skia2/include
senorblanco@chromium.org 9272761b22 SSE2 optimizations for 32bit blending blitters.
This CL implements SSE2 optimizations for 3 of the 32bit blending blitters.  It
uses CPUID to detect for SSE2 at runtime.  In order to accomodate runtime
detection, it changes the platform procs from static arrays to static
functions.

It also includes an implementation of SkTime for Win32.

http://codereview.appspot.com/144072



git-svn-id: http://skia.googlecode.com/svn/trunk@418 2bbb7eff-a529-9590-31e7-b0007b416f81
2009-11-04 20:51:06 +00:00
..
animator grab from latest android 2008-12-17 15:59:43 +00:00
config check-point for reviving animator 2009-10-13 13:33:16 +00:00
core SSE2 optimizations for 32bit blending blitters. 2009-11-04 20:51:06 +00:00
effects rename gamma to table, since it is more general than just gamma 2009-10-29 17:37:56 +00:00
images record dither setting so we can replay it when we (re)decode 2009-09-24 17:21:05 +00:00
ports move core files into core (were in images, but are required for core library) 2008-12-18 17:50:13 +00:00
svg grab from latest android 2008-12-17 15:59:43 +00:00
utils add SkEvalCubicInterval 2009-11-03 15:33:14 +00:00
views add OVerView slide to samplecode 2009-11-03 04:00:48 +00:00
xml grab from latest android 2008-12-17 15:59:43 +00:00