skia2/tools/viewer/SlideDir.h
Florin Malita bb7d95f0f0 [skottie] Cleanup: relocate Animator base class out of SkSG
Decouple animator semantics from the scene graph.

No functional changes, just shuffling code around.

TBR=
Change-Id: I9a4592c424d2f8eb45b1b5f3e1f4b885cfaff9f6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/279421
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2020-03-26 20:50:10 +00:00

74 lines
1.8 KiB
C++

/*
* Copyright 2018 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SlideDir_DEFINED
#define SlideDir_DEFINED
#include "tools/viewer/Slide.h"
#include "include/private/SkTArray.h"
#include <memory>
#include <vector>
class SkString;
namespace sksg {
class Group;
class Scene;
}
class SlideDir final : public Slide {
public:
SlideDir(const SkString& name, SkTArray<sk_sp<Slide>>&&,
int columns = kDefaultColumnCount);
class Animator;
protected:
void load(SkScalar winWidth, SkScalar winHeight) override;
void unload() override;
SkISize getDimensions() const override;
void draw(SkCanvas*) override;
bool animate(double) override;
bool onChar(SkUnichar) override;
bool onMouse(SkScalar x, SkScalar y, skui::InputState, skui::ModifierKey modifiers) override;
private:
struct Rec;
class FocusController;
static constexpr int kDefaultColumnCount = 4;
const Rec* findCell(float x, float y) const;
const SkTArray<sk_sp<Slide>> fSlides;
std::unique_ptr<FocusController> fFocusController;
const int fColumns;
SkTArray<Rec, true> fRecs;
std::unique_ptr<sksg::Scene> fScene;
std::vector<sk_sp<Animator>> fSceneAnimators;
sk_sp<sksg::Group> fRoot;
SkSize fWinSize = SkSize::MakeEmpty();
SkSize fCellSize = SkSize::MakeEmpty();
SkMSec fTimeBase = 0;
const Rec* fTrackingCell = nullptr;
SkPoint fTrackingPos = SkPoint::Make(0, 0);
using INHERITED = Slide;
};
#endif // SlideDir_DEFINED