skia2/tools/viewer/Viewer.h
Brian Osman f847f3106c In SkSLSlide, directly use Viewer's shader error handler
With the CPU backend, there is no GrContext on the canvas, so we were
sending errors to the default handler (SkDebugf + assert), so editing
shaders was impossible. Now they fail gracefully (and produce a popup
window with the message).

Change-Id: I29bad24f201be59ba1cec45f446a433c01cf86dc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/297461
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2020-06-18 19:24:02 +00:00

215 lines
6.4 KiB
C++

/*
* Copyright 2016 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef Viewer_DEFINED
#define Viewer_DEFINED
#include "gm/gm.h"
#include "include/core/SkExecutor.h"
#include "include/core/SkFont.h"
#include "include/gpu/GrContextOptions.h"
#include "src/core/SkScan.h"
#include "src/sksl/SkSLString.h"
#include "src/sksl/ir/SkSLProgram.h"
#include "tools/gpu/MemoryCache.h"
#include "tools/sk_app/Application.h"
#include "tools/sk_app/CommandSet.h"
#include "tools/sk_app/Window.h"
#include "tools/viewer/AnimTimer.h"
#include "tools/viewer/ImGuiLayer.h"
#include "tools/viewer/Slide.h"
#include "tools/viewer/StatsLayer.h"
#include "tools/viewer/TouchGesture.h"
class SkCanvas;
class SkData;
class Viewer : public sk_app::Application, sk_app::Window::Layer {
public:
Viewer(int argc, char** argv, void* platformData);
~Viewer() override;
void onIdle() override;
void onBackendCreated() override;
void onPaint(SkSurface*) override;
void onResize(int width, int height) override;
bool onTouch(intptr_t owner, skui::InputState state, float x, float y) override;
bool onMouse(int x, int y, skui::InputState state, skui::ModifierKey modifiers) override;
void onUIStateChanged(const SkString& stateName, const SkString& stateValue) override;
bool onKey(skui::Key key, skui::InputState state, skui::ModifierKey modifiers) override;
bool onChar(SkUnichar c, skui::ModifierKey modifiers) override;
bool onPinch(skui::InputState state, float scale, float x, float y) override;
bool onFling(skui::InputState state) override;
static GrContextOptions::ShaderErrorHandler* ShaderErrorHandler();
struct SkFontFields {
bool fTypeface = false;
bool fSize = false;
SkScalar fSizeRange[2] = { 0, 20 };
bool fScaleX = false;
bool fSkewX = false;
bool fHinting = false;
bool fEdging = false;
bool fSubpixel = false;
bool fForceAutoHinting = false;
bool fEmbeddedBitmaps = false;
bool fLinearMetrics = false;
bool fEmbolden = false;
bool fBaselineSnap = false;
};
struct SkPaintFields {
bool fPathEffect = false;
bool fShader = false;
bool fMaskFilter = false;
bool fColorFilter = false;
bool fDrawLooper = false;
bool fImageFilter = false;
bool fColor = false;
bool fWidth = false;
bool fMiterLimit = false;
bool fBlendMode = false;
bool fAntiAlias = false;
bool fDither = false;
enum class AntiAliasState {
Alias,
Normal,
AnalyticAAEnabled,
AnalyticAAForced,
} fAntiAliasState = AntiAliasState::Alias;
const bool fOriginalSkUseAnalyticAA = gSkUseAnalyticAA;
const bool fOriginalSkForceAnalyticAA = gSkForceAnalyticAA;
bool fCapType = false;
bool fJoinType = false;
bool fStyle = false;
bool fFilterQuality = false;
};
private:
enum class ColorMode {
kLegacy, // 8888, no color management
kColorManaged8888, // 8888 with color management
kColorManagedF16, // F16 with color management
kColorManagedF16Norm, // Normalized F16 with color management
};
void initSlides();
void updateTitle();
void setBackend(sk_app::Window::BackendType);
void setColorMode(ColorMode);
int startupSlide() const;
void setCurrentSlide(int);
void setupCurrentSlide();
void listNames() const;
void updateUIState();
void drawSlide(SkSurface* surface);
void drawImGui();
void changeZoomLevel(float delta);
void preTouchMatrixChanged();
SkMatrix computePreTouchMatrix();
SkMatrix computePerspectiveMatrix();
SkMatrix computeMatrix();
SkPoint mapEvent(float x, float y);
sk_app::Window* fWindow;
StatsLayer fStatsLayer;
StatsLayer::Timer fPaintTimer;
StatsLayer::Timer fFlushTimer;
StatsLayer::Timer fAnimateTimer;
AnimTimer fAnimTimer;
SkTArray<sk_sp<Slide>> fSlides;
int fCurrentSlide;
bool fRefresh; // whether to continuously refresh for measuring render time
bool fSaveToSKP;
bool fShowSlideDimensions;
ImGuiLayer fImGuiLayer;
SkPaint fImGuiGamutPaint;
bool fShowImGuiDebugWindow;
bool fShowSlidePicker;
bool fShowImGuiTestWindow;
bool fShowZoomWindow;
bool fZoomWindowFixed;
SkPoint fZoomWindowLocation;
sk_sp<SkImage> fLastImage;
bool fZoomUI;
sk_app::Window::BackendType fBackendType;
// Color properties for slide rendering
ColorMode fColorMode;
SkColorSpacePrimaries fColorSpacePrimaries;
skcms_TransferFunction fColorSpaceTransferFn;
// transform data
SkScalar fZoomLevel;
SkScalar fRotation;
SkVector fOffset;
sk_app::CommandSet fCommands;
enum class GestureDevice {
kNone,
kTouch,
kMouse,
};
TouchGesture fGesture;
GestureDevice fGestureDevice;
// identity unless the window initially scales the content to fit the screen.
SkMatrix fDefaultMatrix;
bool fTiled;
bool fDrawTileBoundaries;
SkSize fTileScale;
bool fDrawViaSerialize = false;
enum PerspectiveMode {
kPerspective_Off,
kPerspective_Real,
kPerspective_Fake,
};
PerspectiveMode fPerspectiveMode;
SkPoint fPerspectivePoints[4];
SkTArray<std::function<void(void)>> fDeferredActions;
SkPaint fPaint;
SkPaintFields fPaintOverrides;
SkFont fFont;
SkFontFields fFontOverrides;
bool fPixelGeometryOverrides = false;
struct CachedShader {
bool fHovered = false;
sk_sp<const SkData> fKey;
SkString fKeyString;
SkFourByteTag fShaderType;
SkSL::String fShader[kGrShaderTypeCount];
SkSL::Program::Inputs fInputs[kGrShaderTypeCount];
};
sk_gpu_test::MemoryCache fPersistentCache;
SkTArray<CachedShader> fCachedShaders;
};
#endif