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2009-08-14 19:27:37 +00:00
bench add benchmark for repeat-tile bitmaps 2009-08-12 20:30:58 +00:00
experimental use sk_bzero instead of bzero, since it isn't always available. 2009-06-29 16:25:36 +00:00
gm use genericRGB space to ensure that we decode exactly the pixels we encode 2009-07-08 02:54:47 +00:00
include add 'r' (rotate) 's' (scale) options to SampleApp to test those matrix ops on 2009-08-14 16:08:38 +00:00
samplecode close out previous contour (so we don't miss the last segment) 2009-08-14 19:27:37 +00:00
src close out previous contour (so we don't miss the last segment) 2009-08-14 19:27:37 +00:00
tests use sk_bzero instead of bzero, since it isn't always available. 2009-06-29 16:25:36 +00:00
tools almost there on gm (need to fix image writes/reads/compares) 2009-06-21 00:49:18 +00:00
xcode update 2009-08-03 15:06:11 +00:00
configure.ac Initial automake and autoconf files to build core into libskia.a. 2009-01-06 17:03:16 +00:00
Makefile add benchmark for repeat-tile bitmaps 2009-08-12 20:30:58 +00:00
Makefile.am Initial automake and autoconf files to build core into libskia.a. 2009-01-06 17:03:16 +00:00
README Add a basic README file. 2009-01-13 22:01:54 +00:00

Skia is a complete 2D graphic library for drawing Text, Geometries, and Images.

- 3x3 matrices w/ perspective
- antialiasing, transparency, filters
- shaders, xfermodes, maskfilters, patheffects