));
DEF_BENCH( return SkNEW_ARGS(SkipZeroesBench, ("arrow.png", false)));