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Corentin Wallez 93ce5b9708 Rolling 3 dependencies
Roll third_party/externals/shaderc/ ced9c72d0..41f271e61 (1 commit)

ced9c72d00..41f271e613

$ git log ced9c72d0..41f271e61 --date=short --no-merges --format='%ad %ae %s'
2020-04-28 rharrison Rolling 5 dependencies, updating expectations, and fixing build issues (#1051)

Roll third_party/externals/spirv-cross/ 6637610b1..7e0295abf (24 commits)

6637610b16..7e0295abf8

$ git log 6637610b1..7e0295abf --date=short --no-merges --format='%ad %ae %s'
2020-04-28 rharrison Update SPIR-V Headers to 1.5 rev 3
2020-04-27 post Work around odd deadlock in test_shaders.py in --parallel mode.
2020-04-27 post Implement OpAtomicLoad/OpAtomicStore.
2020-04-27 post MSL: Fix case where subpassInput is passed to leaf functions.
2020-04-27 alexis.payen Fixed recursion in combined_decoration_for_member Members in nested structs were not properly iterated on, and as a result, flags like row major for matrices could be not propagated properly.
2020-04-23 dsinclair Roll GLSLang, SPIRV-Tools and SPIRV-Headers.
2020-04-21 post GLSL: Support f16x2 <-> f32 bitcast.
2020-04-21 post Be a bit more careful what nonuniform state is propagated.
2020-04-21 post Handle RayQueryKHR type.
2020-04-21 post Update SPIR-V headers.
2020-04-18 devsh.graphicsprogramming Fix issue #1327
2020-04-21 post HLSL: Add parens in unpackUint2x32 for clarity.
2020-04-21 post HLSL: Only allow 64-bit integers in SM 6.0.
2020-04-21 post Ensure unpack/pack2x32 tests are compatible with test suite.
2020-04-17 bingkan GLSL/HLSL: Support packUint2x32 and unpackUint2x32
2020-04-21 post MSL: Deal correctly with initializers on Private variables.
2020-04-20 post MSL: Support edge case with DX layout in scalar block layout.
2020-04-20 post MSL: Allow removing clip distance user varyings.
2020-04-18 godlike Reflection: Add specialization constant name
2020-04-15 cdavis MSL: Force disabled fragment builtins to have the right name.
2020-04-15 cdavis MSL: Only disable output variables in fragment shaders.
2020-04-10 cdavis MSL: Add options to control emission of fragment outputs.
2020-04-09 h.baensch.92 Improve compatibility with clang-cl
2020-04-07 post MSL: Do not use base expression with PhysicalTypeID OpCompositeExtract.

Roll third_party/externals/spirv-headers/ f8bf11a02..c0df742ec (6 commits)

f8bf11a025..c0df742ec0

$ git log f8bf11a02..c0df742ec --date=short --no-merges --format='%ad %ae %s'
2020-04-24 cepheus Update headers to SPIR-V 1.5 Revision 3
2020-04-24 cepheus Add a bunch of missing "version" : "None" for ray tracing.
2020-04-24 cepheus Rebuild the headers with the fixed grammar file.
2020-04-24 cepheus Add missing "version" : "None" for ShaderCallKHR
2020-04-24 cepheus Grammar: The ray-tracing updates were not done in numerical ordering.
2020-04-13 cepheus Discuss generator magic number reservations.

Created with:
  roll-dep third_party/externals/shaderc third_party/externals/spirv-cross third_party/externals/spirv-headers

Change-Id: Ie435f5bc9ef0ca41dde5f0a17c262028c85c5dea
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/286337
Commit-Queue: Stephen White <senorblanco@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
2020-04-30 12:50:20 +00:00
animations first cut at a checkbox 2009-10-21 19:41:10 +00:00
bench Revert "replace SkSharedMutex" 2020-04-29 18:50:39 +00:00
bin roll GN 2020-04-01 17:02:23 +00:00
build/fuchsia harmonize rewrite-includes and gn-format checks 2020-04-03 17:00:54 +00:00
build_overrides Use Dawn's BUILD.gn instead of defining another one for Skia. 2020-04-13 23:26:31 +00:00
client_utils/android Remove SkFrontBufferedStream 2020-04-28 13:51:40 +00:00
dm Create DDL for final composition step in DDL test harness 2020-04-24 12:16:34 +00:00
docker [infra] Remove old cloudbuild file 2020-04-27 23:29:47 +00:00
docs/examples Fix matrix scoping issue in sample 2020-03-23 13:44:53 +00:00
example Revert "Revert "switch to new filltype for SkPath"" 2019-11-26 17:43:14 +00:00
experimental Remove libgifcodec from skottiekit build. 2020-04-29 18:08:46 +00:00
fuzz Revert "Revert "Revert "Revert "Don't build GL on Metal, Vulkan, Dawn, Direct3D bots"""" 2020-03-20 17:11:58 +00:00
gm Start on GM to directly test SkGpuBlurUtils 2020-04-29 16:50:56 +00:00
gn Revert "replace SkSharedMutex" 2020-04-29 18:50:39 +00:00
include add skvx::{sin,cos,tan} 2020-04-29 15:39:12 +00:00
infra add fm to build product whitelist 2020-04-29 18:23:46 +00:00
modules [skottie] Contrast cleanup 2020-04-29 13:57:22 +00:00
platform_tools Improve selection of target_cpu in android_gdbserver 2020-04-21 19:31:54 +00:00
resources [skottie] Contrast cleanup 2020-04-29 13:57:22 +00:00
samplecode Change Marker IDs to be strings 2020-04-28 14:12:30 +00:00
site Update CK particle examples 2020-04-21 15:48:04 +00:00
specs [img-decode] Start on proposed new spec 2019-05-06 17:39:19 +00:00
src Replace skstd::exchange with std::exchange 2020-04-30 11:14:20 +00:00
tests Replace skstd::exchange with std::exchange 2020-04-30 11:14:20 +00:00
third_party Revert "Reland "Add Abseil to third_party."" 2020-04-27 18:46:29 +00:00
tools Replace skstd::exchange with std::exchange 2020-04-30 11:14:20 +00:00
.clang-format Disable BinPackParameters in .clang-format 2020-03-27 14:32:40 +00:00
.clang-tidy add google-build-namespaces to clang-tidy checks 2018-12-12 16:33:59 +00:00
.gitignore clean up some .gitignores 2019-05-15 19:55:45 +00:00
.gn Basic standalone GN configs. 2016-07-21 12:25:45 -07:00
AUTHORS Fixing a bug in SkOpEdgeBuilder::walk that causes pathOps to fail when cubic segment is reducable 2020-04-21 16:56:54 +00:00
BUILD.gn Revert "Reland "Add Abseil to third_party."" 2020-04-27 18:46:29 +00:00
codereview.settings Make uploading to Gerrit the default for Skia 2016-11-09 19:07:56 +00:00
CONTRIBUTING Fix references to https://sites.google.com/site/skiadocs/. 2015-02-03 13:12:54 -02:00
CQ_COMMITTERS Moved committer list to chrome-infra-auth and deleted it from the repo 2015-09-02 13:37:54 -07:00
DEPS Rolling 3 dependencies 2020-04-30 12:50:20 +00:00
go.mod Update Go Deps 2020-04-30 05:35:49 +00:00
go.sum Update Go Deps 2020-04-30 05:35:49 +00:00
LICENSE LICENSE file: clean up 2019-11-22 21:59:03 +00:00
OWNERS add OWNERS file 2017-12-01 19:50:19 +00:00
PRESUBMIT.py PRESUBMIT: Don't check formatting of deleted files 2020-04-08 10:36:09 +00:00
public.bzl [skottie] Cleanup: split animators into separate CUs 2020-03-17 15:48:17 +00:00
README Fix references to https://sites.google.com/site/skiadocs/. 2015-02-03 13:12:54 -02:00
README.chromium Update README.chromium. 2015-06-11 13:19:24 -07:00
RELEASE_NOTES.txt Reland "Move SkFrontBufferedStream into Android-only dir" 2020-04-24 17:36:30 +00:00
whitespace.txt Whitespace change to re-trigger Mac/iOS tests 2020-02-23 20:55:01 +00:00

Skia is a complete 2D graphic library for drawing Text, Geometries, and Images.

See full details, and build instructions, at https://skia.org.