45580d3e30
This lets copy-to-texture to be treated like copy-to-rt. To match current behavior, though, copies to texture are still executed immediately (forcing a flush). Once MDB is enabled, copies to texture will be deferred. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=5093 Change-Id: Icc0ce5435507a5f0a237c22eedef879824952367 Reviewed-on: https://skia-review.googlesource.com/5093 Commit-Queue: Brian Osman <brianosman@google.com> Reviewed-by: Robert Phillips <robertphillips@google.com>
44 lines
1.0 KiB
C++
44 lines
1.0 KiB
C++
/*
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* Copyright 2016 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef GrSurfaceContext_DEFINED
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#define GrSurfaceContext_DEFINED
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#include "SkRefCnt.h"
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class GrAuditTrail;
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class GrContext;
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class GrSingleOwner;
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class GrSurface;
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struct SkIPoint;
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struct SkIRect;
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/**
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* A helper object to orchestrate commands for a particular surface
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*/
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class SK_API GrSurfaceContext : public SkRefCnt {
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public:
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~GrSurfaceContext() override {}
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virtual bool copySurface(GrSurface* src, const SkIRect& srcRect, const SkIPoint& dstPoint) = 0;
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GrAuditTrail* auditTrail() { return fAuditTrail; }
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protected:
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GrSurfaceContext(GrContext*, GrAuditTrail*, GrSingleOwner*);
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SkDEBUGCODE(GrSingleOwner* singleOwner() { return fSingleOwner; })
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GrContext* fContext;
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GrAuditTrail* fAuditTrail;
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// In debug builds we guard against improper thread handling
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SkDEBUGCODE(mutable GrSingleOwner* fSingleOwner;)
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};
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#endif
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