4dca83162b
This CL is mostly mechanical. It: replaces "src/gpu/GrSurfaceDrawContext.h" #includes with "src/gpu/v1/SurfaceDrawContext_v1.h" and reorders replaces "class GrSurfaceDrawContext;" with "namespace skgpu { namespace v1 { class SurfaceDrawContext; }}" replaces "GrSurfaceDrawContext*" with "auto" where possible replaces "rtc" with "sdc" replaces "surfaceDrawContext" with "sdc" replaces GrSurfaceDrawContext with skgpu::v1::SurfaceDrawContext reflows parameters as needed This CL does not try to: make skgpu::v1::SurfaceDrawContext V1-only minimize the skgpu and/or skgpu::v1 prefixes Those two tasks will be accomplished in follow up CLs. This CL is just trying to get the bulk of the mechanical changes comprehensibly landed. Bug: skia:11837 Change-Id: I6fe59080249d585df8f5d27c6b67569cdc35842f Reviewed-on: https://skia-review.googlesource.com/c/skia/+/433156 Commit-Queue: Robert Phillips <robertphillips@google.com> Reviewed-by: Michael Ludwig <michaelludwig@google.com>
329 lines
12 KiB
C++
329 lines
12 KiB
C++
/*
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* Copyright 2020 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "include/core/SkTypes.h" // IWYU pragma: keep
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#if !defined(SK_BUILD_FOR_GOOGLE3) // Google3 doesn't have etc1.h
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#include "gm/gm.h"
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#include "include/core/SkBitmap.h"
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#include "include/core/SkCanvas.h"
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#include "include/core/SkColor.h"
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#include "include/core/SkData.h"
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#include "include/core/SkImage.h"
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#include "include/core/SkImageInfo.h"
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#include "include/core/SkPath.h"
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#include "include/core/SkRect.h"
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#include "include/core/SkRefCnt.h"
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#include "include/core/SkSize.h"
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#include "include/core/SkString.h"
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#include "include/gpu/GrDirectContext.h"
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#include "include/gpu/GrRecordingContext.h"
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#include "src/core/SkCompressedDataUtils.h"
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#include "src/core/SkMipmap.h"
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#include "src/gpu/GrDataUtils.h"
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#include "src/gpu/GrImageContextPriv.h"
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#include "src/gpu/GrRecordingContextPriv.h"
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#include "src/image/SkImage_Base.h"
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#include "src/image/SkImage_GpuBase.h"
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#include "third_party/etc1/etc1.h"
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#include "tools/gpu/ProxyUtils.h"
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static SkPoint gen_pt(float angle, const SkVector& scale) {
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SkScalar s = SkScalarSin(angle);
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SkScalar c = SkScalarCos(angle);
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return { scale.fX * c, scale.fY * s };
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}
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// The resulting path will be centered at (0,0) and its size will match 'dimensions'
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static SkPath make_gear(SkISize dimensions, int numTeeth) {
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SkVector outerRad{ dimensions.fWidth / 2.0f, dimensions.fHeight / 2.0f };
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SkVector innerRad{ dimensions.fWidth / 2.5f, dimensions.fHeight / 2.5f };
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const float kAnglePerTooth = 2.0f * SK_ScalarPI / (3 * numTeeth);
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float angle = 0.0f;
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SkPath tmp;
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tmp.setFillType(SkPathFillType::kWinding);
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tmp.moveTo(gen_pt(angle, outerRad));
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for (int i = 0; i < numTeeth; ++i, angle += 3*kAnglePerTooth) {
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tmp.lineTo(gen_pt(angle+kAnglePerTooth, outerRad));
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tmp.lineTo(gen_pt(angle+(1.5f*kAnglePerTooth), innerRad));
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tmp.lineTo(gen_pt(angle+(2.5f*kAnglePerTooth), innerRad));
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tmp.lineTo(gen_pt(angle+(3.0f*kAnglePerTooth), outerRad));
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}
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tmp.close();
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float fInnerRad = 0.1f * std::min(dimensions.fWidth, dimensions.fHeight);
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if (fInnerRad > 0.5f) {
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tmp.addCircle(0.0f, 0.0f, fInnerRad, SkPathDirection::kCCW);
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}
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return tmp;
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}
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// Render one level of a mipmap
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SkBitmap render_level(SkISize dimensions, SkColor color, SkColorType colorType, bool opaque) {
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SkPath path = make_gear(dimensions, 9);
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SkImageInfo ii = SkImageInfo::Make(dimensions.width(), dimensions.height(),
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colorType, opaque ? kOpaque_SkAlphaType
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: kPremul_SkAlphaType);
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SkBitmap bm;
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bm.allocPixels(ii);
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bm.eraseColor(opaque ? SK_ColorBLACK : SK_ColorTRANSPARENT);
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SkCanvas c(bm);
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SkPaint paint;
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paint.setColor(color | 0xFF000000);
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paint.setAntiAlias(false);
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c.translate(dimensions.width() / 2.0f, dimensions.height() / 2.0f);
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c.drawPath(path, paint);
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return bm;
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}
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// Create the compressed data blob needed to represent a mipmapped 2-color texture of the specified
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// compression format. In this case 2-color means either opaque black or transparent black plus
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// one other color.
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// Note that ETC1/ETC2_RGB8_UNORM only supports 565 opaque textures.
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static sk_sp<SkImage> make_compressed_image(GrDirectContext* dContext,
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const SkISize dimensions,
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SkColorType colorType,
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bool opaque,
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SkImage::CompressionType compression) {
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size_t totalSize = SkCompressedDataSize(compression, dimensions, nullptr, true);
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sk_sp<SkData> tmp = SkData::MakeUninitialized(totalSize);
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char* pixels = (char*) tmp->writable_data();
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int numMipLevels = SkMipmap::ComputeLevelCount(dimensions.width(), dimensions.height()) + 1;
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size_t offset = 0;
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// Use a different color for each mipmap level so we can visually evaluate the draws
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static const SkColor kColors[] = {
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SK_ColorRED,
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SK_ColorGREEN,
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SK_ColorBLUE,
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SK_ColorCYAN,
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SK_ColorMAGENTA,
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SK_ColorYELLOW,
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SK_ColorWHITE,
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};
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SkISize levelDims = dimensions;
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for (int i = 0; i < numMipLevels; ++i) {
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size_t levelSize = SkCompressedDataSize(compression, levelDims, nullptr, false);
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SkBitmap bm = render_level(levelDims, kColors[i%7], colorType, opaque);
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if (compression == SkImage::CompressionType::kETC2_RGB8_UNORM) {
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SkASSERT(bm.colorType() == kRGB_565_SkColorType);
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SkASSERT(opaque);
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if (etc1_encode_image((unsigned char*)bm.getAddr16(0, 0),
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bm.width(), bm.height(), 2, bm.rowBytes(),
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(unsigned char*) &pixels[offset])) {
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return nullptr;
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}
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} else {
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GrTwoColorBC1Compress(bm.pixmap(), kColors[i%7], &pixels[offset]);
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}
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offset += levelSize;
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levelDims = {std::max(1, levelDims.width()/2), std::max(1, levelDims.height()/2)};
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}
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sk_sp<SkImage> image;
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if (dContext) {
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image = SkImage::MakeTextureFromCompressed(dContext, std::move(tmp),
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dimensions.width(),
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dimensions.height(),
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compression, GrMipmapped::kYes);
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} else {
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image = SkImage::MakeRasterFromCompressed(std::move(tmp),
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dimensions.width(),
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dimensions.height(),
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compression);
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}
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return image;
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}
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// Basic test of Ganesh's ETC1 and BC1 support
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// The layout is:
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// ETC2 BC1
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// --------------------------------------
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// RGB8 | kETC2_RGB8_UNORM | kBC1_RGB8_UNORM |
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// |--------------------------------------|
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// RGBA8 | | kBC1_RGBA8_UNORM |
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// --------------------------------------
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//
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// The nonPowerOfTwo and nonMultipleOfFour cases exercise some compression edge cases.
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class CompressedTexturesGM : public skiagm::GM {
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public:
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enum class Type {
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kNormal,
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kNonPowerOfTwo,
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kNonMultipleOfFour
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};
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CompressedTexturesGM(Type type) : fType(type) {
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this->setBGColor(0xFFCCCCCC);
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switch (fType) {
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case Type::kNonPowerOfTwo:
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// These dimensions force the top two mip levels to be 1x3 and 1x1
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fImgDimensions.set(20, 60);
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break;
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case Type::kNonMultipleOfFour:
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// These dimensions force the top three mip levels to be 1x7, 1x3 and 1x1
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fImgDimensions.set(13, 61); // prime numbers - just bc
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break;
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default:
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fImgDimensions.set(kBaseTexWidth, kBaseTexHeight);
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break;
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}
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}
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protected:
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SkString onShortName() override {
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SkString name("compressed_textures");
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if (fType == Type::kNonPowerOfTwo) {
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name.append("_npot");
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} else if (fType == Type::kNonMultipleOfFour) {
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name.append("_nmof");
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}
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return name;
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}
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SkISize onISize() override {
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return SkISize::Make(2*kCellWidth + 3*kPad, 2*kBaseTexHeight + 3*kPad);
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}
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DrawResult onGpuSetup(GrDirectContext* dContext, SkString* errorMsg) override {
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if (dContext && dContext->abandoned()) {
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// This isn't a GpuGM so a null 'context' is okay but an abandoned context
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// if forbidden.
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return DrawResult::kSkip;
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}
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if (dContext &&
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dContext->backend() == GrBackendApi::kDirect3D && fType == Type::kNonMultipleOfFour) {
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// skbug.com/10541 - Are non-multiple-of-four BC1 textures supported in D3D?
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return DrawResult::kSkip;
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}
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fOpaqueETC2Image = make_compressed_image(dContext, fImgDimensions,
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kRGB_565_SkColorType, true,
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SkImage::CompressionType::kETC2_RGB8_UNORM);
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fOpaqueBC1Image = make_compressed_image(dContext, fImgDimensions,
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kRGBA_8888_SkColorType, true,
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SkImage::CompressionType::kBC1_RGB8_UNORM);
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fTransparentBC1Image = make_compressed_image(dContext, fImgDimensions,
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kRGBA_8888_SkColorType, false,
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SkImage::CompressionType::kBC1_RGBA8_UNORM);
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if (!fOpaqueETC2Image || !fOpaqueBC1Image || !fTransparentBC1Image) {
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*errorMsg = "Failed to create compressed images.";
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return DrawResult::kFail;
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}
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return DrawResult::kOk;
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}
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void onGpuTeardown() override {
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fOpaqueETC2Image = nullptr;
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fOpaqueBC1Image = nullptr;
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fTransparentBC1Image = nullptr;
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}
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void onDraw(SkCanvas* canvas) override {
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this->drawCell(canvas, fOpaqueETC2Image.get(), { kPad, kPad });
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this->drawCell(canvas, fOpaqueBC1Image.get(), { 2*kPad + kCellWidth, kPad });
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this->drawCell(canvas, fTransparentBC1Image.get(),
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{ 2*kPad + kCellWidth, 2*kPad + kBaseTexHeight });
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}
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private:
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void drawCell(SkCanvas* canvas, SkImage* image, SkIVector offset) {
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SkISize levelDimensions = fImgDimensions;
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int numMipLevels = SkMipmap::ComputeLevelCount(levelDimensions.width(),
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levelDimensions.height()) + 1;
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SkSamplingOptions sampling(SkCubicResampler::Mitchell());
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bool isCompressed = false;
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if (image->isTextureBacked()) {
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const GrCaps* caps = as_IB(image)->context()->priv().caps();
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GrTextureProxy* proxy = sk_gpu_test::GetTextureImageProxy(image,
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canvas->recordingContext());
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isCompressed = caps->isFormatCompressed(proxy->backendFormat());
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}
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SkPaint redStrokePaint;
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redStrokePaint.setColor(SK_ColorRED);
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redStrokePaint.setStyle(SkPaint::kStroke_Style);
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for (int i = 0; i < numMipLevels; ++i) {
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SkRect r = SkRect::MakeXYWH(offset.fX, offset.fY,
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levelDimensions.width(), levelDimensions.height());
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canvas->drawImageRect(image, r, sampling);
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if (!isCompressed) {
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// Make it obvious which drawImages used decompressed images
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canvas->drawRect(r, redStrokePaint);
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}
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if (i == 0) {
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offset.fX += levelDimensions.width()+1;
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} else {
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offset.fY += levelDimensions.height()+1;
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}
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levelDimensions = {std::max(1, levelDimensions.width()/2),
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std::max(1, levelDimensions.height()/2)};
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}
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}
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static const int kPad = 8;
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static const int kBaseTexWidth = 64;
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static const int kCellWidth = 1.5f * kBaseTexWidth;
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static const int kBaseTexHeight = 64;
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Type fType;
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SkISize fImgDimensions;
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sk_sp<SkImage> fOpaqueETC2Image;
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sk_sp<SkImage> fOpaqueBC1Image;
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sk_sp<SkImage> fTransparentBC1Image;
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using INHERITED = GM;
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};
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//////////////////////////////////////////////////////////////////////////////
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DEF_GM(return new CompressedTexturesGM(CompressedTexturesGM::Type::kNormal);)
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DEF_GM(return new CompressedTexturesGM(CompressedTexturesGM::Type::kNonPowerOfTwo);)
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DEF_GM(return new CompressedTexturesGM(CompressedTexturesGM::Type::kNonMultipleOfFour);)
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#endif
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