867cbd8bc2
Replace __arm__ with SK_CPU_ARM add support for iOS simulator and device fix const warning in iOSSampleApp update gyp files https://code.google.com/p/skia/issues/detail?id=900 tracks fixing missing arm assembly Review URL: https://codereview.appspot.com/6552045 git-svn-id: http://skia.googlecode.com/svn/trunk@5606 2bbb7eff-a529-9590-31e7-b0007b416f81
110 lines
2.7 KiB
Plaintext
110 lines
2.7 KiB
Plaintext
#import "SkUIView.h"
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#include "SkCanvas.h"
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#include "SkCGUtils.h"
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@implementation SkUIView
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@synthesize fWind, fTitleItem, fOptionsDelegate;
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- (id)initWithDefaults {
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fWind = NULL;
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return self;
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}
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- (id)initWithCoder:(NSCoder*)coder {
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if ((self = [super initWithCoder:coder])) {
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self = [self initWithDefaults];
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[self setUpWindow];
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}
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return self;
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}
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- (id)initWithFrame:(CGRect)frame {
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if (self = [super initWithFrame:frame]) {
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self = [self initWithDefaults];
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[self setUpWindow];
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}
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return self;
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}
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- (void)setUpWindow {
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if (NULL != fWind) {
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fWind->setVisibleP(true);
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fWind->resize(self.frame.size.width, self.frame.size.height,
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SkBitmap::kARGB_8888_Config);
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}
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}
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- (void)dealloc {
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delete fWind;
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[fTitleItem release];
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[super dealloc];
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}
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- (void)forceRedraw {
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[self drawInRaster];
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}
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- (void)drawInRaster {
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SkCanvas canvas(fWind->getBitmap());
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fWind->draw(&canvas);
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CGImageRef cgimage = SkCreateCGImageRef(fWind->getBitmap());
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self.layer.contents = (id)cgimage;
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CGImageRelease(cgimage);
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}
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//Gesture Handlers
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- (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event {
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for (UITouch *touch in touches) {
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CGPoint loc = [touch locationInView:self];
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fWind->handleClick(loc.x, loc.y, SkView::Click::kDown_State, touch);
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}
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}
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- (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event {
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for (UITouch *touch in touches) {
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CGPoint loc = [touch locationInView:self];
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fWind->handleClick(loc.x, loc.y, SkView::Click::kMoved_State, touch);
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}
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}
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- (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event {
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for (UITouch *touch in touches) {
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CGPoint loc = [touch locationInView:self];
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fWind->handleClick(loc.x, loc.y, SkView::Click::kUp_State, touch);
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}
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}
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- (void)touchesCancelled:(NSSet *)touches withEvent:(UIEvent *)event {
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for (UITouch *touch in touches) {
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CGPoint loc = [touch locationInView:self];
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fWind->handleClick(loc.x, loc.y, SkView::Click::kUp_State, touch);
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}
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}
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///////////////////////////////////////////////////////////////////////////////
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- (void)setSkTitle:(const char *)title {
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if (fTitleItem) {
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fTitleItem.title = [NSString stringWithUTF8String:title];
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}
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}
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- (BOOL)onHandleEvent:(const SkEvent&)evt {
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return false;
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}
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#include "SkOSMenu.h"
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- (void)onAddMenu:(const SkOSMenu*)menu {
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[self.fOptionsDelegate view:self didAddMenu:menu];
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}
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- (void)onUpdateMenu:(SkOSMenu*)menu {
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[self.fOptionsDelegate view:self didUpdateMenu:menu];
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}
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- (void)postInvalWithRect:(const SkIRect*)r {
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[self performSelector:@selector(drawInRaster) withObject:nil afterDelay:0];
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[self setNeedsDisplay];
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}
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@end
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