3a77837a5d
This is a reland of f5efa78902
Original change's description:
> Add a GpuGM class for GPU-only tests
>
> Bug: skia:8731
> Change-Id: Ic81f21621c0183bb356601eb663fa1ee334bca55
> Reviewed-on: https://skia-review.googlesource.com/c/189134
> Reviewed-by: Brian Osman <brianosman@google.com>
> Reviewed-by: Mike Klein <mtklein@google.com>
> Commit-Queue: Chris Dalton <csmartdalton@google.com>
TBR=mtklein@google.com
Bug: skia:8731
Change-Id: Ia322d7e9280b67ebea1edbefc820cae72cd9c3a6
Reviewed-on: https://skia-review.googlesource.com/c/190148
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
1050 lines
38 KiB
C++
1050 lines
38 KiB
C++
/*
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* Copyright 2018 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "gm.h"
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#include "sk_tool_utils.h"
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#include "SkColorPriv.h"
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#include "SkImageGenerator.h"
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#include "SkPath.h"
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#include "SkTextUtils.h"
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#include "SkYUVAIndex.h"
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#if SK_SUPPORT_GPU
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#include "GrBackendSurface.h"
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#include "GrContextPriv.h"
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#include "GrGpu.h"
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#include "SkImage_GpuYUVA.h"
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#endif
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static const int kTileWidthHeight = 128;
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static const int kLabelWidth = 64;
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static const int kLabelHeight = 32;
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static const int kPad = 1;
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enum YUVFormat {
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// 4:4:4 formats, 32 bpp
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kAYUV_YUVFormat, // 8-bit YUVA values all interleaved
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// 4:2:0 formats, 12 bpp
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kNV12_YUVFormat, // 8-bit Y plane + 2x2 down sampled interleaved U/V planes
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kNV21_YUVFormat, // same as kNV12 but w/ U/V reversed in the interleaved plane
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kI420_YUVFormat, // 8-bit Y plane + 2x2 down sampled U and V planes
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kYV12_YUVFormat, // 8-bit Y plane + 2x2 down sampled V and U planes
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kLast_YUVFormat = kYV12_YUVFormat
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};
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// All the planes we need to construct the various YUV formats
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struct PlaneData {
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SkBitmap fYFull;
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SkBitmap fUFull;
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SkBitmap fVFull;
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SkBitmap fAFull;
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SkBitmap fUQuarter; // 2x2 downsampled U channel
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SkBitmap fVQuarter; // 2x2 downsampled V channel
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};
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// Add a portion of a circle to 'path'. The points 'o1' and 'o2' are on the border of the circle
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// and have tangents 'v1' and 'v2'.
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static void add_arc(SkPath* path,
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const SkPoint& o1, const SkVector& v1,
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const SkPoint& o2, const SkVector& v2,
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SkTDArray<SkRect>* circles, bool takeLongWayRound) {
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SkVector v3 = { -v1.fY, v1.fX };
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SkVector v4 = { v2.fY, -v2.fX };
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SkScalar t = ((o2.fX - o1.fX) * v4.fY - (o2.fY - o1.fY) * v4.fX) / v3.cross(v4);
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SkPoint center = { o1.fX + t * v3.fX, o1.fY + t * v3.fY };
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SkRect r = { center.fX - t, center.fY - t, center.fX + t, center.fY + t };
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if (circles) {
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circles->push_back(r);
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}
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SkVector startV = o1 - center, endV = o2 - center;
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startV.normalize();
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endV.normalize();
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SkScalar startDeg = SkRadiansToDegrees(SkScalarATan2(startV.fY, startV.fX));
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SkScalar endDeg = SkRadiansToDegrees(SkScalarATan2(endV.fY, endV.fX));
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startDeg += 360.0f;
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startDeg = fmodf(startDeg, 360.0f);
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endDeg += 360.0f;
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endDeg = fmodf(endDeg, 360.0f);
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if (endDeg < startDeg) {
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endDeg += 360.0f;
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}
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SkScalar sweepDeg = SkTAbs(endDeg - startDeg);
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if (!takeLongWayRound) {
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sweepDeg = sweepDeg - 360;
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}
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path->arcTo(r, startDeg, sweepDeg, false);
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}
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static SkPath create_splat(const SkPoint& o, SkScalar innerRadius, SkScalar outerRadius,
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SkScalar ratio, int numLobes, SkTDArray<SkRect>* circles) {
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if (numLobes <= 1) {
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return SkPath();
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}
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SkPath p;
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int numDivisions = 2 * numLobes;
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SkScalar fullLobeDegrees = 360.0f / numLobes;
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SkScalar outDegrees = ratio * fullLobeDegrees / (ratio + 1.0f);
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SkScalar innerDegrees = fullLobeDegrees / (ratio + 1.0f);
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SkMatrix outerStep, innerStep;
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outerStep.setRotate(outDegrees);
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innerStep.setRotate(innerDegrees);
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SkVector curV = SkVector::Make(0.0f, 1.0f);
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if (circles) {
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circles->push_back(SkRect::MakeLTRB(o.fX - innerRadius, o.fY - innerRadius,
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o.fX + innerRadius, o.fY + innerRadius));
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}
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p.moveTo(o.fX + innerRadius * curV.fX, o.fY + innerRadius * curV.fY);
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for (int i = 0; i < numDivisions; ++i) {
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SkVector nextV;
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if (0 == (i % 2)) {
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nextV = outerStep.mapVector(curV.fX, curV.fY);
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SkPoint top = SkPoint::Make(o.fX + outerRadius * curV.fX,
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o.fY + outerRadius * curV.fY);
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SkPoint nextTop = SkPoint::Make(o.fX + outerRadius * nextV.fX,
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o.fY + outerRadius * nextV.fY);
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p.lineTo(top);
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add_arc(&p, top, curV, nextTop, nextV, circles, true);
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} else {
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nextV = innerStep.mapVector(curV.fX, curV.fY);
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SkPoint bot = SkPoint::Make(o.fX + innerRadius * curV.fX,
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o.fY + innerRadius * curV.fY);
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SkPoint nextBot = SkPoint::Make(o.fX + innerRadius * nextV.fX,
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o.fY + innerRadius * nextV.fY);
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p.lineTo(bot);
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add_arc(&p, bot, curV, nextBot, nextV, nullptr, false);
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}
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curV = nextV;
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}
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p.close();
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return p;
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}
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static SkBitmap make_bitmap(const SkPath& path, const SkTDArray<SkRect>& circles, bool opaque) {
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const SkColor kGreen = sk_tool_utils::color_to_565(SkColorSetARGB(0xFF, 178, 240, 104));
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const SkColor kBlue = sk_tool_utils::color_to_565(SkColorSetARGB(0xFF, 173, 167, 252));
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const SkColor kYellow = sk_tool_utils::color_to_565(SkColorSetARGB(0xFF, 255, 221, 117));
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SkImageInfo ii = SkImageInfo::MakeN32(kTileWidthHeight, kTileWidthHeight, kPremul_SkAlphaType);
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SkBitmap bm;
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bm.allocPixels(ii);
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std::unique_ptr<SkCanvas> canvas = SkCanvas::MakeRasterDirectN32(ii.width(), ii.height(),
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(SkPMColor*)bm.getPixels(),
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bm.rowBytes());
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canvas->clear(opaque ? kGreen : SK_ColorTRANSPARENT);
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SkPaint paint;
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paint.setAntiAlias(false); // serialize-8888 doesn't seem to work well w/ partial transparency
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paint.setColor(kBlue);
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canvas->drawPath(path, paint);
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paint.setColor(opaque ? kYellow : SK_ColorTRANSPARENT);
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paint.setBlendMode(SkBlendMode::kSrc);
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for (int i = 0; i < circles.count(); ++i) {
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SkRect r = circles[i];
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r.inset(r.width()/4, r.height()/4);
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canvas->drawOval(r, paint);
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}
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return bm;
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}
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static void convert_rgba_to_yuva_601_shared(SkColor col, uint8_t yuv[4],
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uint8_t off, uint8_t range) {
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static const float Kr = 0.299f;
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static const float Kb = 0.114f;
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static const float Kg = 1.0f - Kr - Kb;
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float r = SkColorGetR(col) / 255.0f;
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float g = SkColorGetG(col) / 255.0f;
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float b = SkColorGetB(col) / 255.0f;
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float Ey = Kr * r + Kg * g + Kb * b;
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float Ecb = (b - Ey) / 1.402f;
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float Ecr = (r - Ey) / 1.772;
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yuv[0] = SkScalarRoundToInt( range * Ey + off );
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yuv[1] = SkScalarRoundToInt( 224 * Ecb + 128 );
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yuv[2] = SkScalarRoundToInt( 224 * Ecr + 128 );
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yuv[3] = SkColorGetA(col);
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}
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static void convert_rgba_to_yuva_jpeg(SkColor col, uint8_t yuv[4]) {
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// full swing from 0..255
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convert_rgba_to_yuva_601_shared(col, yuv, 0, 255);
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}
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static void convert_rgba_to_yuva_601(SkColor col, uint8_t yuv[4]) {
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// partial swing from 16..235
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convert_rgba_to_yuva_601_shared(col, yuv, 16, 219);
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}
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static void convert_rgba_to_yuva_709(SkColor col, uint8_t yuv[4]) {
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static const float Kr = 0.2126f;
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static const float Kb = 0.0722f;
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static const float Kg = 1.0f - Kr - Kb;
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float r = SkColorGetR(col) / 255.0f;
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float g = SkColorGetG(col) / 255.0f;
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float b = SkColorGetB(col) / 255.0f;
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float Ey = Kr * r + Kg * g + Kb * b;
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float Ecb = (b - Ey) / 1.8556f;
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float Ecr = (r - Ey) / 1.5748;
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yuv[0] = SkScalarRoundToInt( 219 * Ey + 16 );
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yuv[1] = SkScalarRoundToInt( 224 * Ecb + 128 );
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yuv[2] = SkScalarRoundToInt( 224 * Ecr + 128 );
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yuv[3] = SkColorGetA(col);
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}
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static SkPMColor convert_yuva_to_rgba_jpeg(uint8_t y, uint8_t u, uint8_t v, uint8_t a) {
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int c = y;
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int d = u - 128;
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int e = v - 128;
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uint8_t r = SkScalarPin(SkScalarRoundToInt( 1.0f * c + 1.402f * e ),
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0, 255);
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uint8_t g = SkScalarPin(SkScalarRoundToInt( 1.0f * c - (0.344136f * d) - (0.714136f * e)),
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0, 255);
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uint8_t b = SkScalarPin(SkScalarRoundToInt( 1.0f * c + 1.773f * d ),
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0, 255);
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return SkPremultiplyARGBInline(a, r, g, b);
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}
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static SkPMColor convert_yuva_to_rgba_601(uint8_t y, uint8_t u, uint8_t v, uint8_t a) {
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int c = y - 16;
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int d = u - 128;
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int e = v - 128;
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uint8_t r = SkScalarPin(SkScalarRoundToInt( 1.164f * c + 1.596f * e ), 0, 255);
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uint8_t g = SkScalarPin(SkScalarRoundToInt( 1.164f * c - (0.391f * d) - (0.813f * e)), 0, 255);
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uint8_t b = SkScalarPin(SkScalarRoundToInt( 1.164f * c + 2.018f * d ), 0, 255);
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return SkPremultiplyARGBInline(a, r, g, b);
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}
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static SkPMColor convert_yuva_to_rgba_709(uint8_t y, uint8_t u, uint8_t v, uint8_t a) {
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int c = y - 16;
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int d = u - 128;
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int e = v - 128;
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uint8_t r = SkScalarPin(SkScalarRoundToInt( 1.164f * c + 1.793f * e ), 0, 255);
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uint8_t g = SkScalarPin(SkScalarRoundToInt( 1.164f * c - (0.213f * d) - (0.533f * e)), 0, 255);
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uint8_t b = SkScalarPin(SkScalarRoundToInt( 1.164f * c + 2.112f * d ), 0, 255);
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return SkPremultiplyARGBInline(a, r, g, b);
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}
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static void extract_planes(const SkBitmap& bm, SkYUVColorSpace yuvColorSpace, PlaneData* planes) {
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SkASSERT(!(bm.width() % 2));
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SkASSERT(!(bm.height() % 2));
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planes->fYFull.allocPixels(SkImageInfo::MakeA8(bm.width(), bm.height()));
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planes->fUFull.allocPixels(SkImageInfo::MakeA8(bm.width(), bm.height()));
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planes->fVFull.allocPixels(SkImageInfo::MakeA8(bm.width(), bm.height()));
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planes->fAFull.allocPixels(SkImageInfo::MakeA8(bm.width(), bm.height()));
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planes->fUQuarter.allocPixels(SkImageInfo::MakeA8(bm.width()/2, bm.height()/2));
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planes->fVQuarter.allocPixels(SkImageInfo::MakeA8(bm.width()/2, bm.height()/2));
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for (int y = 0; y < bm.height(); ++y) {
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for (int x = 0; x < bm.width(); ++x) {
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SkColor col = bm.getColor(x, y);
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uint8_t yuva[4];
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if (kJPEG_SkYUVColorSpace == yuvColorSpace) {
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convert_rgba_to_yuva_jpeg(col, yuva);
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} else if (kRec601_SkYUVColorSpace == yuvColorSpace) {
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convert_rgba_to_yuva_601(col, yuva);
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} else {
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SkASSERT(kRec709_SkYUVColorSpace == yuvColorSpace);
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convert_rgba_to_yuva_709(col, yuva);
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}
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*planes->fYFull.getAddr8(x, y) = yuva[0];
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*planes->fUFull.getAddr8(x, y) = yuva[1];
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*planes->fVFull.getAddr8(x, y) = yuva[2];
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*planes->fAFull.getAddr8(x, y) = yuva[3];
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}
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}
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for (int y = 0; y < bm.height()/2; ++y) {
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for (int x = 0; x < bm.width()/2; ++x) {
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uint32_t uAccum = 0, vAccum = 0;
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uAccum += *planes->fUFull.getAddr8(2*x, 2*y);
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uAccum += *planes->fUFull.getAddr8(2*x+1, 2*y);
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uAccum += *planes->fUFull.getAddr8(2*x, 2*y+1);
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uAccum += *planes->fUFull.getAddr8(2*x+1, 2*y+1);
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*planes->fUQuarter.getAddr8(x, y) = uAccum / 4.0f;
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vAccum += *planes->fVFull.getAddr8(2*x, 2*y);
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vAccum += *planes->fVFull.getAddr8(2*x+1, 2*y);
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vAccum += *planes->fVFull.getAddr8(2*x, 2*y+1);
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vAccum += *planes->fVFull.getAddr8(2*x+1, 2*y+1);
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*planes->fVQuarter.getAddr8(x, y) = vAccum / 4.0f;
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}
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}
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}
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// Recombine the separate planes into some YUV format
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static void create_YUV(const PlaneData& planes, YUVFormat yuvFormat,
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SkBitmap resultBMs[], SkYUVAIndex yuvaIndices[4], bool opaque) {
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int nextLayer = 0;
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switch (yuvFormat) {
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case kAYUV_YUVFormat: {
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SkBitmap yuvaFull;
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yuvaFull.allocPixels(SkImageInfo::Make(planes.fYFull.width(), planes.fYFull.height(),
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kRGBA_8888_SkColorType, kUnpremul_SkAlphaType));
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for (int y = 0; y < planes.fYFull.height(); ++y) {
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for (int x = 0; x < planes.fYFull.width(); ++x) {
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uint8_t Y = *planes.fYFull.getAddr8(x, y);
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uint8_t U = *planes.fUFull.getAddr8(x, y);
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uint8_t V = *planes.fVFull.getAddr8(x, y);
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uint8_t A = *planes.fAFull.getAddr8(x, y);
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// NOT premul!
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// V and Y swapped to match RGBA layout
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*yuvaFull.getAddr32(x, y) = SkColorSetARGB(A, V, U, Y);
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}
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}
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resultBMs[nextLayer++] = yuvaFull;
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yuvaIndices[0].fIndex = 0;
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yuvaIndices[0].fChannel = SkColorChannel::kR;
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yuvaIndices[1].fIndex = 0;
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yuvaIndices[1].fChannel = SkColorChannel::kG;
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yuvaIndices[2].fIndex = 0;
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yuvaIndices[2].fChannel = SkColorChannel::kB;
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yuvaIndices[3].fIndex = 0;
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yuvaIndices[3].fChannel = SkColorChannel::kA;
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break;
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}
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case kNV12_YUVFormat: {
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SkBitmap uvQuarter;
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// There isn't a RG color type. Approx w/ RGBA.
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uvQuarter.allocPixels(SkImageInfo::Make(planes.fYFull.width()/2,
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planes.fYFull.height()/2,
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kRGBA_8888_SkColorType,
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kUnpremul_SkAlphaType));
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for (int y = 0; y < planes.fYFull.height()/2; ++y) {
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for (int x = 0; x < planes.fYFull.width()/2; ++x) {
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uint8_t U = *planes.fUQuarter.getAddr8(x, y);
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uint8_t V = *planes.fVQuarter.getAddr8(x, y);
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// NOT premul!
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// U and 0 swapped to match RGBA layout
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*uvQuarter.getAddr32(x, y) = SkColorSetARGB(0, 0, V, U);
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}
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}
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resultBMs[nextLayer++] = planes.fYFull;
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resultBMs[nextLayer++] = uvQuarter;
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yuvaIndices[0].fIndex = 0;
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yuvaIndices[0].fChannel = SkColorChannel::kA;
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yuvaIndices[1].fIndex = 1;
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yuvaIndices[1].fChannel = SkColorChannel::kR;
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yuvaIndices[2].fIndex = 1;
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yuvaIndices[2].fChannel = SkColorChannel::kG;
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break;
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}
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case kNV21_YUVFormat: {
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SkBitmap vuQuarter;
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// There isn't a RG color type. Approx w/ RGBA.
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vuQuarter.allocPixels(SkImageInfo::Make(planes.fYFull.width()/2,
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planes.fYFull.height()/2,
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kRGBA_8888_SkColorType,
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kUnpremul_SkAlphaType));
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for (int y = 0; y < planes.fYFull.height()/2; ++y) {
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for (int x = 0; x < planes.fYFull.width()/2; ++x) {
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uint8_t U = *planes.fUQuarter.getAddr8(x, y);
|
|
uint8_t V = *planes.fVQuarter.getAddr8(x, y);
|
|
|
|
// NOT premul!
|
|
// V and 0 swapped to match RGBA layout
|
|
*vuQuarter.getAddr32(x, y) = SkColorSetARGB(0, 0, U, V);
|
|
}
|
|
}
|
|
|
|
resultBMs[nextLayer++] = planes.fYFull;
|
|
resultBMs[nextLayer++] = vuQuarter;
|
|
|
|
yuvaIndices[0].fIndex = 0;
|
|
yuvaIndices[0].fChannel = SkColorChannel::kA;
|
|
yuvaIndices[1].fIndex = 1;
|
|
yuvaIndices[1].fChannel = SkColorChannel::kG;
|
|
yuvaIndices[2].fIndex = 1;
|
|
yuvaIndices[2].fChannel = SkColorChannel::kR;
|
|
break;
|
|
}
|
|
case kI420_YUVFormat:
|
|
resultBMs[nextLayer++] = planes.fYFull;
|
|
resultBMs[nextLayer++] = planes.fUQuarter;
|
|
resultBMs[nextLayer++] = planes.fVQuarter;
|
|
|
|
yuvaIndices[0].fIndex = 0;
|
|
yuvaIndices[0].fChannel = SkColorChannel::kA;
|
|
yuvaIndices[1].fIndex = 1;
|
|
yuvaIndices[1].fChannel = SkColorChannel::kA;
|
|
yuvaIndices[2].fIndex = 2;
|
|
yuvaIndices[2].fChannel = SkColorChannel::kA;
|
|
break;
|
|
case kYV12_YUVFormat:
|
|
resultBMs[nextLayer++] = planes.fYFull;
|
|
resultBMs[nextLayer++] = planes.fVQuarter;
|
|
resultBMs[nextLayer++] = planes.fUQuarter;
|
|
|
|
yuvaIndices[0].fIndex = 0;
|
|
yuvaIndices[0].fChannel = SkColorChannel::kA;
|
|
yuvaIndices[1].fIndex = 2;
|
|
yuvaIndices[1].fChannel = SkColorChannel::kA;
|
|
yuvaIndices[2].fIndex = 1;
|
|
yuvaIndices[2].fChannel = SkColorChannel::kA;
|
|
break;
|
|
}
|
|
|
|
if (kAYUV_YUVFormat != yuvFormat) {
|
|
if (opaque) {
|
|
yuvaIndices[3].fIndex = -1;
|
|
} else {
|
|
resultBMs[nextLayer] = planes.fAFull;
|
|
|
|
yuvaIndices[3].fIndex = nextLayer;
|
|
yuvaIndices[3].fChannel = SkColorChannel::kA;
|
|
}
|
|
}
|
|
|
|
}
|
|
|
|
static uint8_t look_up(float x1, float y1, const SkBitmap& bm, SkColorChannel channel) {
|
|
uint8_t result;
|
|
|
|
int x = SkScalarFloorToInt(x1 * bm.width());
|
|
int y = SkScalarFloorToInt(y1 * bm.height());
|
|
|
|
if (kAlpha_8_SkColorType == bm.colorType()) {
|
|
SkASSERT(SkColorChannel::kA == channel);
|
|
result = *bm.getAddr8(x, y);
|
|
} else {
|
|
SkASSERT(kRGBA_8888_SkColorType == bm.colorType());
|
|
|
|
switch (channel) {
|
|
case SkColorChannel::kR:
|
|
result = SkColorGetR(bm.getColor(x, y));
|
|
break;
|
|
case SkColorChannel::kG:
|
|
result = SkColorGetG(bm.getColor(x, y));
|
|
break;
|
|
case SkColorChannel::kB:
|
|
result = SkColorGetB(bm.getColor(x, y));
|
|
break;
|
|
case SkColorChannel::kA:
|
|
result = SkColorGetA(bm.getColor(x, y));
|
|
break;
|
|
}
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
class YUVGenerator : public SkImageGenerator {
|
|
public:
|
|
YUVGenerator(const SkImageInfo& ii,
|
|
SkYUVColorSpace yuvColorSpace,
|
|
SkYUVAIndex yuvaIndices[SkYUVAIndex::kIndexCount],
|
|
SkBitmap bitmaps[SkYUVASizeInfo::kMaxCount])
|
|
: SkImageGenerator(ii)
|
|
, fYUVColorSpace(yuvColorSpace) {
|
|
memcpy(fYUVAIndices, yuvaIndices, sizeof(fYUVAIndices));
|
|
|
|
SkAssertResult(SkYUVAIndex::AreValidIndices(fYUVAIndices, &fNumBitmaps));
|
|
SkASSERT(fNumBitmaps > 0 && fNumBitmaps <= SkYUVASizeInfo::kMaxCount);
|
|
|
|
for (int i = 0; i < fNumBitmaps; ++i) {
|
|
fYUVBitmaps[i] = bitmaps[i];
|
|
}
|
|
}
|
|
|
|
protected:
|
|
bool onGetPixels(const SkImageInfo& info, void* pixels, size_t rowBytes,
|
|
const Options&) override {
|
|
|
|
if (kUnknown_SkColorType == fFlattened.colorType()) {
|
|
fFlattened.allocPixels(this->getInfo());
|
|
|
|
for (int y = 0; y < info.height(); ++y) {
|
|
for (int x = 0; x < info.width(); ++x) {
|
|
|
|
float x1 = (x + 0.5f) / info.width();
|
|
float y1 = (y + 0.5f) / info.height();
|
|
|
|
uint8_t Y = look_up(x1, y1,
|
|
fYUVBitmaps[fYUVAIndices[0].fIndex],
|
|
fYUVAIndices[0].fChannel);
|
|
|
|
uint8_t U = look_up(x1, y1,
|
|
fYUVBitmaps[fYUVAIndices[1].fIndex],
|
|
fYUVAIndices[1].fChannel);
|
|
|
|
|
|
uint8_t V = look_up(x1, y1,
|
|
fYUVBitmaps[fYUVAIndices[2].fIndex],
|
|
fYUVAIndices[2].fChannel);
|
|
|
|
uint8_t A = 255;
|
|
if (fYUVAIndices[3].fIndex >= 0) {
|
|
A = look_up(x1, y1,
|
|
fYUVBitmaps[fYUVAIndices[3].fIndex],
|
|
fYUVAIndices[3].fChannel);
|
|
}
|
|
|
|
// Making premul here.
|
|
switch (fYUVColorSpace) {
|
|
case kJPEG_SkYUVColorSpace:
|
|
*fFlattened.getAddr32(x, y) = convert_yuva_to_rgba_jpeg(Y, U, V, A);
|
|
break;
|
|
case kRec601_SkYUVColorSpace:
|
|
*fFlattened.getAddr32(x, y) = convert_yuva_to_rgba_601(Y, U, V, A);
|
|
break;
|
|
case kRec709_SkYUVColorSpace:
|
|
*fFlattened.getAddr32(x, y) = convert_yuva_to_rgba_709(Y, U, V, A);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
return fFlattened.readPixels(info, pixels, rowBytes, 0, 0);
|
|
}
|
|
|
|
bool onQueryYUVA8(SkYUVASizeInfo* size,
|
|
SkYUVAIndex yuvaIndices[SkYUVAIndex::kIndexCount],
|
|
SkYUVColorSpace* yuvColorSpace) const override {
|
|
|
|
memcpy(yuvaIndices, fYUVAIndices, sizeof(fYUVAIndices));
|
|
*yuvColorSpace = fYUVColorSpace;
|
|
|
|
int i = 0;
|
|
for ( ; i < fNumBitmaps; ++i) {
|
|
size->fSizes[i].fWidth = fYUVBitmaps[i].width();
|
|
size->fSizes[i].fHeight = fYUVBitmaps[i].height();
|
|
size->fWidthBytes[i] = fYUVBitmaps[i].rowBytes();
|
|
}
|
|
for ( ; i < SkYUVASizeInfo::kMaxCount; ++i) {
|
|
size->fSizes[i].fWidth = 0;
|
|
size->fSizes[i].fHeight = 0;
|
|
size->fWidthBytes[i] = 0;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
bool onGetYUVA8Planes(const SkYUVASizeInfo&, const SkYUVAIndex[SkYUVAIndex::kIndexCount],
|
|
void* planes[SkYUVASizeInfo::kMaxCount]) override {
|
|
for (int i = 0; i < fNumBitmaps; ++i) {
|
|
planes[i] = fYUVBitmaps[i].getPixels();
|
|
}
|
|
return true;
|
|
}
|
|
|
|
private:
|
|
SkYUVColorSpace fYUVColorSpace;
|
|
SkYUVAIndex fYUVAIndices[SkYUVAIndex::kIndexCount];
|
|
int fNumBitmaps;
|
|
SkBitmap fYUVBitmaps[SkYUVASizeInfo::kMaxCount];
|
|
SkBitmap fFlattened;
|
|
|
|
};
|
|
|
|
static sk_sp<SkImage> make_yuv_gen_image(const SkImageInfo& ii,
|
|
SkYUVColorSpace yuvColorSpace,
|
|
SkYUVAIndex yuvaIndices[SkYUVAIndex::kIndexCount],
|
|
SkBitmap bitmaps[]) {
|
|
std::unique_ptr<SkImageGenerator> gen(new YUVGenerator(ii, yuvColorSpace,
|
|
yuvaIndices, bitmaps));
|
|
|
|
return SkImage::MakeFromGenerator(std::move(gen));
|
|
}
|
|
|
|
static void draw_col_label(SkCanvas* canvas, int x, int yuvColorSpace, bool opaque) {
|
|
static const char* kYUVColorSpaceNames[] = { "JPEG", "601", "709" };
|
|
GR_STATIC_ASSERT(SK_ARRAY_COUNT(kYUVColorSpaceNames) == kLastEnum_SkYUVColorSpace+1);
|
|
|
|
SkPaint paint;
|
|
SkFont font(sk_tool_utils::create_portable_typeface(nullptr, SkFontStyle::Bold()), 16);
|
|
font.setEdging(SkFont::Edging::kAlias);
|
|
|
|
SkRect textRect;
|
|
SkString colLabel;
|
|
|
|
colLabel.printf("%s", kYUVColorSpaceNames[yuvColorSpace]);
|
|
font.measureText(colLabel.c_str(), colLabel.size(), kUTF8_SkTextEncoding, &textRect);
|
|
int y = textRect.height();
|
|
|
|
SkTextUtils::DrawString(canvas, colLabel.c_str(), x, y, font, paint, SkTextUtils::kCenter_Align);
|
|
|
|
colLabel.printf("%s", opaque ? "Opaque" : "Transparent");
|
|
|
|
font.measureText(colLabel.c_str(), colLabel.size(), kUTF8_SkTextEncoding, &textRect);
|
|
y += textRect.height();
|
|
|
|
SkTextUtils::DrawString(canvas, colLabel.c_str(), x, y, font, paint, SkTextUtils::kCenter_Align);
|
|
}
|
|
|
|
static void draw_row_label(SkCanvas* canvas, int y, int yuvFormat) {
|
|
static const char* kYUVFormatNames[] = { "AYUV", "NV12", "NV21", "I420", "YV12" };
|
|
GR_STATIC_ASSERT(SK_ARRAY_COUNT(kYUVFormatNames) == kLast_YUVFormat+1);
|
|
|
|
SkPaint paint;
|
|
SkFont font(sk_tool_utils::create_portable_typeface(nullptr, SkFontStyle::Bold()), 16);
|
|
font.setEdging(SkFont::Edging::kAlias);
|
|
|
|
SkRect textRect;
|
|
SkString rowLabel;
|
|
|
|
rowLabel.printf("%s", kYUVFormatNames[yuvFormat]);
|
|
font.measureText(rowLabel.c_str(), rowLabel.size(), kUTF8_SkTextEncoding, &textRect);
|
|
y += kTileWidthHeight/2 + textRect.height()/2;
|
|
|
|
canvas->drawString(rowLabel, 0, y, font, paint);
|
|
}
|
|
|
|
static GrBackendTexture create_yuva_texture(GrGpu* gpu, const SkBitmap& bm,
|
|
SkYUVAIndex yuvaIndices[4], int texIndex) {
|
|
SkASSERT(texIndex >= 0 && texIndex <= 3);
|
|
int channelCount = 0;
|
|
for (int i = 0; i < SkYUVAIndex::kIndexCount; ++i) {
|
|
if (yuvaIndices[i].fIndex == texIndex) {
|
|
++channelCount;
|
|
}
|
|
}
|
|
// Need to create an RG texture for two-channel planes
|
|
GrBackendTexture tex;
|
|
if (2 == channelCount) {
|
|
SkASSERT(kRGBA_8888_SkColorType == bm.colorType());
|
|
SkAutoTMalloc<char> pixels(2 * bm.width()*bm.height());
|
|
char* currPixel = pixels;
|
|
for (int y = 0; y < bm.height(); ++y) {
|
|
for (int x = 0; x < bm.width(); ++x) {
|
|
SkColor color = bm.getColor(x, y);
|
|
currPixel[0] = SkColorGetR(color);
|
|
currPixel[1] = SkColorGetG(color);
|
|
currPixel += 2;
|
|
}
|
|
}
|
|
tex = gpu->createTestingOnlyBackendTexture(
|
|
pixels,
|
|
bm.width(),
|
|
bm.height(),
|
|
GrColorType::kRG_88,
|
|
false,
|
|
GrMipMapped::kNo,
|
|
2*bm.width());
|
|
}
|
|
if (!tex.isValid()) {
|
|
tex = gpu->createTestingOnlyBackendTexture(
|
|
bm.getPixels(),
|
|
bm.width(),
|
|
bm.height(),
|
|
bm.colorType(),
|
|
false,
|
|
GrMipMapped::kNo,
|
|
bm.rowBytes());
|
|
}
|
|
return tex;
|
|
}
|
|
|
|
namespace skiagm {
|
|
|
|
// This GM creates an opaque and transparent bitmap, extracts the planes and then recombines
|
|
// them into various YUV formats. It then renders the results in the grid:
|
|
//
|
|
// JPEG 601 709
|
|
// Transparent Opaque Transparent Opaque Transparent Opaque
|
|
// AYUV
|
|
// NV12
|
|
// NV21
|
|
// I420
|
|
// YV12
|
|
class WackyYUVFormatsGM : public GM {
|
|
public:
|
|
WackyYUVFormatsGM(bool useTargetColorSpace) : fUseTargetColorSpace(useTargetColorSpace) {
|
|
this->setBGColor(0xFFCCCCCC);
|
|
}
|
|
|
|
protected:
|
|
|
|
SkString onShortName() override {
|
|
SkString name("wacky_yuv_formats");
|
|
if (fUseTargetColorSpace) {
|
|
name += "_cs";
|
|
}
|
|
return name;
|
|
}
|
|
|
|
SkISize onISize() override {
|
|
int numCols = 2 * (kLastEnum_SkYUVColorSpace + 1); // opacity x color-space
|
|
int numRows = 1 + (kLast_YUVFormat + 1); // origin + # yuv formats
|
|
return SkISize::Make(kLabelWidth + numCols * (kTileWidthHeight + kPad),
|
|
kLabelHeight + numRows * (kTileWidthHeight + kPad));
|
|
}
|
|
|
|
void onOnceBeforeDraw() override {
|
|
SkPoint origin = { kTileWidthHeight/2.0f, kTileWidthHeight/2.0f };
|
|
float outerRadius = kTileWidthHeight/2.0f - 20.0f;
|
|
float innerRadius = 20.0f;
|
|
|
|
{
|
|
// transparent
|
|
SkTDArray<SkRect> circles;
|
|
SkPath path = create_splat(origin, innerRadius, outerRadius, 1.0f, 5, &circles);
|
|
fOriginalBMs[0] = make_bitmap(path, circles, false);
|
|
}
|
|
|
|
{
|
|
// opaque
|
|
SkTDArray<SkRect> circles;
|
|
SkPath path = create_splat(origin, innerRadius, outerRadius, 1.0f, 7, &circles);
|
|
fOriginalBMs[1] = make_bitmap(path, circles, true);
|
|
}
|
|
|
|
if (fUseTargetColorSpace) {
|
|
fTargetColorSpace = SkColorSpace::MakeSRGB()->makeColorSpin();
|
|
}
|
|
}
|
|
|
|
void createImages(GrContext* context) {
|
|
int counter = 0;
|
|
for (bool opaque : { false, true }) {
|
|
for (int cs = kJPEG_SkYUVColorSpace; cs <= kLastEnum_SkYUVColorSpace; ++cs) {
|
|
PlaneData planes;
|
|
extract_planes(fOriginalBMs[opaque], (SkYUVColorSpace) cs, &planes);
|
|
|
|
for (int format = kAYUV_YUVFormat; format <= kLast_YUVFormat; ++format) {
|
|
SkBitmap resultBMs[4];
|
|
SkYUVAIndex yuvaIndices[4];
|
|
create_YUV(planes, (YUVFormat) format, resultBMs, yuvaIndices, opaque);
|
|
int numTextures;
|
|
if (!SkYUVAIndex::AreValidIndices(yuvaIndices, &numTextures)) {
|
|
continue;
|
|
}
|
|
|
|
if (context) {
|
|
if (context->abandoned()) {
|
|
return;
|
|
}
|
|
|
|
GrGpu* gpu = context->priv().getGpu();
|
|
if (!gpu) {
|
|
return;
|
|
}
|
|
|
|
GrBackendTexture yuvaTextures[4];
|
|
SkPixmap yuvaPixmaps[4];
|
|
|
|
for (int i = 0; i < numTextures; ++i) {
|
|
yuvaTextures[i] = create_yuva_texture(gpu, resultBMs[i],
|
|
yuvaIndices, i);
|
|
if (yuvaTextures[i].isValid()) {
|
|
fBackendTextures.push_back(yuvaTextures[i]);
|
|
}
|
|
yuvaPixmaps[i] = resultBMs[i].pixmap();
|
|
}
|
|
|
|
int counterMod = counter % 3;
|
|
switch (counterMod) {
|
|
case 0:
|
|
fImages[opaque][cs][format] = SkImage::MakeFromYUVATexturesCopy(
|
|
context,
|
|
(SkYUVColorSpace)cs,
|
|
yuvaTextures,
|
|
yuvaIndices,
|
|
{ fOriginalBMs[opaque].width(), fOriginalBMs[opaque].height() },
|
|
kTopLeft_GrSurfaceOrigin);
|
|
break;
|
|
case 1:
|
|
fImages[opaque][cs][format] = SkImage::MakeFromYUVATextures(
|
|
context,
|
|
(SkYUVColorSpace)cs,
|
|
yuvaTextures,
|
|
yuvaIndices,
|
|
{ fOriginalBMs[opaque].width(), fOriginalBMs[opaque].height() },
|
|
kTopLeft_GrSurfaceOrigin);
|
|
break;
|
|
case 2:
|
|
default:
|
|
fImages[opaque][cs][format] = SkImage::MakeFromYUVAPixmaps(
|
|
context,
|
|
(SkYUVColorSpace)cs,
|
|
yuvaPixmaps,
|
|
yuvaIndices,
|
|
{ fOriginalBMs[opaque].width(), fOriginalBMs[opaque].height() },
|
|
kTopLeft_GrSurfaceOrigin, true);
|
|
break;
|
|
}
|
|
++counter;
|
|
} else {
|
|
fImages[opaque][cs][format] = make_yuv_gen_image(
|
|
fOriginalBMs[opaque].info(),
|
|
(SkYUVColorSpace) cs,
|
|
yuvaIndices,
|
|
resultBMs);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void onDraw(SkCanvas* canvas) override {
|
|
this->createImages(canvas->getGrContext());
|
|
|
|
int x = kLabelWidth;
|
|
for (int cs = kJPEG_SkYUVColorSpace; cs <= kLastEnum_SkYUVColorSpace; ++cs) {
|
|
for (int opaque : { 0, 1 }) {
|
|
int y = kLabelHeight;
|
|
|
|
draw_col_label(canvas, x+kTileWidthHeight/2, cs, opaque);
|
|
|
|
canvas->drawBitmap(fOriginalBMs[opaque], x, y);
|
|
y += kTileWidthHeight + kPad;
|
|
|
|
for (int format = kAYUV_YUVFormat; format <= kLast_YUVFormat; ++format) {
|
|
draw_row_label(canvas, y, format);
|
|
if (fUseTargetColorSpace && fImages[opaque][cs][format]) {
|
|
sk_sp<SkImage> csImage =
|
|
fImages[opaque][cs][format]->makeColorSpace(fTargetColorSpace);
|
|
canvas->drawImage(csImage, x, y);
|
|
} else {
|
|
canvas->drawImage(fImages[opaque][cs][format], x, y);
|
|
}
|
|
y += kTileWidthHeight + kPad;
|
|
}
|
|
|
|
x += kTileWidthHeight + kPad;
|
|
}
|
|
}
|
|
if (auto context = canvas->getGrContext()) {
|
|
if (!context->abandoned()) {
|
|
context->flush();
|
|
GrGpu* gpu = context->priv().getGpu();
|
|
SkASSERT(gpu);
|
|
gpu->testingOnly_flushGpuAndSync();
|
|
for (const auto& tex : fBackendTextures) {
|
|
gpu->deleteTestingOnlyBackendTexture(tex);
|
|
}
|
|
fBackendTextures.reset();
|
|
}
|
|
}
|
|
SkASSERT(!fBackendTextures.count());
|
|
}
|
|
|
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private:
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SkBitmap fOriginalBMs[2];
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sk_sp<SkImage> fImages[2][kLastEnum_SkYUVColorSpace + 1][kLast_YUVFormat + 1];
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SkTArray<GrBackendTexture> fBackendTextures;
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bool fUseTargetColorSpace;
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sk_sp<SkColorSpace> fTargetColorSpace;
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typedef GM INHERITED;
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};
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//////////////////////////////////////////////////////////////////////////////
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DEF_GM(return new WackyYUVFormatsGM(false);)
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DEF_GM(return new WackyYUVFormatsGM(true);)
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class YUVMakeColorSpaceGM : public GpuGM {
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public:
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YUVMakeColorSpaceGM() {
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this->setBGColor(0xFFCCCCCC);
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}
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protected:
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SkString onShortName() override {
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return SkString("yuv_make_color_space");
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}
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SkISize onISize() override {
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int numCols = 4; // (transparent, opaque) x (untagged, tagged)
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int numRows = 5; // original, YUV, subset, readPixels, makeNonTextureImage
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return SkISize::Make(numCols * (kTileWidthHeight + kPad) + kPad,
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numRows * (kTileWidthHeight + kPad) + kPad);
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}
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void onOnceBeforeDraw() override {
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SkPoint origin = { kTileWidthHeight/2.0f, kTileWidthHeight/2.0f };
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float outerRadius = kTileWidthHeight/2.0f - 20.0f;
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float innerRadius = 20.0f;
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{
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// transparent
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SkTDArray<SkRect> circles;
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SkPath path = create_splat(origin, innerRadius, outerRadius, 1.0f, 5, &circles);
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fOriginalBMs[0] = make_bitmap(path, circles, false);
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}
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{
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// opaque
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SkTDArray<SkRect> circles;
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SkPath path = create_splat(origin, innerRadius, outerRadius, 1.0f, 7, &circles);
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fOriginalBMs[1] = make_bitmap(path, circles, true);
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}
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fTargetColorSpace = SkColorSpace::MakeSRGB()->makeColorSpin();
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}
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void createImages(GrContext* context) {
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for (bool opaque : { false, true }) {
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PlaneData planes;
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extract_planes(fOriginalBMs[opaque], kJPEG_SkYUVColorSpace, &planes);
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SkBitmap resultBMs[4];
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SkYUVAIndex yuvaIndices[4];
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create_YUV(planes, kAYUV_YUVFormat, resultBMs, yuvaIndices, opaque);
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int numTextures;
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if (!SkYUVAIndex::AreValidIndices(yuvaIndices, &numTextures)) {
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continue;
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}
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GrGpu* gpu = context->priv().getGpu();
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if (!gpu) {
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return;
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}
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GrBackendTexture yuvaTextures[4];
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for (int i = 0; i < numTextures; ++i) {
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yuvaTextures[i] = create_yuva_texture(gpu, resultBMs[i], yuvaIndices, i);
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if (yuvaTextures[i].isValid()) {
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fBackendTextures.push_back(yuvaTextures[i]);
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}
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}
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fImages[opaque][0] = SkImage::MakeFromYUVATextures(
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context,
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kJPEG_SkYUVColorSpace,
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yuvaTextures,
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yuvaIndices,
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{ fOriginalBMs[opaque].width(), fOriginalBMs[opaque].height() },
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kTopLeft_GrSurfaceOrigin);
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fImages[opaque][1] = SkImage::MakeFromYUVATextures(
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context,
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kJPEG_SkYUVColorSpace,
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yuvaTextures,
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yuvaIndices,
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{ fOriginalBMs[opaque].width(), fOriginalBMs[opaque].height() },
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kTopLeft_GrSurfaceOrigin,
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SkColorSpace::MakeSRGB());
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}
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}
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void onDraw(GrContext* context, GrRenderTargetContext*, SkCanvas* canvas) override {
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this->createImages(context);
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int x = kPad;
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for (int tagged : { 0, 1 }) {
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for (int opaque : { 0, 1 }) {
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int y = kPad;
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auto raster = SkImage::MakeFromBitmap(fOriginalBMs[opaque])
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->makeColorSpace(fTargetColorSpace);
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canvas->drawImage(raster, x, y);
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y += kTileWidthHeight + kPad;
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auto yuv = fImages[opaque][tagged]->makeColorSpace(fTargetColorSpace);
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SkASSERT(SkColorSpace::Equals(yuv->colorSpace(), fTargetColorSpace.get()));
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canvas->drawImage(yuv, x, y);
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y += kTileWidthHeight + kPad;
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auto subset = yuv->makeSubset(SkIRect::MakeWH(kTileWidthHeight / 2,
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kTileWidthHeight / 2));
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canvas->drawImage(subset, x, y);
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y += kTileWidthHeight + kPad;
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auto nonTexture = yuv->makeNonTextureImage();
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canvas->drawImage(nonTexture, x, y);
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y += kTileWidthHeight + kPad;
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SkBitmap readBack;
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readBack.allocPixels(as_IB(yuv)->onImageInfo());
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yuv->readPixels(readBack.pixmap(), 0, 0);
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canvas->drawBitmap(readBack, x, y);
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x += kTileWidthHeight + kPad;
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}
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}
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context->flush();
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GrGpu* gpu = context->priv().getGpu();
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SkASSERT(gpu);
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gpu->testingOnly_flushGpuAndSync();
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for (const auto& tex : fBackendTextures) {
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gpu->deleteTestingOnlyBackendTexture(tex);
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}
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fBackendTextures.reset();
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}
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private:
|
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SkBitmap fOriginalBMs[2];
|
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sk_sp<SkImage> fImages[2][2];
|
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SkTArray<GrBackendTexture> fBackendTextures;
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sk_sp<SkColorSpace> fTargetColorSpace;
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|
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typedef GM INHERITED;
|
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};
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DEF_GM(return new YUVMakeColorSpaceGM();)
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}
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