1f60733fb3
This reverts commit c80ee456ad
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fix: update flutter's gn file to add guard
Change-Id: Iac5171c8475d9a862d06255dab1c6f38f10de2f2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/291361
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
219 lines
9.3 KiB
C++
219 lines
9.3 KiB
C++
/*
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* Copyright 2014 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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// This test only works with the GPU backend.
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#include "gm/gm.h"
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#include "include/core/SkBitmap.h"
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#include "include/core/SkCanvas.h"
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#include "include/core/SkColor.h"
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#include "include/core/SkMatrix.h"
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#include "include/core/SkPaint.h"
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#include "include/core/SkRect.h"
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#include "include/core/SkSize.h"
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#include "include/core/SkString.h"
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#include "include/effects/SkGradientShader.h"
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#include "include/private/GrTypesPriv.h"
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#include "include/private/SkTArray.h"
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#include "src/gpu/GrBitmapTextureMaker.h"
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#include "src/gpu/GrContextPriv.h"
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#include "src/gpu/GrProxyProvider.h"
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#include "src/gpu/GrRenderTargetContext.h"
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#include "src/gpu/GrRenderTargetContextPriv.h"
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#include "src/gpu/GrSamplerState.h"
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#include "src/gpu/GrTextureProxy.h"
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#include "src/gpu/effects/generated/GrConstColorProcessor.h"
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#include "tools/Resources.h"
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#include "tools/gpu/TestOps.h"
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#include <memory>
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#include <utility>
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namespace skiagm {
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/**
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* This GM directly exercises GrTextureEffect::MakeTexelSubset.
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*/
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class TexelSubset : public GpuGM {
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public:
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TexelSubset(GrSamplerState::Filter filter, bool upscale) : fFilter(filter), fUpscale(upscale) {
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this->setBGColor(0xFFFFFFFF);
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}
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protected:
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SkString onShortName() override {
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SkString name("texel_subset");
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switch (fFilter) {
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case GrSamplerState::Filter::kNearest:
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name.append("_nearest");
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break;
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case GrSamplerState::Filter::kBilerp:
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name.append("_bilerp");
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break;
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case GrSamplerState::Filter::kMipMap:
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name.append("_mip_map");
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break;
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}
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name.append(fUpscale ? "_up" : "_down");
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return name;
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}
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SkISize onISize() override {
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static constexpr int kN = GrSamplerState::kWrapModeCount;
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int w = kTestPad + 2*kN*(kImageSize.width() + 2*kDrawPad + kTestPad);
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int h = kTestPad + 2*kN*(kImageSize.height() + 2*kDrawPad + kTestPad);
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return {w, h};
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}
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void onOnceBeforeDraw() override {
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GetResourceAsBitmap("images/mandrill_128.png", &fBitmap);
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// Make the bitmap non-square to detect any width/height confusion.
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fBitmap.extractSubset(&fBitmap, SkIRect::MakeSize(fBitmap.dimensions()).makeInset(0, 20));
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SkASSERT(fBitmap.dimensions() == kImageSize);
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}
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DrawResult onDraw(GrContext* context, GrRenderTargetContext* renderTargetContext,
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SkCanvas* canvas, SkString* errorMsg) override {
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GrMipMapped mipMapped = fFilter == GrSamplerState::Filter::kMipMap &&
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context->priv().caps()->mipMapSupport()
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? GrMipMapped::kYes : GrMipMapped::kNo;
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GrBitmapTextureMaker maker(context, fBitmap, GrImageTexGenPolicy::kDraw);
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auto view = maker.view(mipMapped);
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if (!view) {
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*errorMsg = "Failed to create proxy.";
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return DrawResult::kFail;
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}
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SkIRect texelSubset;
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// Use a smaller subset when upscaling so that wrap is hit on all sides of the rect we
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// will draw.
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if (fUpscale) {
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texelSubset = SkIRect::MakeXYWH(fBitmap.width()/3 - 1, 2*fBitmap.height()/5 - 1,
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fBitmap.width()/4 + 2, fBitmap.height()/5 + 2);
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} else {
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texelSubset = SkIRect::MakeXYWH( fBitmap.width()/8 - 1, fBitmap.height()/7 - 1,
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3*fBitmap.width()/5 + 2, 4*fBitmap.height()/5 + 2);
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}
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SkTArray<SkMatrix> textureMatrices;
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SkRect a = SkRect::Make(texelSubset);
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SkRect b = fUpscale ? a.makeInset (.31f * a.width(), .31f * a.height())
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: a.makeOutset(.25f * a.width(), .25f * a.height());
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textureMatrices.push_back().setRectToRect(a, b, SkMatrix::kFill_ScaleToFit);
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b = fUpscale ? a.makeInset (.25f * a.width(), .35f * a.height())
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: a.makeOutset(.20f * a.width(), .35f * a.height());
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textureMatrices.push_back().setRectToRect(a, b, SkMatrix::kFill_ScaleToFit);
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textureMatrices.back().preRotate(45.f, a.centerX(), a.centerY());
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textureMatrices.back().postSkew(.05f, -.05f);
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SkBitmap subsetBmp;
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fBitmap.extractSubset(&subsetBmp, texelSubset);
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subsetBmp.setImmutable();
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GrBitmapTextureMaker subsetMaker(context, subsetBmp, GrImageTexGenPolicy::kDraw);
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auto subsetView = subsetMaker.view(mipMapped);
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SkRect localRect = SkRect::Make(fBitmap.bounds()).makeOutset(kDrawPad, kDrawPad);
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auto size = this->onISize();
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SkScalar y = kDrawPad + kTestPad;
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SkRect drawRect;
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for (int tm = 0; tm < textureMatrices.count(); ++tm) {
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for (int my = 0; my < GrSamplerState::kWrapModeCount; ++my) {
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SkScalar x = kDrawPad + kTestPad;
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auto wmy = static_cast<GrSamplerState::WrapMode>(my);
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for (int mx = 0; mx < GrSamplerState::kWrapModeCount; ++mx) {
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auto wmx = static_cast<GrSamplerState::WrapMode>(mx);
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const auto& caps = *context->priv().caps();
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GrSamplerState sampler(wmx, wmy, fFilter);
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drawRect = localRect.makeOffset(x, y);
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std::unique_ptr<GrFragmentProcessor> fp1;
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fp1 = GrTextureEffect::MakeSubset(view,
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fBitmap.alphaType(),
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textureMatrices[tm],
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sampler,
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SkRect::Make(texelSubset),
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caps);
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if (!fp1) {
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continue;
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}
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// Throw a translate in the local matrix just to test having something other
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// than identity. Compensate with an offset local rect.
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static constexpr SkVector kT = {-100, 300};
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if (auto op = sk_gpu_test::test_ops::MakeRect(context,
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std::move(fp1),
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drawRect,
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localRect.makeOffset(kT),
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SkMatrix::Translate(-kT))) {
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renderTargetContext->priv().testingOnly_addDrawOp(std::move(op));
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}
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x += localRect.width() + kTestPad;
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// Now draw with a subsetted proxy using fixed function texture sampling
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// rather than a texture subset as a comparison.
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drawRect = localRect.makeOffset(x, y);
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SkMatrix subsetTextureMatrix = SkMatrix::Concat(
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SkMatrix::Translate(-texelSubset.topLeft()), textureMatrices[tm]);
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auto fp2 = GrTextureEffect::Make(subsetView, fBitmap.alphaType(),
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subsetTextureMatrix,
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GrSamplerState(wmx, wmy, fFilter), caps);
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if (auto op = sk_gpu_test::test_ops::MakeRect(context, std::move(fp2), drawRect,
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localRect)) {
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renderTargetContext->priv().testingOnly_addDrawOp(std::move(op));
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}
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if (mx < GrSamplerState::kWrapModeCount - 1) {
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SkScalar midX =
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SkScalarFloorToScalar(drawRect.right() + kTestPad/2.f) + 0.5f;
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canvas->drawLine({midX, -1}, {midX, (float)size.fHeight+1}, {});
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}
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x += localRect.width() + kTestPad;
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}
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if (my < GrSamplerState::kWrapModeCount - 1) {
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SkScalar midY = SkScalarFloorToScalar(drawRect.bottom() + kTestPad/2.f) + 0.5f;
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canvas->drawLine({-1, midY}, {(float)size.fWidth+1, midY}, {});
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}
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y += localRect.height() + kTestPad;
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}
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if (tm < textureMatrices.count() - 1) {
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SkPaint paint;
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paint.setColor(SK_ColorRED);
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SkScalar midY = SkScalarFloorToScalar(drawRect.bottom() + kTestPad/2.f) + 0.5f;
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canvas->drawLine({-1, midY}, {(float)size.fWidth + 1, midY}, paint);
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}
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}
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return DrawResult::kOk;
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}
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private:
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static constexpr SkISize kImageSize = {128, 88};
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static constexpr SkScalar kDrawPad = 10.f;
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static constexpr SkScalar kTestPad = 10.f;
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SkBitmap fBitmap;
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GrSamplerState::Filter fFilter;
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bool fUpscale;
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typedef GM INHERITED;
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};
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DEF_GM(return new TexelSubset(GrSamplerState::Filter::kNearest, false);)
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DEF_GM(return new TexelSubset(GrSamplerState::Filter::kNearest, true);)
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DEF_GM(return new TexelSubset(GrSamplerState::Filter::kBilerp , false);)
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DEF_GM(return new TexelSubset(GrSamplerState::Filter::kBilerp , true);)
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// It doesn't make sense to have upscaling MIP map.
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DEF_GM(return new TexelSubset(GrSamplerState::Filter::kMipMap, false);)
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}
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