99589af4e3
DM writes out its images in a hierarchy that's a little different than GM, so this can't read GM's output. But it can read its own, written with -w. Example usage: $ out/Release/dm -w /tmp/baseline $ out/Release/dm -r /tmp/baseline -w /tmp/new (and optionally) $ mkdir /tmp/diff; out/Release/skdiff /tmp/baseline /tmp/new /tmp/diff GM's IndividualImageExpectationsSource and Expectations are a little too eager about decoding and hashing the expected images, so I took the opportunity to add DM::Expectations that mostly replaces skiagm::ExpectationsSource and skiagm::Expectations in DM. It mainly exists to move the image decoding and comparison off the main thread, which would otherwise be a major speed bottleneck. I tried to use skiagm code where possible. One notable place where I differed is in this new feature. When -r is a directory of images, DM does no hashing. It considerably faster to read the expected file into an SkBitmap and do a byte-for-byte comparison than to hash the two bitmaps and check those. The example usage above isn't quite working 100% yet. Expectations on some GMs fail, even with no binary change. I haven't pinned down whether this is due to - a bug in DM - flaky GMs - unthreadsafe GMs - flaky image decoding - unthreadsafe image decoding - something else but I intend to. Leon, Derek and I have suspected PNG decoding isn't threadsafe, but are as yet unable to prove it. I also seem to be able to cause malloc to fail on my laptop if I run too many configs at once, though I never seem to be using more than ~1G of RAM. Will track that down too. BUG= R=reed@google.com, bsalomon@google.com Author: mtklein@google.com Review URL: https://codereview.chromium.org/108963002 git-svn-id: http://skia.googlecode.com/svn/trunk@12596 2bbb7eff-a529-9590-31e7-b0007b416f81
159 lines
5.6 KiB
C++
159 lines
5.6 KiB
C++
// Main binary for DM.
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// For a high-level overview, please see dm/README.
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#include "GrContext.h"
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#include "GrContextFactory.h"
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#include "SkCommandLineFlags.h"
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#include "SkForceLinking.h"
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#include "SkGraphics.h"
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#include "SkString.h"
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#include "gm.h"
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#include "DMReporter.h"
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#include "DMTask.h"
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#include "DMTaskRunner.h"
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#include "DMCpuTask.h"
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#include "DMGpuTask.h"
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#include "DMWriteTask.h"
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#include <string.h>
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using skiagm::GM;
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using skiagm::GMRegistry;
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DEFINE_int32(cpuThreads, -1, "Threads for CPU work. Default NUM_CPUS.");
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DEFINE_int32(gpuThreads, 1, "Threads for GPU work.");
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DEFINE_string2(expectations, r, "",
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"If a directory, compare generated images against images under this path. "
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"If a file, compare generated images against JSON expectations at this path.");
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DEFINE_string(resources, "resources", "Path to resources directory.");
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DEFINE_string(match, "", "[~][^]substring[$] [...] of GM name to run.\n"
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"Multiple matches may be separated by spaces.\n"
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"~ causes a matching GM to always be skipped\n"
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"^ requires the start of the GM to match\n"
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"$ requires the end of the GM to match\n"
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"^ and $ requires an exact match\n"
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"If a GM does not match any list entry,\n"
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"it is skipped unless some list entry starts with ~");
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DEFINE_string(config, "8888 gpu",
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"Options: 565 8888 gpu msaa4 msaa16 gpunull gpudebug angle mesa"); // TODO(mtklein): pdf
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__SK_FORCE_IMAGE_DECODER_LINKING;
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// "FooBar" -> "foobar". Obviously, ASCII only.
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static SkString lowercase(SkString s) {
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for (size_t i = 0; i < s.size(); i++) {
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s[i] = tolower(s[i]);
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}
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return s;
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}
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static void kick_off_tasks(const SkTDArray<GMRegistry::Factory>& gms,
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const SkTArray<SkString>& configs,
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const DM::Expectations& expectations,
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DM::Reporter* reporter,
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DM::TaskRunner* tasks) {
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const SkBitmap::Config _565 = SkBitmap::kRGB_565_Config;
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const SkBitmap::Config _8888 = SkBitmap::kARGB_8888_Config;
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const GrContextFactory::GLContextType native = GrContextFactory::kNative_GLContextType;
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const GrContextFactory::GLContextType null = GrContextFactory::kNull_GLContextType;
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const GrContextFactory::GLContextType debug = GrContextFactory::kDebug_GLContextType;
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const GrContextFactory::GLContextType angle =
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#if SK_ANGLE
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GrContextFactory::kANGLE_GLContextType;
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#else
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native;
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#endif
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const GrContextFactory::GLContextType mesa =
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#if SK_MESA
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GLContextFactory::kMESA_GLContextType;
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#else
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native;
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#endif
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for (int i = 0; i < gms.count(); i++) {
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#define START(name, type, ...) \
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if (lowercase(configs[j]).equals(name)) { \
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tasks->add(SkNEW_ARGS(DM::type, \
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(name, reporter, tasks, expectations, gms[i], __VA_ARGS__))); \
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}
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for (int j = 0; j < configs.count(); j++) {
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START("565", CpuTask, _565);
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START("8888", CpuTask, _8888);
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START("gpu", GpuTask, _8888, native, 0);
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START("msaa4", GpuTask, _8888, native, 4);
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START("msaa16", GpuTask, _8888, native, 16);
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START("gpunull", GpuTask, _8888, null, 0);
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START("gpudebug", GpuTask, _8888, debug, 0);
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START("angle", GpuTask, _8888, angle, 0);
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START("mesa", GpuTask, _8888, mesa, 0);
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//START("pdf", PdfTask, _8888);
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}
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}
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#undef START
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}
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static void report_failures(const DM::Reporter& reporter) {
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SkTArray<SkString> failures;
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reporter.getFailures(&failures);
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if (failures.count() == 0) {
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return;
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}
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SkDebugf("Failures:\n");
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for (int i = 0; i < failures.count(); i++) {
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SkDebugf(" %s\n", failures[i].c_str());
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}
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}
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int tool_main(int argc, char** argv);
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int tool_main(int argc, char** argv) {
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SkGraphics::Init();
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SkCommandLineFlags::Parse(argc, argv);
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GM::SetResourcePath(FLAGS_resources[0]);
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SkTArray<SkString> configs;
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for (int i = 0; i < FLAGS_config.count(); i++) {
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SkStrSplit(FLAGS_config[i], ", ", &configs);
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}
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SkTDArray<GMRegistry::Factory> gms;
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for (const GMRegistry* reg = GMRegistry::Head(); reg != NULL; reg = reg->next()) {
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SkAutoTDelete<GM> gmForName(reg->factory()(NULL));
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if (!SkCommandLineFlags::ShouldSkip(FLAGS_match, gmForName->shortName())) {
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*gms.append() = reg->factory();
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}
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}
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SkDebugf("%d GMs x %d configs\n", gms.count(), configs.count());
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SkAutoTDelete<DM::Expectations> expectations(SkNEW(DM::NoExpectations));
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if (FLAGS_expectations.count() > 0) {
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const char* path = FLAGS_expectations[0];
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if (sk_isdir(path)) {
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expectations.reset(SkNEW_ARGS(DM::WriteTask::Expectations, (path)));
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} else {
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expectations.reset(SkNEW_ARGS(DM::JsonExpectations, (path)));
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}
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}
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DM::Reporter reporter;
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DM::TaskRunner tasks(FLAGS_cpuThreads, FLAGS_gpuThreads);
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kick_off_tasks(gms, configs, *expectations, &reporter, &tasks);
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tasks.wait();
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reporter.updateStatusLine();
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SkDebugf("\n");
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report_failures(reporter);
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SkGraphics::Term();
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return reporter.failed() > 0;
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}
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#if !defined(SK_BUILD_FOR_IOS) && !defined(SK_BUILD_FOR_NACL)
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int main(int argc, char** argv) {
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return tool_main(argc, argv);
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}
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#endif
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