8da5c3d450
https://skia.googlesource.com/skcms.git/+log/605b00d7728f..cbf3b9df1ae1 git log 605b00d7728f..cbf3b9df1ae1 --date=short --first-parent --format='%ad %ae %s' 2020-02-24 benjaminwagner@google.com Update Xcode Created with: gclient setdep -r skia/third_party/skcms@cbf3b9df1ae1 If this roll has caused a breakage, revert this CL and stop the roller using the controls here: https://autoroll.skia.org/r/skcms-skia-autoroll Please CC jlavrova@google.com,mtklein@google.com on the revert to ensure that a human is aware of the problem. To report a problem with the AutoRoller itself, please file a bug: https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug Documentation for the AutoRoller is here: https://skia.googlesource.com/buildbot/+/master/autoroll/README.md TBR=jlavrova@google.com, mtklein@google.com Cq-Include-Trybots: luci.chromium.try:linux-blink-rel Bug: None Change-Id: I2368ab4ab1a61ed94e19d96aff2398992320fb12 Tbr: jlavrova@google.com,mtklein@google.com Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272982 Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com> Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com> |
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.. | ||
angle2 | ||
cpu-features | ||
dawn | ||
dng_sdk | ||
etc1 | ||
expat | ||
freetype2 | ||
harfbuzz | ||
icu | ||
imgui | ||
libjpeg-turbo | ||
libmicrohttpd | ||
libpng | ||
libsdl | ||
libwebp | ||
lua | ||
native_app_glue | ||
opencl | ||
piex | ||
sfntly | ||
skcms | ||
spirv-cross | ||
spirv-headers | ||
spirv-tools | ||
vulkanmemoryallocator | ||
wuffs | ||
zlib | ||
BUILD.gn | ||
README | ||
third_party.gni |
The third_party directory contains a set of dependencies from outside sources that are needed to build various components and tools within Skia. Some of these dependencies reside within the Skia repo, while others are pulled from other repositories and placed in the third_party/externals directory during build. These external dependencies are defined in a DEPS file. Products in third_party are subject to their own respective license terms. The license for each project should be included in the source itself via a license header or file. If the source itself does not include a license header or file, create a README that refers to reliable documentation of the project's license terms on the web.